/*
* Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include
#include
#include
#include "openems.h"
#include "tools/global.h"
#ifndef GIT_VERSION
#define GIT_VERSION "unknown:compiled@" __DATE__
#endif
using namespace std;
int main(int argc, char *argv[])
{
openEMS FDTD;
cout << " -------------------------------------------------------------------- " << endl;
cout << " | openEMS version " GIT_VERSION << endl;
cout << " | (C) 2010 Thorsten Liebig GPL license" << endl;
cout << " -------------------------------------------------------------------- " << endl << endl;
if (argc<=1)
{
cout << " Usage: openEMS [...]" << endl << endl;
cout << " " << endl;
cout << "\t--disable-dumps\t\tDisable all field dumps for faster simulation" << endl;
cout << "\t--debug-material\tDump material distribution to a vtk file for debugging" << endl;
cout << "\t--debug-operator\tDump operator to vtk file for debugging" << endl;
cout << "\t--debug-boxes\t\tDump e.g. probe boxes to vtk file for debugging" << endl;
cout << "\t--debug-CSX\t\tWrite CSX geometry file to debugCSX.xml" << endl;
cout << "\t--engine=\t\tChoose engine type" << endl;
cout << "\t\t--engine=fastest\t\tfastest available engine" << endl;
cout << "\t\t--engine=sse\t\t\tengine using sse vector extensions" << endl;
cout << "\t\t--engine=sse_compressed\t\tengine using compressed operator + sse vector extensions" << endl;
cout << "\t\t--engine=multithreaded\t\tengine using compressed operator + sse vector extensions + multithreading" << endl;
cout << "\t--numThreads=\tForce use n threads for multithreaded engine (needs: --engine=multithreaded)" << endl;
cout << endl;
exit(-1);
}
if (argc>=3)
{
for (int n=2;n