Decouple all the things and bug fixes
• extract matrix, attar & paper.js • fix for transform for sag element • add Fragment to plugin callmaster
parent
83100d6f71
commit
88f214e918
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@ -2,3 +2,5 @@ TAGS
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*~
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_*
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.DS_Store
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node_modules
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playground
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@ -31,12 +31,15 @@ module.exports = function(grunt) {
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"./src/amd-banner.js",
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"./src/mina.js",
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"./src/svg.js",
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"./src/matrix.js",
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"./src/attr.js",
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"./src/paper.js",
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"./src/path.js",
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"./src/set.js",
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"./src/equal.js",
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"./src/mouse.js",
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"./src/filter.js",
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"./src/amd-footer.js",
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"./src/amd-footer.js"
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]
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}
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},
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@ -38,6 +38,10 @@ h5:hover a.dr-sourceline {
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.dr-type {
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float: left;
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}
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.dr-title {
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float: left;
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margin: 0 8px 0 0;
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}
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.dr-type em,
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.dr-returns em,
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.dr-property em {
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@ -137,4 +141,4 @@ ol.dr-json ol.dr-json {
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list-style: none;
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margin: 0;
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padding: 0;
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}
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}
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2691
doc/reference.html
2691
doc/reference.html
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@ -0,0 +1,396 @@
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// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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Snap.plugin(function (Snap, Element, Paper, glob, Fragment) {
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var has = "hasOwnProperty",
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make = Snap._.make,
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wrap = Snap._.wrap,
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is = Snap.is,
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getSomeDefs = Snap._.getSomeDefs,
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reURLValue = /^url\(#?([^)]+)\)$/,
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$ = Snap._.$,
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URL = Snap.url,
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Str = String,
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separator = Snap._.separator,
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E = "";
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// Attributes event handlers
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eve.on("snap.util.attr.mask", function (value) {
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if (value instanceof Element || value instanceof Fragment) {
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eve.stop();
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if (value instanceof Fragment && value.node.childNodes.length == 1) {
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value = value.node.firstChild;
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getSomeDefs(this).appendChild(value);
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value = wrap(value);
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}
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if (value.type == "mask") {
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var mask = value;
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} else {
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mask = make("mask", getSomeDefs(this));
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mask.node.appendChild(value.node);
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!mask.node.id && $(mask.node, {
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id: mask.id
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});
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}
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$(this.node, {
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mask: URL(mask.id)
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});
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}
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});
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(function (clipIt) {
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eve.on("snap.util.attr.clip", clipIt);
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eve.on("snap.util.attr.clip-path", clipIt);
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eve.on("snap.util.attr.clipPath", clipIt);
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}(function (value) {
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if (value instanceof Element || value instanceof Fragment) {
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eve.stop();
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if (value.type == "clipPath") {
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var clip = value;
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} else {
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clip = make("clipPath", getSomeDefs(this));
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clip.node.appendChild(value.node);
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!clip.node.id && $(clip.node, {
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id: clip.id
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});
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}
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$(this.node, {
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"clip-path": URL(clip.id)
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});
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}
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}));
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function fillStroke(name) {
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return function (value) {
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eve.stop();
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if (value instanceof Fragment && value.node.childNodes.length == 1 &&
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(value.node.firstChild.tagName == "radialGradient" ||
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value.node.firstChild.tagName == "linearGradient" ||
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value.node.firstChild.tagName == "pattern")) {
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value = value.node.firstChild;
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getSomeDefs(this).appendChild(value);
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value = wrap(value);
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}
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if (value instanceof Element) {
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if (value.type == "radialGradient" || value.type == "linearGradient"
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|| value.type == "pattern") {
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if (!value.node.id) {
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$(value.node, {
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id: value.id
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});
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}
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var fill = URL(value.node.id);
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} else {
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fill = value.attr(name);
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}
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} else {
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fill = Snap.color(value);
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if (fill.error) {
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var grad = gradient(getSomeDefs(this), value);
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if (grad) {
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if (!grad.node.id) {
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$(grad.node, {
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id: grad.id
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});
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}
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fill = URL(grad.node.id);
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} else {
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fill = value;
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}
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} else {
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fill = Str(fill);
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}
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}
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var attrs = {};
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attrs[name] = fill;
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$(this.node, attrs);
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this.node.style[name] = E;
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};
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}
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eve.on("snap.util.attr.fill", fillStroke("fill"));
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eve.on("snap.util.attr.stroke", fillStroke("stroke"));
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var gradrg = /^([lr])(?:\(([^)]*)\))?(.*)$/i;
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eve.on("snap.util.grad.parse", function parseGrad(string) {
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string = Str(string);
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var tokens = string.match(gradrg);
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if (!tokens) {
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return null;
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}
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var type = tokens[1],
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params = tokens[2],
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stops = tokens[3];
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params = params.split(/\s*,\s*/).map(function (el) {
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return +el == el ? +el : el;
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});
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if (params.length == 1 && params[0] == 0) {
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params = [];
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}
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stops = stops.split("-");
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stops = stops.map(function (el) {
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el = el.split(":");
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var out = {
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color: el[0]
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};
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if (el[1]) {
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out.offset = parseFloat(el[1]);
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}
