39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
/*
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* Copyright (C) 2012 Thorsten Liebig (Thorsten.Liebig@gmx.de)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "engine_cylinder.h"
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Engine_Cylinder::Engine_Cylinder(const Operator_Cylinder* op) : Engine_Multithread(op)
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{
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m_Op_Cyl = op;
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}
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Engine_Cylinder::~Engine_Cylinder()
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{
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}
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Engine_Cylinder* Engine_Cylinder::New(const Operator_Cylinder* op, unsigned int numThreads)
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{
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cout << "Create FDTD engine (cylindrical mesh using sse compression + multithreading)" << endl;
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Engine_Cylinder* e = new Engine_Cylinder(op);
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e->setNumThreads(numThreads);
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e->Init();
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return e;
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}
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