#include "framelessdialog.h" #include "qdatetime.h" #include "qevent.h" #include "qdebug.h" #ifdef Q_OS_WIN #include "windows.h" #include "windowsx.h" #pragma comment (lib,"user32.lib") #endif #define TIMEMS qPrintable(QTime::currentTime().toString("HH:mm:ss zzz")) FramelessDialog::FramelessDialog(QWidget *parent) : QDialog(parent) { padding = 8; moveEnable = true; resizeEnable = true; mousePressed = false; mousePoint = QPoint(0, 0); mouseRect = QRect(0, 0, 0, 0); for (int i = 0; i < 8; ++i) { pressedArea << false; pressedRect << QRect(0, 0, 0, 0); } isMin = false; flags = this->windowFlags(); titleBar = 0; //设置背景透明 官方在5.3以后才彻底修复 WA_TranslucentBackground+FramelessWindowHint 并存不绘制的bug #if (QT_VERSION >= QT_VERSION_CHECK(5,3,0)) this->setAttribute(Qt::WA_TranslucentBackground); #endif //设置无边框属性 this->setWindowFlags(flags | Qt::FramelessWindowHint); //安装事件过滤器识别拖动 this->installEventFilter(this); //设置属性产生win窗体效果,移动到边缘半屏或者最大化等 //设置以后会产生标题栏需要在下面拦截消息重新去掉 #ifdef Q_OS_WIN HWND hwnd = (HWND)this->winId(); DWORD style = ::GetWindowLong(hwnd, GWL_STYLE); ::SetWindowLong(hwnd, GWL_STYLE, style | WS_MAXIMIZEBOX | WS_THICKFRAME | WS_CAPTION); #endif } void FramelessDialog::showEvent(QShowEvent *event) { //解决有时候窗体重新显示的时候假死不刷新的bug setAttribute(Qt::WA_Mapped); QDialog::showEvent(event); } void FramelessDialog::doWindowStateChange(QEvent *event) { //非最大化才能移动和拖动大小 if (windowState() == Qt::WindowNoState) { moveEnable = true; resizeEnable = true; } else { moveEnable = false; resizeEnable = false; } //发出最大化最小化等改变事件,以便界面上更改对应的信息比如右上角图标和文字 Q_EMIT windowStateChange(!moveEnable); //解决mac系统上无边框最小化失效的bug #ifdef Q_OS_MACOS if (windowState() & Qt::WindowMinimized) { isMin = true; } else { if (isMin) { //设置无边框属性 this->setWindowFlags(flags | Qt::FramelessWindowHint); this->setVisible(true); isMin = false; } } #endif } void FramelessDialog::doResizeEvent(QEvent *event) { //非win系统的无边框拉伸,win系统上已经采用了nativeEvent来处理拉伸 //为何不统一用计算的方式因为在win上用这个方式往左拉伸会发抖妹的 #ifndef Q_OS_WIN int type = event->type(); if (type == QEvent::Resize) { //重新计算八个描点的区域,描点区域的作用还有就是计算鼠标坐标是否在某一个区域内 int width = this->width(); int height = this->height(); //左侧描点区域 pressedRect[0] = QRect(0, padding, padding, height - padding * 2); //右侧描点区域 pressedRect[1] = QRect(width - padding, padding, padding, height - padding * 2); //上侧描点区域 pressedRect[2] = QRect(padding, 0, width - padding * 2, padding); //下侧描点区域 pressedRect[3] = QRect(padding, height - padding, width - padding * 2, padding); //左上角描点区域 pressedRect[4] = QRect(0, 0, padding, padding); //右上角描点区域 pressedRect[5] = QRect(width - padding, 0, padding, padding); //左下角描点区域 pressedRect[6] = QRect(0, height - padding, padding, padding); //右下角描点区域 pressedRect[7] = QRect(width - padding, height - padding, padding, padding); } else if (type == QEvent::HoverMove) { //设置对应鼠标形状,这个必须放在这里而不是下面,因为可以在鼠标没有按下的时候识别 QHoverEvent *hoverEvent = (QHoverEvent *)event; QPoint point = hoverEvent->pos(); if (resizeEnable) { if (pressedRect.at(0).contains(point)) { this->setCursor(Qt::SizeHorCursor); } else if (pressedRect.at(1).contains(point)) { this->setCursor(Qt::SizeHorCursor); } else if (pressedRect.at(2).contains(point)) { this->setCursor(Qt::SizeVerCursor); } else if (pressedRect.at(3).contains(point)) { this->setCursor(Qt::SizeVerCursor); } else