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return out;
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});
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return {
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type: type,
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params: params,
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stops: stops
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};
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});
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eve.on("snap.util.attr.d", function (value) {
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eve.stop();
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if (is(value, "array") && is(value[0], "array")) {
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value = Snap.path.toString.call(value);
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}
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value = Str(value);
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if (value.match(/[ruo]/i)) {
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value = Snap.path.toAbsolute(value);
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}
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$(this.node, {d: value});
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})(-1);
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eve.on("snap.util.attr.#text", function (value) {
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eve.stop();
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value = Str(value);
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var txt = glob.doc.createTextNode(value);
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while (this.node.firstChild) {
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this.node.removeChild(this.node.firstChild);
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}
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this.node.appendChild(txt);
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})(-1);
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eve.on("snap.util.attr.path", function (value) {
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eve.stop();
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this.attr({d: value});
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})(-1);
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eve.on("snap.util.attr.class", function (value) {
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eve.stop();
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this.node.className.baseVal = value;
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})(-1);
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eve.on("snap.util.attr.viewBox", function (value) {
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var vb;
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if (is(value, "object") && "x" in value) {
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vb = [value.x, value.y, value.width, value.height].join(" ");
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} else if (is(value, "array")) {
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vb = value.join(" ");
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} else {
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vb = value;
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}
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$(this.node, {
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viewBox: vb
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});
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eve.stop();
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})(-1);
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eve.on("snap.util.attr.transform", function (value) {
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this.transform(value);
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eve.stop();
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})(-1);
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eve.on("snap.util.attr.r", function (value) {
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if (this.type == "rect") {
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eve.stop();
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$(this.node, {
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rx: value,
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ry: value
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});
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}
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})(-1);
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eve.on("snap.util.attr.textpath", function (value) {
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eve.stop();
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if (this.type == "text") {
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var id, tp, node;
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if (!value && this.textPath) {
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tp = this.textPath;
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while (tp.node.firstChild) {
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this.node.appendChild(tp.node.firstChild);
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}
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tp.remove();
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delete this.textPath;
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return;
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}
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if (is(value, "string")) {
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var defs = getSomeDefs(this),
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path = wrap(defs.parentNode).path(value);
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defs.appendChild(path.node);
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id = path.id;
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path.attr({id: id});
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} else {
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value = wrap(value);
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if (value instanceof Element) {
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id = value.attr("id");
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if (!id) {
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id = value.id;
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value.attr({id: id});
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}
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}
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}
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if (id) {
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tp = this.textPath;
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node = this.node;
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if (tp) {
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tp.attr({"xlink:href": "#" + id});
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} else {
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tp = $("textPath", {
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"xlink:href": "#" + id
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});
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while (node.firstChild) {
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tp.appendChild(node.firstChild);
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}
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node.appendChild(tp);
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this.textPath = wrap(tp);
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}
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}
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}
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})(-1);
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eve.on("snap.util.attr.text", function (value) {
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if (this.type == "text") {
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var i = 0,
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node = this.node,
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tuner = function (chunk) {
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var out = $("tspan");
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if (is(chunk, "array")) {
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for (var i = 0; i < chunk.length; i++) {
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out.appendChild(tuner(chunk[i]));
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}
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} else {
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out.appendChild(glob.doc.createTextNode(chunk));
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}
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out.normalize && out.normalize();
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return out;
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};
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while (node.firstChild) {
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node.removeChild(node.firstChild);
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}
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var tuned = tuner(value);
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while (tuned.firstChild) {
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node.appendChild(tuned.firstChild);
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}
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}
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eve.stop();
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})(-1);
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eve.on("snap.util.getattr.transform", function () {
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eve.stop();
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return this.transform();
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})(-1);
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eve.on("snap.util.getattr.textpath", function () {
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eve.stop();
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return this.textPath;
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})(-1);
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// Markers
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(function () {
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function getter(end) {
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return function () {
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eve.stop();
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var style = glob.doc.defaultView.getComputedStyle(this.node, null).getPropertyValue("marker-" + end);
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if (style == "none") {
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return style;
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} else {
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return Snap(glob.doc.getElementById(style.match(reURLValue)[1]));
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}
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};
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}
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function setter(end) {
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return function (value) {
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eve.stop();
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var name = "marker" + end.charAt(0).toUpperCase() + end.substring(1);
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if (value == "" || !value) {
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this.node.style[name] = "none";
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return;
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}
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if (value.type == "marker") {
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var id = value.node.id;
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if (!id) {
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$(value.node, {id: value.id});
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}
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this.node.style[name] = URL(id);
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return;
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}
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};
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}
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eve.on("snap.util.getattr.marker-end", getter("end"))(-1);
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eve.on("snap.util.getattr.markerEnd", getter("end"))(-1);
