66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
#ifndef OPERATOR_H
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#define OPERATOR_H
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#include "ContinuousStructure.h"
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#include "tools/AdrOp.h"
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#include "tools/constants.h"
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#define FDTD_FLOAT float
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//! Abstract base-class for the FDTD-operator
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class Operator
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{
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friend class Engine;
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public:
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Operator();
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virtual ~Operator();
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virtual void SetGeometryCSX(ContinuousStructure* geo);
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virtual int CalcECOperator() {};
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virtual void CalcGaussianPulsExcitation(double f0, double fc);
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virtual void ApplyElectricBC(bool* dirs) {}; //applied by default to all boundaries
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virtual void ApplyMagneticBC(bool* dirs) {};
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double GetTimestep() {return dT;};
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double GetNumberCells();
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void ShowSize();
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virtual void Reset();
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protected:
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virtual void Init();
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ContinuousStructure* CSX;
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double gridDelta;
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double* discLines[3];
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unsigned int numLines[3];
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//EC operator
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FDTD_FLOAT**** vv; //calc new voltage from old voltage
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FDTD_FLOAT**** vi; //calc new voltage from old current
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FDTD_FLOAT**** ii; //calc new current from old current
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FDTD_FLOAT**** iv; //calc new current from old voltage
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//Excitation time-signal
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unsigned int ExciteLength;
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FDTD_FLOAT* ExciteSignal;
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//E-Field Excitation
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//! Calc the electric field excitation.
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virtual bool CalcEFieldExcitation() {};
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unsigned int E_Ex_Count;
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unsigned int* E_Ex_index[3];
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FDTD_FLOAT* E_Ex_amp[3]; //represented as edge-voltages!!
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unsigned int* E_Ex_delay;
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//Calc timestep only internal use
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virtual double CalcTimestep() {};
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double dT; //FDTD timestep!
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};
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#endif // OPERATOR_H
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