sch_test/mxclient/js/util/mxUndoableEdit.js

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2024-02-25 16:34:35 +00:00
/**
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
/**
* Class: mxUndoableEdit
*
* Implements a composite undoable edit. Here is an example for a custom change
* which gets executed via the model:
*
* (code)
* function CustomChange(model, name)
* {
* this.model = model;
* this.name = name;
* this.previous = name;
* };
*
* CustomChange.prototype.execute = function()
* {
* var tmp = this.model.name;
* this.model.name = this.previous;
* this.previous = tmp;
* };
*
* var name = prompt('Enter name');
* graph.model.execute(new CustomChange(graph.model, name));
* (end)
*
* Event: mxEvent.EXECUTED
*
* Fires between START_EDIT and END_EDIT after an atomic change was executed.
* The <code>change</code> property contains the change that was executed.
*
* Event: mxEvent.START_EDIT
*
* Fires before a set of changes will be executed in <undo> or <redo>.
* This event contains no properties.
*
* Event: mxEvent.END_EDIT
*
* Fires after a set of changeswas executed in <undo> or <redo>.
* This event contains no properties.
*
* Constructor: mxUndoableEdit
*
* Constructs a new undoable edit for the given source.
*/
function mxUndoableEdit(source, significant)
{
this.source = source;
this.changes = [];
this.significant = (significant != null) ? significant : true;
};
/**
* Variable: source
*
* Specifies the source of the edit.
*/
mxUndoableEdit.prototype.source = null;
/**
* Variable: changes
*
* Array that contains the changes that make up this edit. The changes are
* expected to either have an undo and redo function, or an execute
* function. Default is an empty array.
*/
mxUndoableEdit.prototype.changes = null;
/**
* Variable: significant
*
* Specifies if the undoable change is significant.
* Default is true.
*/
mxUndoableEdit.prototype.significant = null;
/**
* Variable: undone
*
* Specifies if this edit has been undone. Default is false.
*/
mxUndoableEdit.prototype.undone = false;
/**
* Variable: redone
*
* Specifies if this edit has been redone. Default is false.
*/
mxUndoableEdit.prototype.redone = false;
/**
* Function: isEmpty
*
* Returns true if the this edit contains no changes.
*/
mxUndoableEdit.prototype.isEmpty = function()
{
return this.changes.length == 0;
};
/**
* Function: isSignificant
*
* Returns <significant>.
*/
mxUndoableEdit.prototype.isSignificant = function()
{
return this.significant;
};
/**
* Function: add
*
* Adds the specified change to this edit. The change is an object that is
* expected to either have an undo and redo, or an execute function.
*/
mxUndoableEdit.prototype.add = function(change)
{
this.changes.push(change);
};
/**
* Function: notify
*
* Hook to notify any listeners of the changes after an <undo> or <redo>
* has been carried out. This implementation is empty.
*/
mxUndoableEdit.prototype.notify = function() { };
/**
* Function: die
*
* Hook to free resources after the edit has been removed from the command
* history. This implementation is empty.
*/
mxUndoableEdit.prototype.die = function() { };
/**
* Function: undo
*
* Undoes all changes in this edit.
*/
mxUndoableEdit.prototype.undo = function()
{
if (!this.undone)
{
this.source.fireEvent(new mxEventObject(mxEvent.START_EDIT));
var count = this.changes.length;
for (var i = count - 1; i >= 0; i--)
{
var change = this.changes[i];
if (change.execute != null)
{
change.execute();
}
else if (change.undo != null)
{
change.undo();
}
// New global executed event
this.source.fireEvent(new mxEventObject(mxEvent.EXECUTED, 'change', change));
}
this.undone = true;
this.redone = false;
this.source.fireEvent(new mxEventObject(mxEvent.END_EDIT));
}
this.notify();
};
/**
* Function: redo
*
* Redoes all changes in this edit.
*/
mxUndoableEdit.prototype.redo = function()
{
if (!this.redone)
{
this.source.fireEvent(new mxEventObject(mxEvent.START_EDIT));
var count = this.changes.length;
for (var i = 0; i < count; i++)
{
var change = this.changes[i];
if (change.execute != null)
{
change.execute();
}
else if (change.redo != null)
{
change.redo();
}
// New global executed event
this.source.fireEvent(new mxEventObject(mxEvent.EXECUTED, 'change', change));
}
this.undone = false;
this.redone = true;
this.source.fireEvent(new mxEventObject(mxEvent.END_EDIT));
}
this.notify();
};