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eve.on("snap.util.getattr.marker-start", getter("start"))(-1);
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eve.on("snap.util.getattr.markerStart", getter("start"))(-1);
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eve.on("snap.util.getattr.marker-mid", getter("mid"))(-1);
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eve.on("snap.util.getattr.markerMid", getter("mid"))(-1);
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eve.on("snap.util.attr.marker-end", setter("end"))(-1);
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eve.on("snap.util.attr.markerEnd", setter("end"))(-1);
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eve.on("snap.util.attr.marker-start", setter("start"))(-1);
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eve.on("snap.util.attr.markerStart", setter("start"))(-1);
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eve.on("snap.util.attr.marker-mid", setter("mid"))(-1);
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eve.on("snap.util.attr.markerMid", setter("mid"))(-1);
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}());
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eve.on("snap.util.getattr.r", function () {
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if (this.type == "rect" && $(this.node, "rx") == $(this.node, "ry")) {
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eve.stop();
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return $(this.node, "rx");
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}
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})(-1);
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function textExtract(node) {
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var out = [];
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var children = node.childNodes;
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for (var i = 0, ii = children.length; i < ii; i++) {
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var chi = children[i];
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if (chi.nodeType == 3) {
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out.push(chi.nodeValue);
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}
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if (chi.tagName == "tspan") {
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if (chi.childNodes.length == 1 && chi.firstChild.nodeType == 3) {
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out.push(chi.firstChild.nodeValue);
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} else {
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out.push(textExtract(chi));
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}
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}
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}
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return out;
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}
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eve.on("snap.util.getattr.text", function () {
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if (this.type == "text" || this.type == "tspan") {
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eve.stop();
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var out = textExtract(this.node);
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return out.length == 1 ? out[0] : out;
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}
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})(-1);
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eve.on("snap.util.getattr.#text", function () {
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return this.node.textContent;
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})(-1);
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eve.on("snap.util.getattr.viewBox", function () {
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eve.stop();
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var vb = $(this.node, "viewBox");
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if (vb) {
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vb = vb.split(separator);
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return Snap._.box(+vb[0], +vb[1], +vb[2], +vb[3]);
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} else {
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return;
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}
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})(-1);
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eve.on("snap.util.getattr.points", function () {
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var p = $(this.node, "points");
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eve.stop();
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return p.split(separator);
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});
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eve.on("snap.util.getattr.path", function () {
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var p = $(this.node, "d");
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eve.stop();
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return p;
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});
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eve.on("snap.util.getattr.class", function () {
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return this.node.className.baseVal;
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});
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function getFontSize() {
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eve.stop();
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return this.node.style.fontSize;
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}
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eve.on("snap.util.getattr.fontSize", getFontSize)(-1);
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eve.on("snap.util.getattr.font-size", getFontSize)(-1);
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});
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@ -0,0 +1,299 @@
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// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
Snap.plugin(function (Snap, Element, Paper, glob, Fragment) {
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var objectToString = Object.prototype.toString,
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Str = String,
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math = Math,
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E = "";
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function Matrix(a, b, c, d, e, f) {
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if (b == null && objectToString.call(a) == "[object SVGMatrix]") {
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this.a = a.a;
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this.b = a.b;
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this.c = a.c;
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this.d = a.d;
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this.e = a.e;
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this.f = a.f;
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return;
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}
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if (a != null) {
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this.a = +a;
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this.b = +b;
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this.c = +c;
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this.d = +d;
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this.e = +e;
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this.f = +f;
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} else {
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this.a = 1;
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this.b = 0;
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this.c = 0;
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this.d = 1;
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this.e = 0;
|
||||
this.f = 0;
|
||||
}
|
||||
}
|
||||
(function (matrixproto) {
|
||||
/*\
|
||||
* Matrix.add
|
||||
[ method ]
|
||||
**
|
||||
* Adds the given matrix to existing one
|
||||
- a (number)
|
||||
- b (number)
|
||||
- c (number)
|
||||
- d (number)
|
||||
- e (number)
|
||||
- f (number)
|
||||
* or
|
||||
- matrix (object) @Matrix
|
||||
\*/
|
||||
matrixproto.add = function (a, b, c, d, e, f) {
|
||||
var out = [[], [], []],
|
||||
m = [[this.a, this.c, this.e], [this.b, this.d, this.f], [0, 0, 1]],
|
||||
matrix = [[a, c, e], [b, d, f], [0, 0, 1]],
|
||||
x, y, z, res;
|
||||
|
||||
if (a && a instanceof Matrix) {
|
||||
matrix = [[a.a, a.c, a.e], [a.b, a.d, a.f], [0, 0, 1]];
|
||||
}
|
||||
|
||||
for (x = 0; x < 3; x++) {
|
||||
for (y = 0; y < 3; y++) {
|
||||
res = 0;
|
||||
for (z = 0; z < 3; z++) {
|
||||
res += m[x][z] * matrix[z][y];
|
||||
}
|
||||
out[x][y] = res;
|
||||
}
|
||||
}
|
||||
this.a = out[0][0];
|
||||
this.b = out[1][0];
|
||||
this.c = out[0][1];
|
||||
this.d = out[1][1];
|
||||
this.e = out[0][2];
|
||||
this.f = out[1][2];
|
||||
return this;
|
||||
};
|
||||
/*\
|
||||
* Matrix.invert
|
||||
[ method ]
|
||||
**
|
||||
* Returns an inverted version of the matrix
|
||||
= (object) @Matrix
|
||||
\*/
|
||||
matrixproto.invert = function () {
|
||||
var me = this,
|
||||
x = me.a * me.d - me.b * me.c;
|
||||
return new Matrix(me.d / x, -me.b / x, -me.c / x, me.a / x, (me.c * me.f - me.d * me.e) / x, (me.b * me.e - me.a * me.f) / x);
|
||||
};
|
||||
/*\
|
||||
* Matrix.clone
|
||||
[ method ]
|
||||
**
|
||||
* Returns a copy of the matrix
|
||||
= (object) @Matrix
|
||||
\*/
|
||||
matrixproto.clone = function () {
|
||||
return new Matrix(this.a, this.b, this.c, this.d, this.e, this.f);
|
||||
};
|
||||
/*\
|
||||
* Matrix.translate
|
||||
[ method ]
|
||||
**
|
||||
* Translate the matrix
|
||||
- x (number) horizontal offset distance
|
||||
- y (number) vertical offset distance
|
||||
\*/
|
||||
matrixproto.translate = function (x, y) {
|
||||
return this.add(1, 0, 0, 1, x, y);
|
||||
};
|
||||
/*\
|
||||
* Matrix.scale
|
||||
[ method ]
|
||||
**
|
||||
* Scales the matrix
|
||||
- x (number) amount to be scaled, with `1` resulting in no change
|
||||
- y (number) #optional amount to scale along the vertical axis. (Otherwise `x` applies to both axes.)
|
||||
- cx (number) #optional horizontal origin point from which to scale
|
||||
- cy (number) #optional vertical origin point from which to scale
|
||||
* Default cx, cy is the middle point of the element.
|
||||
\*/
|
||||
matrixproto.scale = function (x, y, cx, cy) {
|
||||
y == null && (y = x);
|
||||
(cx || cy) && this.add(1, 0, 0, 1, cx, cy);
|
||||
this.add(x, 0, 0, y, 0, 0);
|
||||
(cx || cy) && this.add(1, 0, 0, 1, -cx, -cy);
|
||||
return this;
|
||||
};
|
||||
/*\
|
||||
* Matrix.rotate
|
||||
[ method ]
|
||||
**
|
||||
* Rotates the matrix
|
||||
- a (number) angle of rotation, in degrees
|
||||
- x (number) horizontal origin point from which to rotate
|
||||
- y (number) vertical origin point from which to rotate
|
||||
\*/
|
||||
matrixproto.rotate = function (a, x, y) {
|
||||
a = Snap.rad(a);
|
||||
x = x || 0;
|
||||
y = y || 0;
|
||||
var cos = +math.cos(a).toFixed(9),
|
||||
sin = +math.sin(a).toFixed(9);
|
||||
this.add(cos, sin, -sin, cos, x, y);
|
||||
return this.add(1, 0, 0, 1, -x, -y);
|
||||
};
|
||||
/*\
|
||||
* Matrix.x
|
||||
[ method ]
|
||||
**
|
||||
* Returns x coordinate for given point after transformation described by the matrix. See also @Matrix.y
|
||||
- x (number)
|
||||
- y (number)
|
||||
= (number) x
|
||||
\*/
|
||||
matrixproto.x = function (x, y) {
|
||||
return x * this.a + y * this.c + this.e;
|
||||
};
|
||||
/*\
|
||||
* Matrix.y
|
||||
[ method ]
|
||||
**
|
||||
* Returns y coordinate for given point after transformation described by the matrix. See also @Matrix.x
|
||||
- x (number)
|
||||
- y (number)
|
||||
= (number) y
|
||||
\*/
|
||||
matrixproto.y = function (x, y) {
|
||||
return x * this.b + y * this.d + this.f;
|
||||
};
|
||||
matrixproto.get = function (i) {
|
||||
return +this[Str.fromCharCode(97 + i)].toFixed(4);
|
||||
};
|
||||
matrixproto.toString = function () {
|
||||
return "matrix(" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)].join() + ")";
|
||||
};
|
||||
matrixproto.offset = function () {
|
||||
return [this.e.toFixed(4), this.f.toFixed(4)];
|
||||
};
|
||||
function norm(a) {
|
||||
return a[0] * a[0] + a[1] * a[1];
|
||||
}
|
||||
function normalize(a) {
|
||||
var mag = math.sqrt(norm(a));
|
||||
a[0] && (a[0] /= mag);
|
||||
a[1] && (a[1] /= mag);
|
||||
}
|
||||
/*\
|
||||
* Matrix.determinant
|
||||
[ method ]
|
||||
**
|
||||
* Finds determinant of the given matrix.
