qt_demoe/core_frameless/framelessdialog.cpp

371 lines
13 KiB
C++

#include "framelessdialog.h"
#include "qdatetime.h"
#include "qevent.h"
#include "qdebug.h"
#ifdef Q_OS_WIN
#include "windows.h"
#pragma comment (lib,"user32.lib")
#endif
#define TIMEMS qPrintable(QTime::currentTime().toString("HH:mm:ss zzz"))
FramelessDialog::FramelessDialog(QWidget *parent) : QDialog(parent)
{
padding = 8;
moveEnable = true;
resizeEnable = true;
mousePressed = false;
mousePoint = QPoint(0, 0);
mouseRect = QRect(0, 0, 0, 0);
for (int i = 0; i < 8; ++i) {
pressedArea << false;
pressedRect << QRect(0, 0, 0, 0);
}
isMin = false;
flags = this->windowFlags();
titleBar = 0;
//设置背景透明 官方在5.3以后才彻底修复 WA_TranslucentBackground+FramelessWindowHint 并存不绘制的BUG
#if (QT_VERSION >= QT_VERSION_CHECK(5,3,0))
this->setAttribute(Qt::WA_TranslucentBackground);
#endif
//设置无边框属性
this->setWindowFlags(flags | Qt::FramelessWindowHint);
//安装事件过滤器识别拖动
this->installEventFilter(this);
//设置属性产生win窗体效果,移动到边缘半屏或者最大化等
//设置以后会产生标题栏需要在下面拦截消息重新去掉
#ifdef Q_OS_WIN
HWND hwnd = (HWND)this->winId();
DWORD style = ::GetWindowLong(hwnd, GWL_STYLE);
::SetWindowLong(hwnd, GWL_STYLE, style | WS_MAXIMIZEBOX | WS_THICKFRAME | WS_CAPTION);
#endif
}
void FramelessDialog::showEvent(QShowEvent *event)
{
//解决有时候窗体重新显示的时候假死不刷新的BUG
setAttribute(Qt::WA_Mapped);
QDialog::showEvent(event);
}
void FramelessDialog::doWindowStateChange(QEvent *event)
{
//非最大化才能移动和拖动大小
if (windowState() == Qt::WindowNoState) {
moveEnable = true;
resizeEnable = true;
} else {
moveEnable = false;
resizeEnable = false;
}
//发出最大化最小化等改变事件,以便界面上更改对应的信息比如右上角图标和文字
emit windowStateChange(!moveEnable);
//解决mac系统上无边框最小化失效的BUG
#ifdef Q_OS_MACOS
if (windowState() & Qt::WindowMinimized) {
isMin = true;
} else {
if (isMin) {
//设置无边框属性
this->setWindowFlags(flags | Qt::FramelessWindowHint);
this->setVisible(true);
isMin = false;
}
}
#endif
}
void FramelessDialog::doResizeEvent(QEvent *event)
{
//非win系统的无边框拉伸,win系统上已经采用了nativeEvent来处理拉伸
//为何不统一用计算的方式因为在win上用这个方式往左拉伸会发抖妹的
#ifndef Q_OS_WIN
if (event->type() == QEvent::Resize) {
//重新计算八个描点的区域,描点区域的作用还有就是计算鼠标坐标是否在某一个区域内
int width = this->width();
int height = this->height();
//左侧描点区域
pressedRect[0] = QRect(0, padding, padding, height - padding * 2);
//右侧描点区域
pressedRect[1] = QRect(width - padding, padding, padding, height - padding * 2);
//上侧描点区域
pressedRect[2] = QRect(padding, 0, width - padding * 2, padding);
//下侧描点区域
pressedRect[3] = QRect(padding, height - padding, width - padding * 2, padding);
//左上角描点区域
pressedRect[4] = QRect(0, 0, padding, padding);
//右上角描点区域
pressedRect[5] = QRect(width - padding, 0, padding, padding);
//左下角描点区域
pressedRect[6] = QRect(0, height - padding, padding, padding);
//右下角描点区域
pressedRect[7] = QRect(width - padding, height - padding, padding, padding);
} else if (event->type() == QEvent::HoverMove) {
//设置对应鼠标形状,这个必须放在这里而不是下面,因为可以在鼠标没有按下的时候识别
QHoverEvent *hoverEvent = (QHoverEvent *)event;
QPoint point = hoverEvent->pos();
if (resizeEnable) {
if (pressedRect.at(0).contains(point)) {
this->setCursor(Qt::SizeHorCursor);
} else if (pressedRect.at(1).contains(point)) {
this->setCursor(Qt::SizeHorCursor);
} else if (pressedRect.at(2).contains(point)) {
this->setCursor(Qt::SizeVerCursor);
