101 lines
3.4 KiB
C++
101 lines
3.4 KiB
C++
/*
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* Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPERATOR_CYLINDERMULTIGRID_H
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#define OPERATOR_CYLINDERMULTIGRID_H
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#define CYLIDINDERMULTIGRID_LIMIT 20
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#include "operator_cylinder.h"
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//! This is a cylindrical FDTD operator using a simple multi-grid approach.
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/*!
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This cylindrical multi-grid operator itself is not calculating any real operator, instead it is hosting two separate "child" operators of type "Operator_Cylinder".
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This operator class (or the corresponding engine) will perform the interpolation and connection between these two child-operator/engines.
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One of the child operators itself may be another multi-grid operator to allow for a cascaded multi-grid approach.
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*/
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class Operator_CylinderMultiGrid : public Operator_Cylinder
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{
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friend class Engine_CylinderMultiGrid;
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public:
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static Operator_CylinderMultiGrid* New(vector<double> Split_Radii, unsigned int numThreads = 0);
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virtual ~Operator_CylinderMultiGrid();
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virtual double GetNumberCells() const;
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virtual Engine* CreateEngine() const;
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virtual bool SetGeometryCSX(ContinuousStructure* geo);
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//! Get the coordinates for a given node index and component, according to the cylindrical yee-algorithm. Returns true if inside the FDTD domain.
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virtual bool GetYeeCoords(int ny, unsigned int pos[3], double* coords, bool dualMesh) const;
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virtual unsigned int GetSplitPos() const {return m_Split_Pos;}
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virtual void SetBoundaryCondition(int* BCs);
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virtual void AddExtension(Operator_Extension* op_ext);
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Operator_Cylinder* GetInnerOperator() const {return m_InnerOp;}
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virtual void SetExcitationSignal(Excitation* exc);
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virtual void ShowStat() const;
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#ifdef MPI_SUPPORT
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virtual void SetTag(int tag);
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virtual void SetNeighborUp(int ny, int id);
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virtual void SetNeighborDown(int ny, int id);
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#endif
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protected:
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Operator_CylinderMultiGrid(vector<double> Split_Radii);
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virtual void Init();
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void Delete();
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virtual void Reset();
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virtual bool SetupCSXGrid(CSRectGrid* grid);
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virtual int CalcECOperator( DebugFlags debugFlags = None );
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//! The material data storage in the sub-grid area's will not be filled by the base-operator. Check and do this here!
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void FillMissingDataStorage();
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double m_Split_Rad;
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vector<double> m_Split_Radii;
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unsigned int m_Split_Pos;
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Operator_Cylinder* m_InnerOp;
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// sub-grid to base interpolation coefficients
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unsigned int* m_interpol_pos_v_2p[2];
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f4vector* f4_interpol_v_2p[2];
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unsigned int* m_interpol_pos_v_2pp[2];
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f4vector* f4_interpol_v_2pp[2];
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unsigned int* m_interpol_pos_i_2p[2];
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f4vector* f4_interpol_i_2p[2];
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unsigned int* m_interpol_pos_i_2pp[2];
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f4vector* f4_interpol_i_2pp[2];
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void SetupInterpolation();
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virtual void CalcStartStopLines(unsigned int &numThreads, vector<unsigned int> &start, vector<unsigned int> &stop) const;
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};
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#endif // OPERATOR_CYLINDERMULTIGRID_H
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