266 lines
6.6 KiB
C++
266 lines
6.6 KiB
C++
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/* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
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* Qwt Widget Library
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* Copyright (C) 1997 Josef Wilgen
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* Copyright (C) 2002 Uwe Rathmann
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the Qwt License, Version 1.0
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*****************************************************************************/
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#include "qwt_event_pattern.h"
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#include <qevent.h>
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/*!
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Constructor
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\sa MousePatternCode, KeyPatternCode
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*/
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QwtEventPattern::QwtEventPattern():
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d_mousePattern( MousePatternCount ),
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d_keyPattern( KeyPatternCount )
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{
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initKeyPattern();
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initMousePattern( 3 );
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}
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//! Destructor
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QwtEventPattern::~QwtEventPattern()
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{
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}
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/*!
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Set default mouse patterns, depending on the number of mouse buttons
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\param numButtons Number of mouse buttons ( <= 3 )
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\sa MousePatternCode
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*/
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void QwtEventPattern::initMousePattern( int numButtons )
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{
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d_mousePattern.resize( MousePatternCount );
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switch ( numButtons )
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{
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case 1:
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{
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setMousePattern( MouseSelect1, Qt::LeftButton );
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setMousePattern( MouseSelect2, Qt::LeftButton, Qt::ControlModifier );
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setMousePattern( MouseSelect3, Qt::LeftButton, Qt::AltModifier );
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break;
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}
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case 2:
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{
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setMousePattern( MouseSelect1, Qt::LeftButton );
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setMousePattern( MouseSelect2, Qt::RightButton );
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setMousePattern( MouseSelect3, Qt::LeftButton, Qt::AltModifier );
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break;
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}
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default:
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{
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setMousePattern( MouseSelect1, Qt::LeftButton );
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setMousePattern( MouseSelect2, Qt::RightButton );
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setMousePattern( MouseSelect3, Qt::MidButton );
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}
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}
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setMousePattern( MouseSelect4, d_mousePattern[MouseSelect1].button,
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d_mousePattern[MouseSelect1].modifiers | Qt::ShiftModifier );
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setMousePattern( MouseSelect5, d_mousePattern[MouseSelect2].button,
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d_mousePattern[MouseSelect2].modifiers | Qt::ShiftModifier );
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setMousePattern( MouseSelect6, d_mousePattern[MouseSelect3].button,
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d_mousePattern[MouseSelect3].modifiers | Qt::ShiftModifier );
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}
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/*!
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Set default mouse patterns.
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\sa KeyPatternCode
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*/
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void QwtEventPattern::initKeyPattern()
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{
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d_keyPattern.resize( KeyPatternCount );
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setKeyPattern( KeySelect1, Qt::Key_Return );
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setKeyPattern( KeySelect2, Qt::Key_Space );
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setKeyPattern( KeyAbort, Qt::Key_Escape );
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setKeyPattern( KeyLeft, Qt::Key_Left );
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setKeyPattern( KeyRight, Qt::Key_Right );
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setKeyPattern( KeyUp, Qt::Key_Up );
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setKeyPattern( KeyDown, Qt::Key_Down );
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setKeyPattern( KeyRedo, Qt::Key_Plus );
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setKeyPattern( KeyUndo, Qt::Key_Minus );
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setKeyPattern( KeyHome, Qt::Key_Escape );
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}
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/*!
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Change one mouse pattern
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\param pattern Index of the pattern
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\param button Button
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\param modifiers Keyboard modifiers
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\sa QMouseEvent
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*/
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void QwtEventPattern::setMousePattern( MousePatternCode pattern,
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Qt::MouseButton button, Qt::KeyboardModifiers modifiers )
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{
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if ( pattern >= 0 && pattern < MousePatternCount )
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{
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d_mousePattern[ pattern ].button = button;
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d_mousePattern[ pattern ].modifiers = modifiers;
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}
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}
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/*!
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Change one key pattern
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\param pattern Index of the pattern
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\param key Key
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\param modifiers Keyboard modifiers
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\sa QKeyEvent
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*/
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void QwtEventPattern::setKeyPattern( KeyPatternCode pattern,
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int key, Qt::KeyboardModifiers modifiers )
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{
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if ( pattern >= 0 && pattern < KeyPatternCount )
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{
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d_keyPattern[ pattern ].key = key;
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d_keyPattern[ pattern ].modifiers = modifiers;
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}
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}
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//! Change the mouse event patterns
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void QwtEventPattern::setMousePattern( const QVector<MousePattern> &pattern )
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{
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d_mousePattern = pattern;
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}
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//! Change the key event patterns
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void QwtEventPattern::setKeyPattern( const QVector<KeyPattern> &pattern )
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{
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d_keyPattern = pattern;
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}
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//! \return Mouse pattern
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const QVector<QwtEventPattern::MousePattern> &
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QwtEventPattern::mousePattern() const
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{
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return d_mousePattern;
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}
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//! \return Key pattern
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const QVector<QwtEventPattern::KeyPattern> &
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QwtEventPattern::keyPattern() const
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{
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return d_keyPattern;
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}
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//! \return Mouse pattern
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QVector<QwtEventPattern::MousePattern> &QwtEventPattern::mousePattern()
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{
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return d_mousePattern;
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}
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//! \return Key pattern
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QVector<QwtEventPattern::KeyPattern> &QwtEventPattern::keyPattern()
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{
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return d_keyPattern;
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}
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/*!
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\brief Compare a mouse event with an event pattern.
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A mouse event matches the pattern when both have the same button
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value and in the state value the same key flags(Qt::KeyButtonMask)
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are set.
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\param code Index of the event pattern
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\param event Mouse event
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\return true if matches
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\sa keyMatch()
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*/
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bool QwtEventPattern::mouseMatch( MousePatternCode code,
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const QMouseEvent *event ) const
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{
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if ( code >= 0 && code < MousePatternCount )
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return mouseMatch( d_mousePattern[ code ], event );
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return false;
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}
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/*!
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\brief Compare a mouse event with an event pattern.
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A mouse event matches the pattern when both have the same button
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value and in the state value the same key flags(Qt::KeyButtonMask)
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are set.
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\param pattern Mouse event pattern
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\param event Mouse event
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\return true if matches
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\sa keyMatch()
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*/
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bool QwtEventPattern::mouseMatch( const MousePattern &pattern,
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const QMouseEvent *event ) const
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{
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if ( event == NULL )
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return false;
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const MousePattern mousePattern( event->button(), event->modifiers() );
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return mousePattern == pattern;
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}
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/*!
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\brief Compare a key event with an event pattern.
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A key event matches the pattern when both have the same key
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value and in the state value the same key flags (Qt::KeyButtonMask)
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are set.
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\param code Index of the event pattern
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\param event Key event
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\return true if matches
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\sa mouseMatch()
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*/
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bool QwtEventPattern::keyMatch( KeyPatternCode code,
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const QKeyEvent *event ) const
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{
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if ( code >= 0 && code < KeyPatternCount )
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return keyMatch( d_keyPattern[ code ], event );
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return false;
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}
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/*!
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\brief Compare a key event with an event pattern.
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A key event matches the pattern when both have the same key
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value and in the state value the same key flags (Qt::KeyButtonMask)
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are set.
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\param pattern Key event pattern
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\param event Key event
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\return true if matches
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\sa mouseMatch()
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*/
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bool QwtEventPattern::keyMatch(
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const KeyPattern &pattern, const QKeyEvent *event ) const
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{
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if ( event == NULL )
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return false;
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const KeyPattern keyPattern( event->key(), event->modifiers() );
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return keyPattern == pattern;
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}
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