} else if (pressedRect.at(3).contains(point)) {
this->setCursor(Qt::SizeVerCursor);
} else if (pressedRect.at(4).contains(point)) {
this->setCursor(Qt::SizeFDiagCursor);
} else if (pressedRect.at(5).contains(point)) {
this->setCursor(Qt::SizeBDiagCursor);
} else if (pressedRect.at(6).contains(point)) {
this->setCursor(Qt::SizeBDiagCursor);
} else if (pressedRect.at(7).contains(point)) {
this->setCursor(Qt::SizeFDiagCursor);
} else {
this->setCursor(Qt::ArrowCursor);
}
}
//根据当前鼠标位置,计算XY轴移动了多少
int offsetX = point.x() - mousePoint.x();
int offsetY = point.y() - mousePoint.y();
//根据按下处的位置判断是否是移动控件还是拉伸控件
if (moveEnable && mousePressed) {
this->move(this->x() + offsetX, this->y() + offsetY);
}
if (resizeEnable) {
int rectX = mouseRect.x();
int rectY = mouseRect.y();
int rectW = mouseRect.width();
int rectH = mouseRect.height();
if (pressedArea.at(0)) {
int resizeW = this->width() - offsetX;
if (this->minimumWidth() <= resizeW) {
this->setGeometry(this->x() + offsetX, rectY, resizeW, rectH);
}
} else if (pressedArea.at(1)) {
this->setGeometry(rectX, rectY, rectW + offsetX, rectH);
} else if (pressedArea.at(2)) {
int resizeH = this->height() - offsetY;
if (this->minimumHeight() <= resizeH) {
this->setGeometry(rectX, this->y() + offsetY, rectW, resizeH);
}
} else if (pressedArea.at(3)) {
this->setGeometry(rectX, rectY, rectW, rectH + offsetY);
} else if (pressedArea.at(4)) {
int resizeW = this->width() - offsetX;
int resizeH = this->height() - offsetY;
if (this->minimumWidth() <= resizeW) {
this->setGeometry(this->x() + offsetX, this->y(), resizeW, resizeH);
}
if (this->minimumHeight() <= resizeH) {
this->setGeometry(this->x(), this->y() + offsetY, resizeW, resizeH);
}
} else if (pressedArea.at(5)) {
int resizeW = rectW + offsetX;
int resizeH = this->height() - offsetY;
if (this->minimumHeight() <= resizeH) {
this->setGeometry(this->x(), this->y() + offsetY, resizeW, resizeH);
}
} else if (pressedArea.at(6)) {
int resizeW = this->width() - offsetX;
int resizeH = rectH + offsetY;
if (this->minimumWidth() <= resizeW) {
this->setGeometry(this->x() + offsetX, this->y(), resizeW, resizeH);
}
if (this->minimumHeight() <= resizeH) {
this->setGeometry(this->x(), this->y(), resizeW, resizeH);
}
} else if (pressedArea.at(7)) {
int resizeW = rectW + offsetX;
int resizeH = rectH + offsetY;
this->setGeometry(this->x(), this->y(), resizeW, resizeH);
}
}
} else if (event->type() == QEvent::MouseButtonPress) {
//记住鼠标按下的坐标+窗体区域
QMouseEvent *mouseEvent = (QMouseEvent *)event;
mousePoint = mouseEvent->pos();
mouseRect = this->geometry();
//判断按下的手柄的区域位置
if (pressedRect.at(0).contains(mousePoint)) {
pressedArea[0] = true;
} else if (pressedRect.at(1).contains(mousePoint)) {
pressedArea[1] = true;
} else if (pressedRect.at(2).contains(mousePoint)) {
pressedArea[2] = true;
} else if (pressedRect.at(3).contains(mousePoint)) {
pressedArea[3] = true;
} else if (pressedRect.at(4).contains(mousePoint)) {
pressedArea[4] = true;
} else if (pressedRect.at(5).contains(mousePoint)) {
pressedArea[5] = true;
} else if (pressedRect.at(6).contains(mousePoint)) {
pressedArea[6] = true;
} else if (pressedRect.at(7).contains(mousePoint)) {
pressedArea[7] = true;
} else {
mousePressed = true;
}