|
||||
= (number) determinant
|
||||
\*/
|
||||
matrixproto.determinant = function () {
|
||||
return this.a * this.d - this.b * this.c;
|
||||
};
|
||||
/*\
|
||||
* Matrix.split
|
||||
[ method ]
|
||||
**
|
||||
* Splits matrix into primitive transformations
|
||||
= (object) in format:
|
||||
o dx (number) translation by x
|
||||
o dy (number) translation by y
|
||||
o scalex (number) scale by x
|
||||
o scaley (number) scale by y
|
||||
o shear (number) shear
|
||||
o rotate (number) rotation in deg
|
||||
o isSimple (boolean) could it be represented via simple transformations
|
||||
\*/
|
||||
matrixproto.split = function () {
|
||||
var out = {};
|
||||
// translation
|
||||
out.dx = this.e;
|
||||
out.dy = this.f;
|
||||
|
||||
// scale and shear
|
||||
var row = [[this.a, this.c], [this.b, this.d]];
|
||||
out.scalex = math.sqrt(norm(row[0]));
|
||||
normalize(row[0]);
|
||||
|
||||
out.shear = row[0][0] * row[1][0] + row[0][1] * row[1][1];
|
||||
row[1] = [row[1][0] - row[0][0] * out.shear, row[1][1] - row[0][1] * out.shear];
|
||||
|
||||
out.scaley = math.sqrt(norm(row[1]));
|
||||
normalize(row[1]);
|
||||
out.shear /= out.scaley;
|
||||
|
||||
if (this.determinant() < 0) {
|
||||
out.scalex = -out.scalex;
|
||||
}
|
||||
|
||||
// rotation
|
||||
var sin = -row[0][1],
|
||||
cos = row[1][1];
|
||||
if (cos < 0) {
|
||||
out.rotate = Snap.deg(math.acos(cos));
|
||||
if (sin < 0) {
|
||||
out.rotate = 360 - out.rotate;
|
||||
}
|
||||
} else {
|
||||
out.rotate = Snap.deg(math.asin(sin));
|
||||
}
|
||||
|
||||
out.isSimple = !+out.shear.toFixed(9) && (out.scalex.toFixed(9) == out.scaley.toFixed(9) || !out.rotate);
|
||||
out.isSuperSimple = !+out.shear.toFixed(9) && out.scalex.toFixed(9) == out.scaley.toFixed(9) && !out.rotate;
|
||||
out.noRotation = !+out.shear.toFixed(9) && !out.rotate;
|
||||
return out;
|
||||
};
|
||||
/*\
|
||||
* Matrix.toTransformString
|
||||
[ method ]
|
||||
**
|
||||
* Returns transform string that represents given matrix
|
||||
= (string) transform string
|
||||
\*/
|
||||
matrixproto.toTransformString = function (shorter) {
|
||||
var s = shorter || this.split();
|
||||
if (!+s.shear.toFixed(9)) {
|
||||
s.scalex = +s.scalex.toFixed(4);
|
||||
s.scaley = +s.scaley.toFixed(4);
|
||||
s.rotate = +s.rotate.toFixed(4);
|
||||
return (s.dx || s.dy ? "t" + [+s.dx.toFixed(4), +s.dy.toFixed(4)] : E) +
|
||||
(s.scalex != 1 || s.scaley != 1 ? "s" + [s.scalex, s.scaley, 0, 0] : E) +
|
||||
(s.rotate ? "r" + [+s.rotate.toFixed(4), 0, 0] : E);
|
||||
} else {
|
||||
return "m" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)];
|
||||
}
|
||||
};
|
||||
})(Matrix.prototype);
|
||||
/*\
|
||||
* Snap.Matrix
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Returns a matrix based on the given parameters
|
||||
- a (number)
|
||||
- b (number)
|
||||
- c (number)
|
||||
- d (number)
|
||||
- e (number)
|
||||
- f (number)
|
||||
* or
|
||||
- svgMatrix (SVGMatrix)
|
||||
= (object) @Matrix
|
||||
\*/
|
||||
Snap.Matrix = Matrix;
|
||||
});
|
|
@ -0,0 +1,695 @@
|
|||
// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
Snap.plugin(function (Snap, Element, Paper, glob, Fragment) {
|
||||
var proto = Paper.prototype,
|
||||
is = Snap.is;
|
||||
/*\
|
||||
* Paper.rect
|
||||
[ method ]
|
||||
*
|
||||
* Draws a rectangle
|
||||
**
|
||||
- x (number) x coordinate of the top left corner
|
||||
- y (number) y coordinate of the top left corner
|
||||
- width (number) width
|
||||
- height (number) height
|
||||
- rx (number) #optional horizontal radius for rounded corners, default is 0
|
||||
- ry (number) #optional vertical radius for rounded corners, default is rx or 0
|
||||
= (object) the `rect` element
|
||||
**
|
||||
> Usage
|
||||
| // regular rectangle
|
||||
| var c = paper.rect(10, 10, 50, 50);
|
||||
| // rectangle with rounded corners
|
||||
| var c = paper.rect(40, 40, 50, 50, 10);
|
||||
\*/
|
||||
proto.rect = function (x, y, w, h, rx, ry) {
|
||||
var attr;
|
||||
if (ry == null) {
|
||||
ry = rx;
|
||||
}
|
||||
if (is(x, "object") && x == "[object Object]") {
|
||||
attr = x;
|
||||
