#ifndef FRMMAIN_H #define FRMMAIN_H #include #include "tcpserver1.h" #include "tcpserver2.h" namespace Ui { class frmMain; } class frmMain : public QWidget { Q_OBJECT public: explicit frmMain(QWidget *parent = 0); ~frmMain(); private: Ui::frmMain *ui; TcpServer1 *tcpServer1; TcpServer2 *tcpServer2; private slots: void initForm(); void initConfig(); void saveConfig(); void append1(int type, const QString &data, bool clear = false); void append2(int type, const QString &data, bool clear = false); private slots: void clientConnected1(const QString &ip, int port, const QString &deviceID); void clientDisconnected1(const QString &ip, int port, const QString &deviceID); void sendData1(const QString &ip, int port, const QString &deviceID, const QString &data); void receiveData1(const QString &ip, int port, const QString &deviceID, const QString &data); void receiveDeviceID1(const QString &ip, int port, const QString &deviceID); void clientConnected2(const QString &ip, int port, const QString &deviceID); void clientDisconnected2(const QString &ip, int port, const QString &deviceID); void sendData2(const QString &ip, int port, const QString &deviceID, const QString &data); void receiveData2(const QString &ip, int port, const QString &deviceID, const QString &data); void receiveDeviceID2(const QString &ip, int port, const QString &deviceID); private slots: void on_btnListen1_clicked(); void on_btnClear1_clicked(); void on_btnListen2_clicked(); void on_btnClear2_clicked(); }; #endif // FRMMAIN_H