/* * Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "engine_cylindermultigrid.h" #include "operator_cylindermultigrid.h" #include "engine_ext_cylindermultigrid.h" Engine_CylinderMultiGrid* Engine_CylinderMultiGrid::New(const Operator_CylinderMultiGrid* op, unsigned int numThreads) { cout << "Create FDTD engine (cylindrical multi grid mesh using sse compression + multithreading)" << endl; Engine_CylinderMultiGrid* e = new Engine_CylinderMultiGrid(op); e->setNumThreads( numThreads ); e->Init(); return e; } Engine_CylinderMultiGrid::Engine_CylinderMultiGrid(const Operator_CylinderMultiGrid* op) : Engine_Multithread(op) { Op_CMG = op; m_WaitOnBase = new boost::barrier(2); m_WaitOnChild = new boost::barrier(2); m_WaitOnSync = new boost::barrier(2); m_Eng_Ext_MG = new Engine_Ext_CylinderMultiGrid(NULL,true); m_Eng_Ext_MG->SetBarrier(m_WaitOnBase, m_WaitOnChild, m_WaitOnSync); m_Eng_Ext_MG->SetEngine(this); Engine* eng = op->GetInnerOperator()->CreateEngine(); m_InnerEngine = dynamic_cast(eng); Engine_Ext_CylinderMultiGrid* m_InnerEng_Ext_MG = new Engine_Ext_CylinderMultiGrid(NULL,false); m_InnerEng_Ext_MG->SetBarrier(m_WaitOnBase, m_WaitOnChild, m_WaitOnSync); // if already has a base extension, switch places ... seems to be faster... for (size_t n=0;nm_Eng_exts.size();++n) { Engine_Ext_CylinderMultiGrid* eng_mg = dynamic_cast(m_InnerEngine->m_Eng_exts.at(n)); if (eng_mg) { m_InnerEngine->m_Eng_exts.at(n) = m_InnerEng_Ext_MG; m_InnerEng_Ext_MG = eng_mg; break; } } m_InnerEngine->m_Eng_exts.push_back(m_InnerEng_Ext_MG); } Engine_CylinderMultiGrid::~Engine_CylinderMultiGrid() { m_Thread_NumTS = 0; m_startBarrier->wait(); m_IteratorThread_Group.join_all(); delete m_InnerEngine; m_InnerEngine = NULL; delete m_WaitOnBase; m_WaitOnBase = NULL; delete m_WaitOnChild; m_WaitOnChild = NULL; delete m_WaitOnSync; m_WaitOnSync = NULL; delete m_startBarrier; m_startBarrier = NULL; delete m_stopBarrier; m_stopBarrier = NULL; } void Engine_CylinderMultiGrid::Init() { Engine_Multithread::Init(); m_Eng_exts.push_back(m_Eng_Ext_MG); m_startBarrier = new boost::barrier(3); //both engines + organizer m_stopBarrier = new boost::barrier(3); //both engines + organizer boost::thread *t = NULL; t = new boost::thread( Engine_CylinderMultiGrid_Thread(this,m_startBarrier,m_stopBarrier,&m_Thread_NumTS, true) ); m_IteratorThread_Group.add_thread( t ); t = new boost::thread( Engine_CylinderMultiGrid_Thread(m_InnerEngine,m_startBarrier,m_stopBarrier,&m_Thread_NumTS, false) ); m_IteratorThread_Group.add_thread( t ); m_InnerEngine->SortExtensionByPriority(); SortExtensionByPriority(); } bool Engine_CylinderMultiGrid::IterateTS(unsigned int iterTS) { m_Thread_NumTS = iterTS; m_startBarrier->wait(); //start base and child iterations m_stopBarrier->wait(); //tell base