#include "processcurrent.h" ProcessCurrent::ProcessCurrent(Operator* op, Engine* eng) : Processing(op, eng) { } ProcessCurrent::~ProcessCurrent() { } void ProcessCurrent::OpenFile(string outfile) { if (file.is_open()) file.close(); file.open(outfile.c_str()); if (file.is_open()==false) { cerr << "Can't open file: " << outfile << endl; return; } } void ProcessCurrent::DefineStartStopCoord(double* dstart, double* dstop) { if (Op->SnapToMesh(dstart,start,true)==false) cerr << "ProcessCurrent::DefineStartStopCoord: Warning: Snapping problem, check start value!!" << endl; if (Op->SnapToMesh(dstop,stop,true)==false) cerr << "ProcessCurrent::DefineStartStopCoord: Warning: Snapping problem, check stop value!!" << endl; } int ProcessCurrent::Process() { if (Enabled==false) return -1; if (CheckTimestep()==false) return GetNextInterval(); FDTD_FLOAT current=0; // FDTD_FLOAT help=0; double sign[3]={1,1,1}; unsigned int pos[3]={start[0],start[1],start[2]}; double loc_start[]={start[0],start[1],start[2]}; double loc_stop[]={stop[0],stop[1],stop[2]}; for (int n=0;n<3;++n) { if (start[n]>stop[n]) { unsigned int help=start[n]; start[n]=stop[n]; stop[n]=help; } } //x-current for (int i=start[0];icurr[0][i][start[1]][start[2]]; //y-current for (int i=start[1];icurr[1][stop[0]][i][start[2]]; //z-current for (int i=start[2];icurr[2][stop[0]][stop[1]][i]; //x-current for (int i=start[0];icurr[0][i][stop[1]][stop[2]]; //y-current for (int i=start[1];icurr[1][start[0]][i][stop[2]]; //z-current for (int i=start[2];icurr[2][start[0]][start[1]][i]; // cerr << "ts: " << Eng->numTS << " i: " << current << endl; v_current.push_back(current); file << (double)Eng->numTS*Op->GetTimestep() << "\t" << current << endl; return GetNextInterval(); }