} else if (x != null) {
|
||||
attr = {
|
||||
x: x,
|
||||
y: y,
|
||||
width: w,
|
||||
height: h
|
||||
};
|
||||
if (rx != null) {
|
||||
attr.rx = rx;
|
||||
attr.ry = ry;
|
||||
}
|
||||
}
|
||||
return this.el("rect", attr);
|
||||
};
|
||||
/*\
|
||||
* Paper.circle
|
||||
[ method ]
|
||||
**
|
||||
* Draws a circle
|
||||
**
|
||||
- x (number) x coordinate of the centre
|
||||
- y (number) y coordinate of the centre
|
||||
- r (number) radius
|
||||
= (object) the `circle` element
|
||||
**
|
||||
> Usage
|
||||
| var c = paper.circle(50, 50, 40);
|
||||
\*/
|
||||
proto.circle = function (cx, cy, r) {
|
||||
var attr;
|
||||
if (is(cx, "object") && cx == "[object Object]") {
|
||||
attr = cx;
|
||||
} else if (cx != null) {
|
||||
attr = {
|
||||
cx: cx,
|
||||
cy: cy,
|
||||
r: r
|
||||
};
|
||||
}
|
||||
return this.el("circle", attr);
|
||||
};
|
||||
|
||||
var preload = (function () {
|
||||
function onerror() {
|
||||
this.parentNode.removeChild(this);
|
||||
}
|
||||
return function (src, f) {
|
||||
var img = glob.doc.createElement("img"),
|
||||
body = glob.doc.body;
|
||||
img.style.cssText = "position:absolute;left:-9999em;top:-9999em";
|
||||
img.onload = function () {
|
||||
f.call(img);
|
||||
img.onload = img.onerror = null;
|
||||
body.removeChild(img);
|
||||
};
|
||||
img.onerror = onerror;
|
||||
body.appendChild(img);
|
||||
img.src = src;
|
||||
};
|
||||
}());
|
||||
|
||||
/*\
|
||||
* Paper.image
|
||||
[ method ]
|
||||
**
|
||||
* Places an image on the surface
|
||||
**
|
||||
- src (string) URI of the source image
|
||||
- x (number) x offset position
|
||||
- y (number) y offset position
|
||||
- width (number) width of the image
|
||||
- height (number) height of the image
|
||||
= (object) the `image` element
|
||||
* or
|
||||
= (object) Snap element object with type `image`
|
||||
**
|
||||
> Usage
|
||||
| var c = paper.image("apple.png", 10, 10, 80, 80);
|
||||
\*/
|
||||
proto.image = function (src, x, y, width, height) {
|
||||
var el = this.el("image");
|
||||
if (is(src, "object") && "src" in src) {
|
||||
el.attr(src);
|
||||
} else if (src != null) {
|
||||
var set = {
|
||||
"xlink:href": src,
|
||||
preserveAspectRatio: "none"
|
||||
};
|
||||
if (x != null && y != null) {
|
||||
set.x = x;
|
||||
set.y = y;
|
||||
}
|
||||
if (width != null && height != null) {
|
||||
set.width = width;
|
||||
set.height = height;
|
||||
} else {
|
||||
preload(src, function () {
|
||||
Snap._.$(el.node, {
|
||||
width: this.offsetWidth,
|
||||
height: this.offsetHeight
|
||||
});
|
||||
});
|
||||
}
|
||||
Snap._.$(el.node, set);
|
||||
}
|
||||
return el;
|
||||
};
|
||||
/*\
|
||||
* Paper.ellipse
|
||||
[ method ]
|
||||
**
|
||||
* Draws an ellipse
|
||||
**
|
||||
- x (number) x coordinate of the centre
|
||||
- y (number) y coordinate of the centre
|
||||
- rx (number) horizontal radius
|
||||
- ry (number) vertical radius
|
||||
= (object) the `ellipse` element
|
||||
**
|
||||
> Usage
|
||||
| var c = paper.ellipse(50, 50, 40, 20);
|
||||
\*/
|
||||
proto.ellipse = function (cx, cy, rx, ry) {
|
||||
var attr;
|
||||
if (is(cx, "object") && cx == "[object Object]") {
|
||||
attr = cx;
|
||||
} else if (cx != null) {
|
||||
attr ={
|
||||
cx: cx,
|
||||
cy: cy,
|
||||
rx: rx,
|
||||
ry: ry
|
||||
};
|
||||
}
|
||||
return this.el("ellipse", attr);
|
||||
};
|
||||
// SIERRA Paper.path(): Unclear from the link what a Catmull-Rom curveto is, and why it would make life any easier.
|
||||
/*\
|
||||
* Paper.path
|
||||
[ method ]
|
||||
**
|
||||
* Creates a `<path>` element using the given string as the path's definition
|
||||
- pathString (string) #optional path string in SVG format
|
||||
* Path string consists of one-letter commands, followed by comma seprarated arguments in numerical form. Example:
|
||||
| "M10,20L30,40"
|
||||
* This example features two commands: `M`, with arguments `(10, 20)` and `L` with arguments `(30, 40)`. Uppercase letter commands express coordinates in absolute terms, while lowercase commands express them in relative terms from the most recently declared coordinates.
