/* * Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "engine.h" #include "tools/array_ops.h" //! \brief construct an Engine instance //! it's the responsibility of the caller to free the returned pointer Engine* Engine::New(const Operator* op) { Engine* e = new Engine(op); e->Init(); return e; } Engine::Engine(const Operator* op) { Op = op; } Engine::~Engine() { Reset(); } void Engine::Init() { numTS = 0; volt = Create_N_3DArray(Op->numLines); curr = Create_N_3DArray(Op->numLines); } void Engine::Reset() { Delete_N_3DArray(volt,Op->numLines); volt=NULL; Delete_N_3DArray(curr,Op->numLines); curr=NULL; } inline void Engine::UpdateVoltages() { unsigned int pos[3]; bool shift[3]; //voltage updates for (pos[0]=0;pos[0]numLines[0];++pos[0]) { shift[0]=pos[0]; for (pos[1]=0;pos[1]numLines[1];++pos[1]) { shift[1]=pos[1]; for (pos[2]=0;pos[2]numLines[2];++pos[2]) { shift[2]=pos[2]; //do the updates here //for x volt[0][pos[0]][pos[1]][pos[2]] *= Op->vv[0][pos[0]][pos[1]][pos[2]]; volt[0][pos[0]][pos[1]][pos[2]] += Op->vi[0][pos[0]][pos[1]][pos[2]] * ( curr[2][pos[0]][pos[1]][pos[2]] - curr[2][pos[0]][pos[1]-shift[1]][pos[2]] - curr[1][pos[0]][pos[1]][pos[2]] + curr[1][pos[0]][pos[1]][pos[2]-shift[2]]); //for y volt[1][pos[0]][pos[1]][pos[2]] *= Op->vv[1][pos[0]][pos[1]][pos[2]]; volt[1][pos[0]][pos[1]][pos[2]] += Op->vi[1][pos[0]][pos[1]][pos[2]] * ( curr[0][pos[0]][pos[1]][pos[2]] - curr[0][pos[0]][pos[1]][pos[2]-shift[2]] - curr[2][pos[0]][pos[1]][pos[2]] + curr[2][pos[0]-shift[0]][pos[1]][pos[2]]); //for z volt[2][pos[0]][pos[1]][pos[2]] *= Op->vv[2][pos[0]][pos[1]][pos[2]]; volt[2][pos[0]][pos[1]][pos[2]] += Op->vi[2][pos[0]][pos[1]][pos[2]] * ( curr[1][pos[0]][pos[1]][pos[2]] - curr[1][pos[0]-shift[0]][pos[1]][pos[2]] - curr[0][pos[0]][pos[1]][pos[2]] + curr[0][pos[0]][pos[1]-shift[1]][pos[2]]); } } } } inline void Engine::ApplyVoltageExcite() { int exc_pos; //soft voltage excitation here (E-field excite) for (unsigned int n=0;nE_Exc_Count;++n) { exc_pos = (int)numTS - (int)Op->E_Exc_delay[n]; exc_pos *= (exc_pos>0 && exc_pos<=(int)Op->ExciteLength); // if (n==0) cerr << numTS << " => " << Op->ExciteSignal[exc_pos] << endl; volt[Op->E_Exc_dir[n]][Op->E_Exc_index[0][n]][Op->E_Exc_index[1][n]][Op->E_Exc_index[2][n]] += Op->E_Exc_amp[n]*Op->ExciteSignal[exc_pos]; } } inline void Engine::UpdateCurrents() { unsigned int pos[3]; for (pos[0]=0;pos[0]numLines[0]-1;++pos[0]) { for (pos[1]=0;pos[1]numLines[1]-1;++pos[1]) { for (pos[2]=0;pos[2]numLines[2]-1;++pos[2]) { //do the updates here //for x curr[0][pos[0]][pos[1]][pos[2]] *= Op->ii[0][pos[0]][pos[1]][pos[2]]; curr[0][pos[0]][pos[1]][pos[2]] += Op->iv[0][pos[0]][pos[1]][pos[2]] * ( volt[2][pos[0]][pos[1]][pos[2]] - volt[2][pos[0]][pos[1]+1][pos[2]] - volt[1][pos[0]][pos[1]][pos[2]] + volt[1][pos[0]][pos[1]][pos[2]+1]); //for y curr[1][pos[0]][pos[1]][pos[2]] *= Op->ii[1][pos[0]][pos[1]][pos[2]]; curr[1][pos[0]][pos[1]][pos[2]] += Op->iv[1][pos[0]][pos[1]][pos[2]] * ( volt[0][pos[0]][pos[1]][pos[2]] - volt[0][pos[0]][pos[1]][pos[2]+1] - volt[2][pos[0]][pos[1]][pos[2]] + volt[2][pos[0]+1][pos[1]][pos[2]]); //for z curr[2][pos[0]][pos[1]][pos[2]] *= Op->ii[2][pos[0]][pos[1]][pos[2]]; curr[2][pos[0]][pos[1]][pos[2]] += Op->iv[2][pos[0]][pos[1]][pos[2]] * ( volt[1][pos[0]][pos[1]][pos[2]] - volt[1][pos[0]+1][pos[1]][pos[2]] - volt[0][pos[0]][pos[1]][pos[2]] + volt[0][pos[0]][pos[1]+1][pos[2]]); } } } } inline void Engine::ApplyCurrentExcite() { int exc_pos; } bool Engine::IterateTS(unsigned int iterTS) { for (unsigned int iter=0;iter