/* * Copyright (C) 2011 Thorsten Liebig (Thorsten.Liebig@gmx.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY{} without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef OPERATOR_MPI_H #define OPERATOR_MPI_H #include "operator_sse_compressed.h" class Operator_MPI : public Operator_SSE_Compressed { friend class Engine_MPI; public: //! Create a new operator static Operator_MPI* New(); virtual ~Operator_MPI(); bool GetMPIEnabled() const {return m_MPI_Enabled;} virtual bool SetGeometryCSX(ContinuousStructure* geo); virtual void SetBoundaryCondition(int* BCs); virtual void ApplyElectricBC(bool* dirs); virtual Engine* CreateEngine() const; protected: Operator_MPI(); bool m_MPI_Enabled; virtual void Init(); void Delete(); virtual void Reset(); virtual double CalcTimestep(); int m_MyID; int m_NumProc; int m_MyTag; char* m_Processor_Name; //the up and down neighbors, -1 if non for the given direction int m_NeighborUp[3]; int m_NeighborDown[3]; }; #endif // OPERATOR_MPI_H