and child to wait for another start event... //interpolate child data to base mesh... for (unsigned int n=0;nm_Split_Pos-1;++n) InterpolVoltChild2Base(n); for (unsigned int n=0;nm_Split_Pos-2;++n) InterpolCurrChild2Base(n); return true; } void Engine_CylinderMultiGrid::InterpolVoltChild2Base(unsigned int rzPlane) { //interpolate voltages from child engine to the base engine... unsigned int pos[3]; int pos1_rz1, pos1_rz2; int pos1_a1, pos1_a2; pos[0] = rzPlane; bool isOdd, isEven; f4vector half, one_eighth, three_eighth; for (int n=0;n<4;++n) { half.f[n]=0.5; one_eighth.f[n] = 1.0/8.0; three_eighth.f[n] = 3.0/8.0; } for (pos[1]=0; pos[1]CC_closedAlpha; ++pos[1]) { isOdd = (pos[1]%2); isEven = !isOdd; pos1_rz1 = pos[1]/2; pos1_rz2 = pos[1]/2 + isOdd; pos1_a1 = pos[1]/2; pos1_a2 = pos[1]/2 + isOdd - isEven; if ((pos1_a2<0) && (Op_CMG->CC_closedAlpha)) pos1_a2 += m_InnerEngine->numLines[1]-1; else if (pos1_a2<0) pos1_a2 = 0; for (pos[2]=0; pos[2]f4_volt[0][pos[0]][pos1_rz1][pos[2]].v + m_InnerEngine->f4_volt[0][pos[0]][pos1_rz2][pos[2]].v); //z - direction f4_volt[2][pos[0]][pos[1]][pos[2]].v = half.v * ( m_InnerEngine->f4_volt[2][pos[0]][pos1_rz1][pos[2]].v + m_InnerEngine->f4_volt[2][pos[0]][pos1_rz2][pos[2]].v); //alpha - direction f4_volt[1][pos[0]][pos[1]][pos[2]].v = three_eighth.v * m_InnerEngine->f4_volt[1][pos[0]][pos1_a1][pos[2]].v; f4_volt[1][pos[0]][pos[1]][pos[2]].v += one_eighth.v * m_InnerEngine->f4_volt[1][pos[0]][pos1_a2][pos[2]].v; } } if (!Op_CMG->CC_closedAlpha) { // boundary interpolation correction... pos[1]=1; for (pos[2]=0; pos[2]f4_volt[0][pos[0]][1][pos[2]].v + half.v * m_InnerEngine->f4_volt[0][pos[0]][1][pos[2]].v - half.v * m_InnerEngine->f4_volt[0][pos[0]][2][pos[2]].v; f4_volt[2][pos[0]][pos[1]][pos[2]].v = m_InnerEngine->f4_volt[2][pos[0]][1][pos[2]].v + half.v * m_InnerEngine->f4_volt[2][pos[0]][1][pos[2]].v - half.v * m_InnerEngine->f4_volt[2][pos[0]][2][pos[2]].v; } pos[1]=numLines[1]-2; for (pos[2]=0; pos[2]f4_volt[1][pos[0]][pos[1]/2][pos[2]].v + one_eighth.v * m_InnerEngine->f4_volt[1][pos[0]][pos[1]/2][pos[2]].v - one_eighth.v * m_InnerEngine->f4_volt[1][pos[0]][pos[1]/2-1][pos[2]].v; f4_volt[0][pos[0]][pos[1]][pos[2]].v = m_InnerEngine->f4_volt[0][pos[0]][pos[1]/2][pos[2]].v + half.v * m_InnerEngine->f4_volt[0][pos[0]][pos[1]/2][pos[2]].v - half.v * m_InnerEngine->f4_volt[0][pos[0]][pos[1]/2-1][pos[2]].v; f4_volt[2][pos[0]][pos[1]][pos[2]].v = m_InnerEngine->f4_volt[2][pos[0]][pos[1]/2][pos[2]].v + half.v * m_InnerEngine->f4_volt[2][pos[0]][pos[1]/2][pos[2]].v - half.v * m_InnerEngine->f4_volt[2][pos[0]][pos[1]/2-1][pos[2]].v; } } } void Engine_CylinderMultiGrid::InterpolCurrChild2Base(unsigned int rzPlane) { //interpolate voltages from child engine to the base engine... unsigned int pos[3]; int