|
||||
*
|
||||
# <p>Here is short list of commands available, for more details see <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path's data attribute's format are described in the SVG specification.">SVG path string format</a> or <a href="https://developer.mozilla.org/en/SVG/Tutorial/Paths">article about path strings at MDN</a>.</p>
|
||||
# <table><thead><tr><th>Command</th><th>Name</th><th>Parameters</th></tr></thead><tbody>
|
||||
# <tr><td>M</td><td>moveto</td><td>(x y)+</td></tr>
|
||||
# <tr><td>Z</td><td>closepath</td><td>(none)</td></tr>
|
||||
# <tr><td>L</td><td>lineto</td><td>(x y)+</td></tr>
|
||||
# <tr><td>H</td><td>horizontal lineto</td><td>x+</td></tr>
|
||||
# <tr><td>V</td><td>vertical lineto</td><td>y+</td></tr>
|
||||
# <tr><td>C</td><td>curveto</td><td>(x1 y1 x2 y2 x y)+</td></tr>
|
||||
# <tr><td>S</td><td>smooth curveto</td><td>(x2 y2 x y)+</td></tr>
|
||||
# <tr><td>Q</td><td>quadratic Bézier curveto</td><td>(x1 y1 x y)+</td></tr>
|
||||
# <tr><td>T</td><td>smooth quadratic Bézier curveto</td><td>(x y)+</td></tr>
|
||||
# <tr><td>A</td><td>elliptical arc</td><td>(rx ry x-axis-rotation large-arc-flag sweep-flag x y)+</td></tr>
|
||||
# <tr><td>R</td><td><a href="http://en.wikipedia.org/wiki/Catmull–Rom_spline#Catmull.E2.80.93Rom_spline">Catmull-Rom curveto</a>*</td><td>x1 y1 (x y)+</td></tr></tbody></table>
|
||||
* * _Catmull-Rom curveto_ is a not standard SVG command and added to make life easier.
|
||||
* Note: there is a special case when a path consists of only three commands: `M10,10R…z`. In this case the path connects back to its starting point.
|
||||
> Usage
|
||||
| var c = paper.path("M10 10L90 90");
|
||||
| // draw a diagonal line:
|
||||
| // move to 10,10, line to 90,90
|
||||
\*/
|
||||
proto.path = function (d) {
|
||||
var attr;
|
||||
if (is(d, "object") && !is(d, "array")) {
|
||||
attr = d;
|
||||
} else if (d) {
|
||||
attr = {d: d};
|
||||
}
|
||||
return this.el("path", attr);
|
||||
};
|
||||
/*\
|
||||
* Paper.g
|
||||
[ method ]
|
||||
**
|
||||
* Creates a group element
|
||||
**
|
||||
- varargs (…) #optional elements to nest within the group
|
||||
= (object) the `g` element
|
||||
**
|
||||
> Usage
|
||||
| var c1 = paper.circle(),
|
||||
| c2 = paper.rect(),
|
||||
| g = paper.g(c2, c1); // note that the order of elements is different
|
||||
* or
|
||||
| var c1 = paper.circle(),
|
||||
| c2 = paper.rect(),
|
||||
| g = paper.g();
|
||||
| g.add(c2, c1);
|
||||
\*/
|
||||
/*\
|
||||
* Paper.group
|
||||
[ method ]
|
||||
**
|
||||
* See @Paper.g
|
||||
\*/
|
||||
proto.group = proto.g = function (first) {
|
||||
var attr,
|
||||
el = this.el("g");
|
||||
if (arguments.length == 1 && first && !first.type) {
|
||||
el.attr(first);
|
||||
} else if (arguments.length) {
|
||||
el.add(Array.prototype.slice.call(arguments, 0));
|
||||
}
|
||||
return el;
|
||||
};
|
||||
/*\
|
||||
* Paper.svg
|
||||
[ method ]
|
||||
**
|
||||
* Creates a nested SVG element.
|
||||
- x (number) @optional X of the element
|
||||
- y (number) @optional Y of the element
|
||||
- width (number) @optional width of the element
|
||||
- height (number) @optional height of the element
|
||||
- vbx (number) @optional viewbox X
|
||||
- vby (number) @optional viewbox Y
|
||||
- vbw (number) @optional viewbox width
|
||||
- vbh (number) @optional viewbox height
|
||||
**
|
||||
= (object) the `svg` element
|
||||
**
|
||||
\*/
|
||||
proto.svg = function (x, y, width, height, vbx, vby, vbw, vbh) {
|
||||
var attrs = {};
|
||||
if (is(x, "object") && y == null) {
|
||||
attrs = x;
|
||||
} else {
|
||||
if (x != null) {
|
||||
attrs.x = x;
|
||||
}
|
||||
if (y != null) {
|
||||
attrs.y = y;
|
||||
}
|
||||
if (width != null) {
|
||||
attrs.width = width;
|
||||
}
|
||||
if (height != null) {
|
||||
attrs.height = height;
|
||||
}
|
||||
if (vbx != null && vby != null && vbw != null && vbh != null) {
|
||||
attrs.viewBox = [vbx, vby, vbw, vbh];
|
||||
}
|
||||
}
|
||||
return this.el("svg", attrs);
|
||||
};
|
||||
/*\
|
||||
* Paper.mask
|
||||
[ method ]
|
||||
**
|
||||
* Equivalent in behaviour to @Paper.g, except it’s a mask.
|
||||
**
|
||||
= (object) the `mask` element
|
||||
**
|
||||
\*/
|
||||
proto.mask = function (first) {
|
||||
var attr,
|
||||
el = this.el("mask");
|
||||
if (arguments.length == 1 && first && !first.type) {
|
||||
el.attr(first);
|
||||
} else if (arguments.length) {
|
||||
el.add(Array.prototype.slice.call(arguments, 0));
|
||||
}
|
||||
return el;
|
||||
};
|
||||
/*\
|
||||
* Paper.ptrn
|
||||
[ method ]
|
||||
**
|
||||
* Equivalent in behaviour to @Paper.g, except it’s a mask.
|
||||
- x (number) @optional X of the element
|
||||
- y (number) @optional Y of the element
|
||||
- width (number) @optional width of the element
|
||||
- height (number) @optional height of the element
|
||||
- vbx (number) @optional viewbox X
|
||||
- vby (number) @optional viewbox Y
|
||||
- vbw (number) @optional viewbox width
|
||||
- vbh (number) @optional viewbox height
|
||||
**
|
||||
= (object) the `mask` element
|
||||
**
|
||||
\*/
|
||||
proto.ptrn = function (x, y, width, height, vx, vy, vw, vh) {
|
||||
if (is(x, "object")) {
|
||||
var attr = x;
|
||||
} else if (!arguments.length) {
|
||||
attr = {patternUnits: "userSpaceOnUse"};
|
||||
} else {
|
||||
attr = {};
|
||||
if (x != null) {
|
||||
attr.x = x;
|
||||
}
|
||||
if (y != null) {
|
||||
attr.y = y;
|
||||
}
|
||||
if (width != null) {
|
||||
attr.width = width;
|
||||
}
|
||||
if (height != null) {
|
||||
attr.height = height;
|
||||
}
|
||||
if (vbx != null && vby != null && vbw != null && vbh != null) {
|
||||
attr.viewBox = [vbx, vby, vbw, vbh];
|
||||
}
|
||||
}
|
||||
return this.el("pattern", attr);
|
||||
};
|
||||
/*\
|
||||
* Paper.use
|
||||
[ method ]
|
||||
**
|
||||
* Creates a <use> element.
