75 lines
1.7 KiB
C++
75 lines
1.7 KiB
C++
#ifndef TCPSERVER1_H
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#define TCPSERVER1_H
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#include <QtNetwork>
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class TcpClient1 : public QTcpSocket
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{
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Q_OBJECT
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public:
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explicit TcpClient1(QObject *parent = 0);
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private:
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QString ip;
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int port;
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QString deviceID;
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public:
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void setIP(const QString &ip);
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QString getIP()const;
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void setPort(int port);
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int getPort()const;
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QString getDeviceID();
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private slots:
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void readData();
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signals:
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void sendData(const QString &ip, int port, const QString &deviceID, const QString &data);
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void receiveData(const QString &ip, int port, const QString &deviceID, const QString &data);
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void receiveDeviceID(const QString &ip, int port, const QString &deviceID);
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public slots:
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void sendData(const QString &data);
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};
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class TcpServer1 : public QTcpServer
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{
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Q_OBJECT
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public:
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explicit TcpServer1(QObject *parent = 0);
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private:
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QList<TcpClient1 *> clients;
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protected:
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#if (QT_VERSION >= QT_VERSION_CHECK(5,0,0))
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void incomingConnection(qintptr handle);
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#else
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void incomingConnection(int handle);
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#endif
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private slots:
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void disconnected();
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signals:
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void clientConnected(const QString &ip, int port, const QString &deviceID);
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void clientDisconnected(const QString &ip, int port, const QString &deviceID);
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void sendData(const QString &ip, int port, const QString &deviceID, const QString &data);
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void receiveData(const QString &ip, int port, const QString &deviceID, const QString &data);
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void receiveDeviceID(const QString &ip, int port, const QString &deviceID);
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public slots:
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//启动服务
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bool start();
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//停止服务
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void stop();
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//对指定连接发送数据
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bool writeData(const QString &deviceID, const QString &data);
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};
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#endif // TCPSERVER1_H
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