pos1_rz1, pos1_rz2; int pos1_a1, pos1_a2; pos[0] = rzPlane; bool isOdd, isEven; f4vector one_fourth, three_fourth; for (int n=0;n<4;++n) { one_fourth.f[n] = 1.0/4.0; three_fourth.f[n] = 3.0/4.0; } for (pos[1]=0; pos[1]CC_closedAlpha; ++pos[1]) { isOdd = (pos[1]%2); isEven = !isOdd; //* (pos[1]>0); pos1_a1 = pos[1]/2; pos1_a2 = pos[1]/2 + isOdd; pos1_rz1 = pos[1]/2; pos1_rz2 = pos[1]/2 + isOdd - isEven; if ((pos1_rz2<0) && (Op_CMG->CC_closedAlpha)) pos1_rz2 += m_InnerEngine->numLines[1]-1; else if (pos1_rz2<0) pos1_rz2 = 0; for (pos[2]=0; pos[2]f4_curr[0][pos[0]][pos1_rz1][pos[2]].v; f4_curr[0][pos[0]][pos[1]][pos[2]].v += one_fourth.v * m_InnerEngine->f4_curr[0][pos[0]][pos1_rz2][pos[2]].v; //z - direction f4_curr[2][pos[0]][pos[1]][pos[2]].v = three_fourth.v * m_InnerEngine->f4_curr[2][pos[0]][pos1_rz1][pos[2]].v; f4_curr[2][pos[0]][pos[1]][pos[2]].v += one_fourth.v * m_InnerEngine->f4_curr[2][pos[0]][pos1_rz2][pos[2]].v; //alpha - direction f4_curr[1][pos[0]][pos[1]][pos[2]].v = one_fourth.v * (m_InnerEngine->f4_curr[1][pos[0]][pos1_a1][pos[2]].v + m_InnerEngine->f4_curr[1][pos[0]][pos1_a2][pos[2]].v); } } if (!Op_CMG->CC_closedAlpha) { // boundary interpolation correction... pos[1]=1; for (pos[2]=0; pos[2]f4_curr[1][pos[0]][1][pos[2]].v - one_fourth.v * m_InnerEngine->f4_curr[1][pos[0]][2][pos[2]].v; pos[1]=numLines[1]-2; for (pos[2]=0; pos[2]f4_curr[1][pos[0]][pos[1]/2][pos[2]].v - one_fourth.v * m_InnerEngine->f4_curr[1][pos[0]][pos[1]/2-1][pos[2]].v; f4_curr[0][pos[0]][pos[1]][pos[2]].v = m_InnerEngine->f4_curr[0][pos[0]][pos[1]/2][pos[2]].v + one_fourth.v * m_InnerEngine->f4_curr[0][pos[0]][pos[1]/2][pos[2]].v - one_fourth.v * m_InnerEngine->f4_curr[0][pos[0]][pos[1]/2-1][pos[2]].v; f4_curr[2][pos[0]][pos[1]][pos[2]].v = m_InnerEngine->f4_curr[2][pos[0]][pos[1]/2][pos[2]].v + one_fourth.v * m_InnerEngine->f4_curr[2][pos[0]][pos[1]/2][pos[2]].v - one_fourth.v * m_InnerEngine->f4_curr[2][pos[0]][pos[1]/2-1][pos[2]].v; } } } /****************************************************************************************/ Engine_CylinderMultiGrid_Thread::Engine_CylinderMultiGrid_Thread( Engine_Multithread* engine, boost::barrier *start, boost::barrier *stop, volatile unsigned int* numTS, bool isBase) { m_startBarrier = start; m_stopBarrier = stop; m_Eng=engine; m_isBase=isBase; m_numTS = numTS; } void Engine_CylinderMultiGrid_Thread::operator()() { m_startBarrier->wait(); //wait for Base engine to start the iterations... while(*m_numTS>0) //m_numTS==0 request to terminate this thread... { if (m_isBase) m_Eng->Engine_Multithread::IterateTS(*m_numTS); else m_Eng->IterateTS(*m_numTS); m_stopBarrier->wait(); //sync all workers after iterations are performed m_startBarrier->wait(); //wait for Base engine to start the iterations again ... } }