|
||||
- id (string) @optional id of element to link
|
||||
* or
|
||||
- id (Element) @optional element to link
|
||||
**
|
||||
= (object) the `use` element
|
||||
**
|
||||
\*/
|
||||
proto.use = function (id) {
|
||||
if (id != null) {
|
||||
var el = make("use", this.node);
|
||||
if (id instanceof Element) {
|
||||
if (!id.attr("id")) {
|
||||
id.attr({id: ID()});
|
||||
}
|
||||
id = id.attr("id");
|
||||
}
|
||||
return this.el("use", {"xlink:href": id});
|
||||
} else {
|
||||
return Element.prototype.use.call(this);
|
||||
}
|
||||
};
|
||||
/*\
|
||||
* Paper.text
|
||||
[ method ]
|
||||
**
|
||||
* Draws a text string
|
||||
**
|
||||
- x (number) x coordinate position
|
||||
- y (number) y coordinate position
|
||||
- text (string|array) The text string to draw or array of strings to nest within separate `<tspan>` elements
|
||||
= (object) the `text` element
|
||||
**
|
||||
> Usage
|
||||
| var t1 = paper.text(50, 50, "Snap");
|
||||
| var t2 = paper.text(50, 50, ["S","n","a","p"]);
|
||||
| // Text path usage
|
||||
| t1.attr({textpath: "M10,10L100,100"});
|
||||
| // or
|
||||
| var pth = paper.path("M10,10L100,100");
|
||||
| t1.attr({textpath: pth});
|
||||
\*/
|
||||
proto.text = function (x, y, text) {
|
||||
var attr = {};
|
||||
if (is(x, "object")) {
|
||||
attr = x;
|
||||
} else if (x != null) {
|
||||
attr = {
|
||||
x: x,
|
||||
y: y,
|
||||
text: text || ""
|
||||
};
|
||||
}
|
||||
return this.el("text", attr);
|
||||
};
|
||||
/*\
|
||||
* Paper.line
|
||||
[ method ]
|
||||
**
|
||||
* Draws a line
|
||||
**
|
||||
- x1 (number) x coordinate position of the start
|
||||
- y1 (number) y coordinate position of the start
|
||||
- x2 (number) x coordinate position of the end
|
||||
- y2 (number) y coordinate position of the end
|
||||
= (object) the `line` element
|
||||
**
|
||||
> Usage
|
||||
| var t1 = paper.line(50, 50, 100, 100);
|
||||
\*/
|
||||
proto.line = function (x1, y1, x2, y2) {
|
||||
var attr = {};
|
||||
if (is(x1, "object")) {
|
||||
attr = x1;
|
||||
} else if (x1 != null) {
|
||||
attr = {
|
||||
x1: x1,
|
||||
x2: x2,
|
||||
y1: y1,
|
||||
y2: y2
|
||||
};
|
||||
}
|
||||
return this.el("line", attr);
|
||||
};
|
||||
/*\
|
||||
* Paper.polyline
|
||||
[ method ]
|
||||
**
|
||||
* Draws a polyline
|
||||
**
|
||||
- points (array) array of points
|
||||
* or
|
||||
- varargs (…) points
|
||||
= (object) the `polyline` element
|
||||
**
|
||||
> Usage
|
||||
| var p1 = paper.polyline([10, 10, 100, 100]);
|
||||
| var p2 = paper.polyline(10, 10, 100, 100);
|
||||
\*/
|
||||
proto.polyline = function (points) {
|
||||
if (arguments.length > 1) {
|
||||
points = Array.prototype.slice.call(arguments, 0);
|
||||
}
|
||||
var attr = {};
|
||||
if (is(points, "object") && !is(points, "array")) {
|
||||
attr = points;
|
||||
} else if (points != null) {
|
||||
attr = {points: points};
|
||||
}
|
||||
return this.el("polyline", attr);
|
||||
};
|
||||
/*\
|
||||
* Paper.polygon
|
||||
[ method ]
|
||||
**
|
||||
* Draws a polygon. See @Paper.polyline
|
||||
\*/
|
||||
proto.polygon = function (points) {
|
||||
if (arguments.length > 1) {
|
||||
points = Array.prototype.slice.call(arguments, 0);
|
||||
}
|
||||
var attr = {};
|
||||
if (is(points, "object") && !is(points, "array")) {
|
||||
attr = points;
|
||||
} else if (points != null) {
|
||||
attr = {points: points};
|
||||
}
|
||||
return this.el("polygon", attr);
|
||||
};
|
||||
// gradients
|
||||
(function () {
|
||||
var $ = Snap._.$;
|
||||
// gradients' helpers
|
||||
function Gstops() {
|
||||
return this.selectAll("stop");
|
||||
}
|
||||
function GaddStop(color, offset) {
|
||||
var stop = $("stop"),
|
||||
attr = {
|
||||
offset: +offset + "%"
|
||||
};
|
||||
color = Snap.color(color);
|
||||
attr["stop-color"] = color.hex;
|
||||
if (color.opacity < 1) {
|
||||
attr["stop-opacity"] = color.opacity;
|
||||
}
|
||||
$(stop, attr);
|
||||
this.node.appendChild(stop);
|
||||
return this;
|
||||
}
|
||||
function GgetBBox() {
|
||||
if (this.type == "linearGradient") {
|
||||
var x1 = $(this.node, "x1") || 0,
|
||||
x2 = $(this.node, "x2") || 1,
|
||||
y1 = $(this.node, "y1") || 0,
|
||||
y2 = $(this.node, "y2") || 0;
|
||||
return Snap._.box(x1, y1, math.abs(x2 - x1), math.abs(y2 - y1));
|
||||
} else {
|
||||
var cx = this.node.cx || .5,
|
||||
cy = this.node.cy || .5,
|
||||
r = this.node.r || 0;
|
||||
return Snap._.box(cx - r, cy - r, r * 2, r * 2);
|
||||
}
|
||||
}
|
||||
function arrayFirstValue(arr) {
|
||||
var res;
|
||||
for (var i = 0, ii = arr.length; i < ii; i++) {
|
||||
res = res || arr[i];
|
||||
if (res) {