if (pressedRect.at(4).contains(point)) { this->setCursor(Qt::SizeFDiagCursor); } else if (pressedRect.at(5).contains(point)) { this->setCursor(Qt::SizeBDiagCursor); } else if (pressedRect.at(6).contains(point)) { this->setCursor(Qt::SizeBDiagCursor); } else if (pressedRect.at(7).contains(point)) { this->setCursor(Qt::SizeFDiagCursor); } else { this->setCursor(Qt::ArrowCursor); } } //根据当前鼠标位置,计算XY轴移动了多少 int offsetX = point.x() - mousePoint.x(); int offsetY = point.y() - mousePoint.y(); //根据按下处的位置判断是否是移动控件还是拉伸控件 if (moveEnable && mousePressed) { this->move(this->x() + offsetX, this->y() + offsetY); } if (resizeEnable) { int rectX = mouseRect.x(); int rectY = mouseRect.y(); int rectW = mouseRect.width(); int rectH = mouseRect.height(); if (pressedArea.at(0)) { int resizeW = this->width() - offsetX; if (this->minimumWidth() <= resizeW) { this->setGeometry(this->x() + offsetX, rectY, resizeW, rectH); } } else if (pressedArea.at(1)) { this->setGeometry(rectX, rectY, rectW + offsetX, rectH); } else if (pressedArea.at(2)) { int resizeH = this->height() - offsetY; if (this->minimumHeight() <= resizeH) { this->setGeometry(rectX, this->y() + offsetY, rectW, resizeH); } } else if (pressedArea.at(3)) { this->setGeometry(rectX, rectY, rectW, rectH + offsetY); } else if (pressedArea.at(4)) { int resizeW = this->width() - offsetX; int resizeH = this->height() - offsetY; if (this->minimumWidth() <= resizeW) { this->setGeometry(this->x() + offsetX, this->y(), resizeW, resizeH); } if (this->minimumHeight() <= resizeH) { this->setGeometry(this->x(), this->y() + offsetY, resizeW, resizeH); } } else if (pressedArea.at(5)) { int resizeW = rectW + offsetX; int resizeH = this->height() - offsetY; if (this->minimumHeight() <= resizeH) { this->setGeometry(this->x(), this->y() + offsetY, resizeW, resizeH); } } else if (pressedArea.at(6)) { int resizeW = this->width() - offsetX; int resizeH = rectH + offsetY; if (this->minimumWidth() <= resizeW) { this->setGeometry(this->x() + offsetX, this->y(), resizeW, resizeH); } if (this->minimumHeight() <= resizeH) { this->setGeometry(this->x(), this->y(), resizeW, resizeH); } } else if (pressedArea.at(7)) { int resizeW = rectW + offsetX; int resizeH = rectH + offsetY; this->setGeometry(this->x(), this->y(), resizeW, resizeH); } } } else if (type == QEvent::MouseButtonPress) { //记住鼠标按下的坐标+窗体区域 QMouseEvent *mouseEvent = (QMouseEvent *)event; mousePoint = mouseEvent->pos(); mouseRect = this->geometry(); //判断按下的手柄的区域位置 if (pressedRect.at(0).contains(mousePoint)) { pressedArea[0] = true; } else if (pressedRect.at(1).contains(mousePoint)) { pressedArea[1] = true; } else if (pressedRect.at(2).contains(mousePoint)) { pressedArea[2] = true; } else if (pressedRect.at(3).contains(mousePoint)) { pressedArea[3] = true; } else if (pressedRect.at(4).contains(mousePoint)) { pressedArea[4] = true; } else if (pressedRect.at(5).contains(mousePoint)) { pressedArea[5] = true; } else if (pressedRect.at(6).contains(mousePoint)) { pressedArea[6] = true; } else if (pressedRect.at(7).contains(mousePoint)) { pressedArea[7] = true; } else { mousePressed = true; } } else if (type == QEvent::MouseMove) { //改成用HoverMove识别 } else if (type == QEvent::MouseButtonRelease) { //恢复所有 this->setCursor(Qt::ArrowCursor); mousePressed = false; for (int i = 0; i < 8; ++i) { pressedArea[i] = false; } } #endif } bool FramelessDialog::eventFilter(QObject *watched, QEvent *event) { int type = event->type(); if (watched == this) { if (type == QEvent::WindowStateChange) { doWindowStateChange(event); } else { doResizeEvent(event); } } else if (watched == titleBar) { //双击标题栏发出双击信号给主界面 //下面的 *result = HTCAPTION; 标志位也会自动识别双击标题栏 #ifndef Q_OS_WIN if (type == QEvent::MouseButtonDblClick) { Q_EMIT titleDblClick(); } else if (type == QEvent::NonClientAreaMouseButtonDblClick) { Q_EMIT titleDblClick(); } #endif } return QDialog::eventFilter(watched, event); } #if (QT_VERSION >= QT_VERSION_CHECK(6,0,0)) bool FramelessDialog::nativeEvent(const QByteArray &eventType, void *message, qintptr *result) #else bool FramelessDialog::nativeEvent(const QByteArray &eventType, void *message, long *result) #endif { if (eventType == "windows_generic_MSG") { #ifdef Q_OS_WIN MSG *msg = static_cast(message); //qDebug() << TIMEMS << "nativeEvent" << msg->wParam << msg->message; //不同的消息类型和参数进行不同的处理 if (msg->message == WM_NCCALCSIZE) { *result = 0; return true; } else if (msg->message == WM_SYSKEYDOWN) { //屏蔽alt键按下 } else if (msg->message == WM_SYSKEYUP) { //屏蔽alt键松开 } else if (msg->message == WM_NCHITTEST) { //计算鼠标对应的屏幕坐标 //这里最开始用的 LOWORD HIWORD 在多屏幕的时候会有问题 //官方说明在这里 https://docs.microsoft.com/zh-cn/windows/win32/inputdev/wm-nchittest long x = GET_X_LPARAM(msg->lParam); long y = GET_Y_LPARAM(msg->lParam); QPoint pos = mapFromGlobal(QPoint(x, y)); //判断当前鼠标位置在哪个区域 bool left = pos.x() < padding; bool right = pos.x() > width() - padding; bool top = pos.y() < padding; bool bottom = pos.y() > height() - padding; //鼠标移动到四个角,这个消息是当鼠标移动或者有鼠标键按下时候发出的 *result = 0; if (resizeEnable) { if (left && top) { *result = HTTOPLEFT; } else if (left && bottom) { *result = HTBOTTOMLEFT; } else if (right && top) { *result = HTTOPRIGHT; } else if (right && bottom) { *result = HTBOTTOMRIGHT; } else if (left) { *result = HTLEFT; } else if (right) { *result = HTRIGHT; } else if (top) { *result = HTTOP; } else if (bottom) { *result = HTBOTTOM; } } //先处理掉拉伸 if (0 != *result) { return true; } //识别标题栏拖动产生半屏全屏效果 if (titleBar && titleBar->rect().contains(pos)) { QWidget *child = titleBar->childAt(pos); if (!child) { *result = HTCAPTION; return true; } } } else if (msg->wParam == PBT_APMSUSPEND && msg->message == WM_POWERBROADCAST) { //系统休眠的时候自动最小化可以规避程序可能出现的问题 this->showMinimized(); } else if (msg->wParam == PBT_APMRESUMEAUTOMATIC) { //休眠唤醒后自动打开 this->showNormal(); } #endif } else if (eventType == "NSEvent") { #ifdef Q_OS_MACOS #endif } else if (eventType == "xcb_generic_event_t") { #ifdef Q_OS_LINUX #endif } return false; } #if (QT_VERSION < QT_VERSION_CHECK(5,0,0)) #ifdef Q_OS_WIN bool FramelessDialog::winEvent(MSG *message, long *result) { return nativeEvent("windows_generic_MSG", message, result); } #endif #endif void FramelessDialog::setPadding(int padding) { this->padding = padding; } void FramelessDialog::setMoveEnable(bool moveEnable) { this->moveEnable = moveEnable; } void FramelessDialog::setResizeEnable(bool resizeEnable) { this->resizeEnable = resizeEnable; } void FramelessDialog::setTitleBar(QWidget *titleBar) { this->titleBar = titleBar; this->titleBar->installEventFilter(this); }