125 lines
3.8 KiB
C++
125 lines
3.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the Qt Designer of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial Usage
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** Licensees holding valid Qt Commercial licenses may use this file in
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** accordance with the Qt Commercial License Agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Nokia.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef NEWACTIONDIALOG_P_H
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#define NEWACTIONDIALOG_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#include "qdesigner_utils_p.h" // PropertySheetIconValue
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#include <QtGui/QDialog>
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#include <QtGui/QKeySequence>
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QT_BEGIN_NAMESPACE
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namespace qdesigner_internal {
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namespace Ui {
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class NewActionDialog;
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}
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class ActionEditor;
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struct ActionData {
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enum ChangeMask {
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TextChanged = 0x1, NameChanged = 0x2, ToolTipChanged = 0x4,
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IconChanged = 0x8, CheckableChanged = 0x10, KeysequenceChanged = 0x20
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};
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ActionData();
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// Returns a combination of ChangeMask flags
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unsigned compare(const ActionData &rhs) const;
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QString text;
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QString name;
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QString toolTip;
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PropertySheetIconValue icon;
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bool checkable;
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PropertySheetKeySequenceValue keysequence;
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};
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inline bool operator==(const ActionData &a1, const ActionData &a2) { return a1.compare(a2) == 0u; }
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inline bool operator!=(const ActionData &a1, const ActionData &a2) { return a1.compare(a2) != 0u; }
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class NewActionDialog: public QDialog
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{
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Q_OBJECT
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public:
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explicit NewActionDialog(ActionEditor *parent);
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virtual ~NewActionDialog();
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ActionData actionData() const;
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void setActionData(const ActionData &d);
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QString actionText() const;
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QString actionName() const;
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private slots:
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void on_editActionText_textEdited(const QString &text);
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void on_editObjectName_textEdited(const QString &text);
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void slotEditToolTip();
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void slotResetKeySequence();
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private:
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Ui::NewActionDialog *m_ui;
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ActionEditor *m_actionEditor;
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bool m_auto_update_object_name;
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void updateButtons();
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};
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} // namespace qdesigner_internal
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QT_END_NAMESPACE
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#endif // NEWACTIONDIALOG_P_H
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