55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/*
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* Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ENGINE_H
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#define ENGINE_H
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#include "operator.h"
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class Engine
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{
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public:
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static Engine* New(const Operator* op);
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virtual ~Engine();
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virtual void Init();
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virtual void Reset();
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//!Iterate a number of timesteps
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virtual bool IterateTS(unsigned int iterTS);
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virtual unsigned int GetNumberOfTimesteps() {return numTS;};
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virtual FDTD_FLOAT**** GetVoltages() {return volt;};
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virtual FDTD_FLOAT**** GetCurrents() {return curr;};
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protected:
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Engine(const Operator* op);
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const Operator* Op;
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virtual inline void UpdateVoltages();
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virtual inline void ApplyVoltageExcite();
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virtual inline void UpdateCurrents();
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virtual inline void ApplyCurrentExcite();
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FDTD_FLOAT**** volt;
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FDTD_FLOAT**** curr;
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unsigned int numTS;
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};
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#endif // ENGINE_H
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