190 lines
3.9 KiB
C
190 lines
3.9 KiB
C
|
/* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
|
||
|
* Qwt Widget Library
|
||
|
* Copyright (C) 1997 Josef Wilgen
|
||
|
* Copyright (C) 2002 Uwe Rathmann
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the Qwt License, Version 1.0
|
||
|
*****************************************************************************/
|
||
|
|
||
|
/*! \file */
|
||
|
#ifndef QWT_POINT_3D_H
|
||
|
#define QWT_POINT_3D_H 1
|
||
|
|
||
|
#include "qwt_global.h"
|
||
|
#include <qpoint.h>
|
||
|
#ifndef QT_NO_DEBUG_STREAM
|
||
|
#include <qdebug.h>
|
||
|
#endif
|
||
|
|
||
|
/*!
|
||
|
\brief QwtPoint3D class defines a 3D point in double coordinates
|
||
|
*/
|
||
|
|
||
|
class QWT_EXPORT QwtPoint3D
|
||
|
{
|
||
|
public:
|
||
|
QwtPoint3D();
|
||
|
QwtPoint3D( double x, double y, double z );
|
||
|
QwtPoint3D( const QwtPoint3D & );
|
||
|
QwtPoint3D( const QPointF & );
|
||
|
|
||
|
bool isNull() const;
|
||
|
|
||
|
double x() const;
|
||
|
double y() const;
|
||
|
double z() const;
|
||
|
|
||
|
double &rx();
|
||
|
double &ry();
|
||
|
double &rz();
|
||
|
|
||
|
void setX( double x );
|
||
|
void setY( double y );
|
||
|
void setZ( double y );
|
||
|
|
||
|
QPointF toPoint() const;
|
||
|
|
||
|
bool operator==( const QwtPoint3D & ) const;
|
||
|
bool operator!=( const QwtPoint3D & ) const;
|
||
|
|
||
|
private:
|
||
|
double d_x;
|
||
|
double d_y;
|
||
|
double d_z;
|
||
|
};
|
||
|
|
||
|
Q_DECLARE_TYPEINFO(QwtPoint3D, Q_MOVABLE_TYPE);
|
||
|
|
||
|
#ifndef QT_NO_DEBUG_STREAM
|
||
|
QWT_EXPORT QDebug operator<<( QDebug, const QwtPoint3D & );
|
||
|
#endif
|
||
|
|
||
|
/*!
|
||
|
Constructs a null point.
|
||
|
\sa isNull()
|
||
|
*/
|
||
|
inline QwtPoint3D::QwtPoint3D():
|
||
|
d_x( 0.0 ),
|
||
|
d_y( 0.0 ),
|
||
|
d_z( 0.0 )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//! Constructs a point with coordinates specified by x, y and z.
|
||
|
inline QwtPoint3D::QwtPoint3D( double x, double y, double z = 0.0 ):
|
||
|
d_x( x ),
|
||
|
d_y( y ),
|
||
|
d_z( z )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/*!
|
||
|
Copy constructor.
|
||
|
Constructs a point using the values of the point specified.
|
||
|
*/
|
||
|
inline QwtPoint3D::QwtPoint3D( const QwtPoint3D &other ):
|
||
|
d_x( other.d_x ),
|
||
|
d_y( other.d_y ),
|
||
|
d_z( other.d_z )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/*!
|
||
|
Constructs a point with x and y coordinates from a 2D point,
|
||
|
and a z coordinate of 0.
|
||
|
*/
|
||
|
inline QwtPoint3D::QwtPoint3D( const QPointF &other ):
|
||
|
d_x( other.x() ),
|
||
|
d_y( other.y() ),
|
||
|
d_z( 0.0 )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/*!
|
||
|
\return True if the point is null; otherwise returns false.
|
||
|
|
||
|
A point is considered to be null if x, y and z-coordinates
|
||
|
are equal to zero.
|
||
|
*/
|
||
|
inline bool QwtPoint3D::isNull() const
|
||
|
{
|
||
|
return d_x == 0.0 && d_y == 0.0 && d_z == 0.0;
|
||
|
}
|
||
|
|
||
|
//! \return The x-coordinate of the point.
|
||
|
inline double QwtPoint3D::x() const
|
||
|
{
|
||
|
return d_x;
|
||
|
}
|
||
|
|
||
|
//! \return The y-coordinate of the point.
|
||
|
inline double QwtPoint3D::y() const
|
||
|
{
|
||
|
return d_y;
|
||
|
}
|
||
|
|
||
|
//! \return The z-coordinate of the point.
|
||
|
inline double QwtPoint3D::z() const
|
||
|
{
|
||
|
return d_z;
|
||
|
}
|
||
|
|
||
|
//! \return A reference to the x-coordinate of the point.
|
||
|
inline double &QwtPoint3D::rx()
|
||
|
{
|
||
|
return d_x;
|
||
|
}
|
||
|
|
||
|
//! \return A reference to the y-coordinate of the point.
|
||
|
inline double &QwtPoint3D::ry()
|
||
|
{
|
||
|
return d_y;
|
||
|
}
|
||
|
|
||
|
//! \return A reference to the z-coordinate of the point.
|
||
|
inline double &QwtPoint3D::rz()
|
||
|
{
|
||
|
return d_z;
|
||
|
}
|
||
|
|
||
|
//! Sets the x-coordinate of the point to the value specified by x.
|
||
|
inline void QwtPoint3D::setX( double x )
|
||
|
{
|
||
|
d_x = x;
|
||
|
}
|
||
|
|
||
|
//! Sets the y-coordinate of the point to the value specified by y.
|
||
|
inline void QwtPoint3D::setY( double y )
|
||
|
{
|
||
|
d_y = y;
|
||
|
}
|
||
|
|
||
|
//! Sets the z-coordinate of the point to the value specified by z.
|
||
|
inline void QwtPoint3D::setZ( double z )
|
||
|
{
|
||
|
d_z = z;
|
||
|
}
|
||
|
|
||
|
/*!
|
||
|
\return 2D point, where the z coordinate is dropped.
|
||
|
*/
|
||
|
inline QPointF QwtPoint3D::toPoint() const
|
||
|
{
|
||
|
return QPointF( d_x, d_y );
|
||
|
}
|
||
|
|
||
|
//! \return True, if this point and other are equal; otherwise returns false.
|
||
|
inline bool QwtPoint3D::operator==( const QwtPoint3D &other ) const
|
||
|
{
|
||
|
return ( d_x == other.d_x ) && ( d_y == other.d_y ) && ( d_z == other.d_z );
|
||
|
}
|
||
|
|
||
|
//! \return True if this rect and other are different; otherwise returns false.
|
||
|
inline bool QwtPoint3D::operator!=( const QwtPoint3D &other ) const
|
||
|
{
|
||
|
return !operator==( other );
|
||
|
}
|
||
|
|
||
|
#endif
|