} else if (event->type() == QEvent::MouseMove) {
//改成用HoverMove识别
} else if (event->type() == QEvent::MouseButtonRelease) {
//恢复所有
this->setCursor(Qt::ArrowCursor);
mousePressed = false;
for (int i = 0; i < 8; ++i) {
pressedArea[i] = false;
}
}
#endif
}
bool FramelessDialog::eventFilter(QObject *watched, QEvent *event)
{
if (watched == this) {
if (event->type() == QEvent::WindowStateChange) {
doWindowStateChange(event);
} else {
doResizeEvent(event);
}
} else if (watched == titleBar) {
//双击标题栏发出双击信号给主界面
//下面的 *result = HTCAPTION; 标志位也会自动识别双击标题栏
#ifndef Q_OS_WIN
if (event->type() == QEvent::MouseButtonDblClick) {
emit titleDblClick();
} else if (event->type() == QEvent::NonClientAreaMouseButtonDblClick) {
emit titleDblClick();
}
#endif
}
return QDialog::eventFilter(watched, event);
}
#if (QT_VERSION >= QT_VERSION_CHECK(6,0,0))
bool FramelessDialog::nativeEvent(const QByteArray &eventType, void *message, qintptr *result)
#else
bool FramelessDialog::nativeEvent(const QByteArray &eventType, void *message, long *result)
#endif
{
if (eventType == "windows_generic_MSG") {
#ifdef Q_OS_WIN
MSG *msg = static_cast<MSG *>(message);
//qDebug() << TIMEMS << "nativeEvent" << msg->wParam << msg->message;
//不同的消息类型和参数进行不同的处理
if (msg->message == WM_NCCALCSIZE) {
*result = 0;
return true;
} else if (msg->message == WM_NCHITTEST) {
//计算鼠标对应的屏幕坐标
long x = LOWORD(msg->lParam);
long y = HIWORD(msg->lParam);
QPoint pos = mapFromGlobal(QPoint(x, y));
//判断当前鼠标位置在哪个区域
bool left = pos.x() < padding;
bool right = pos.x() > width() - padding;
bool top = pos.y() < padding;
bool bottom = pos.y() > height() - padding;
//鼠标移动到四个角,这个消息是当鼠标移动或者有鼠标键按下时候发出的
*result = 0;
if (resizeEnable) {
if (left && top) {
*result = HTTOPLEFT;
} else if (left && bottom) {
*result = HTBOTTOMLEFT;
} else if (right && top) {
*result = HTTOPRIGHT;
} else if (right && bottom) {
*result = HTBOTTOMRIGHT;
} else if (left) {
*result = HTLEFT;
} else if (right) {
*result = HTRIGHT;
} else if (top) {
*result = HTTOP;
} else if (bottom) {
*result = HTBOTTOM;
}
}
//先处理掉拉伸
if (0 != *result) {
return true;
}
//识别标题栏拖动产生半屏全屏效果
if (titleBar != 0 && titleBar->rect().contains(pos)) {
QWidget *child = titleBar->childAt(pos);
if (!child) {
*result = HTCAPTION;
return true;
}
}
} else if (msg->wParam == PBT_APMSUSPEND && msg->message == WM_POWERBROADCAST) {
//系统休眠的时候自动最小化可以规避程序可能出现的问题
this->showMinimized();
} else if (msg->wParam == PBT_APMRESUMEAUTOMATIC) {
//休眠唤醒后自动打开
this->showNormal();
}
#endif
} else if (eventType == "NSEvent") {
#ifdef Q_OS_MACOS
#endif
} else if (eventType == "xcb_generic_event_t") {
#ifdef Q_OS_LINUX
#endif
}
return false;
}
#if (QT_VERSION < QT_VERSION_CHECK(5,0,0))
#ifdef Q_OS_WIN
bool FramelessDialog::winEvent(MSG *message, long *result)
{
return nativeEvent("windows_generic_MSG", message, result);
}
#endif
#endif
void FramelessDialog::setPadding(int padding)
{
this->padding = padding;
}
void FramelessDialog::setMoveEnable(bool moveEnable)
{
this->moveEnable = moveEnable;
}
void FramelessDialog::setResizeEnable(bool resizeEnable)
{
this->resizeEnable = resizeEnable;
}
void FramelessDialog::setTitleBar(QWidget *titleBar)
{
this->titleBar = titleBar;
this->titleBar->installEventFilter(this);
}