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
||||
function gradient(defs, str) {
|
||||
var grad = arrayFirstValue(eve("snap.util.grad.parse", null, str)),
|
||||
el;
|
||||
if (!grad) {
|
||||
return null;
|
||||
}
|
||||
grad.params.unshift(defs);
|
||||
if (grad.type.toLowerCase() == "l") {
|
||||
el = gradientLinear.apply(0, grad.params);
|
||||
} else {
|
||||
el = gradientRadial.apply(0, grad.params);
|
||||
}
|
||||
if (grad.type != grad.type.toLowerCase()) {
|
||||
$(el.node, {
|
||||
gradientUnits: "userSpaceOnUse"
|
||||
});
|
||||
}
|
||||
var stops = grad.stops,
|
||||
len = stops.length,
|
||||
start = 0,
|
||||
j = 0;
|
||||
function seed(i, end) {
|
||||
var step = (end - start) / (i - j);
|
||||
for (var k = j; k < i; k++) {
|
||||
stops[k].offset = +(+start + step * (k - j)).toFixed(2);
|
||||
}
|
||||
j = i;
|
||||
start = end;
|
||||
}
|
||||
len--;
|
||||
for (var i = 0; i < len; i++) if ("offset" in stops[i]) {
|
||||
seed(i, stops[i].offset);
|
||||
}
|
||||
stops[len].offset = stops[len].offset || 100;
|
||||
seed(len, stops[len].offset);
|
||||
for (i = 0; i <= len; i++) {
|
||||
var stop = stops[i];
|
||||
el.addStop(stop.color, stop.offset);
|
||||
}
|
||||
return el;
|
||||
}
|
||||
function gradientLinear(defs, x1, y1, x2, y2) {
|
||||
var el = Snap._.make("linearGradient", defs);
|
||||
el.stops = Gstops;
|
||||
el.addStop = GaddStop;
|
||||
el.getBBox = GgetBBox;
|
||||
if (x1 != null) {
|
||||
$(el.node, {
|
||||
x1: x1,
|
||||
y1: y1,
|
||||
x2: x2,
|
||||
y2: y2
|
||||
});
|
||||
}
|
||||
return el;
|
||||
}
|
||||
function gradientRadial(defs, cx, cy, r, fx, fy) {
|
||||
var el = Snap._.make("radialGradient", defs);
|
||||
el.stops = Gstops;
|
||||
el.addStop = GaddStop;
|
||||
el.getBBox = GgetBBox;
|
||||
if (cx != null) {
|
||||
$(el.node, {
|
||||
cx: cx,
|
||||
cy: cy,
|
||||
r: r
|
||||
});
|
||||
}
|
||||
if (fx != null && fy != null) {
|
||||
$(el.node, {
|
||||
fx: fx,
|
||||
fy: fy
|
||||
});
|
||||
}
|
||||
return el;
|
||||
}
|
||||
/*\
|
||||
* Paper.gradient
|
||||
[ method ]
|
||||
**
|
||||
* Creates a gradient element
|
||||
**
|
||||
- gradient (string) gradient descriptor
|
||||
> Gradient Descriptor
|
||||
* The gradient descriptor is an expression formatted as
|
||||
* follows: `<type>(<coords>)<colors>`. The `<type>` can be
|
||||
* either linear or radial. The uppercase `L` or `R` letters
|
||||
* indicate absolute coordinates offset from the SVG surface.
|
||||
* Lowercase `l` or `r` letters indicate coordinates
|
||||
* calculated relative to the element to which the gradient is
|
||||
* applied. Coordinates specify a linear gradient vector as
|
||||
* `x1`, `y1`, `x2`, `y2`, or a radial gradient as `cx`, `cy`,
|
||||
* `r` and optional `fx`, `fy` specifying a focal point away
|
||||
* from the center of the circle. Specify `<colors>` as a list
|
||||
* of dash-separated CSS color values. Each color may be
|
||||
* followed by a custom offset value, separated with a colon
|
||||
* character.
|
||||
> Examples
|
||||
* Linear gradient, relative from top-left corner to bottom-right
|
||||
* corner, from black through red to white:
|
||||
| var g = paper.gradient("l(0, 0, 1, 1)#000-#f00-#fff");
|
||||
* Linear gradient, absolute from (0, 0) to (100, 100), from black
|
||||
* through red at 25% to white:
|
||||
| var g = paper.gradient("L(0, 0, 100, 100)#000-#f00:25-#fff");
|
||||
* Radial gradient, relative from the center of the element with radius
|
||||
* half the width, from black to white:
|
||||
| var g = paper.gradient("r(0.5, 0.5, 0.5)#000-#fff");
|
||||
* To apply the gradient:
|
||||
| paper.circle(50, 50, 40).attr({
|
||||
| fill: g
|
||||
| });
|
||||
= (object) the `gradient` element
|
||||
\*/
|
||||
proto.gradient = function (str) {
|
||||
return gradient(this.defs, str);
|
||||
};
|
||||
proto.gradientLinear = function (x1, y1, x2, y2) {
|
||||
return gradientLinear(this.defs, x1, y1, x2, y2);
|
||||
};
|
||||
proto.gradientRadial = function (cx, cy, r, fx, fy) {
|
||||
return gradientRadial(this.defs, cx, cy, r, fx, fy);
|
||||
};
|
||||
/*\
|
||||
* Paper.toString
|
||||
[ method ]
|
||||
**
|
||||
* Returns SVG code for the @Paper
|
||||
= (string) SVG code for the @Paper
|
||||
\*/
|
||||
proto.toString = function () {
|
||||
var doc = this.node.ownerDocument,
|
||||
f = doc.createDocumentFragment(),
|
||||
d = doc.createElement("div"),
|
||||
svg = this.node.cloneNode(true),
|
||||
res;
|
||||
f.appendChild(d);
|
||||
d.appendChild(svg);
|
||||
Snap._.$(svg, {xmlns: "http://www.w3.org/2000/svg"});
|
||||
res = d.innerHTML;
|
||||
f.removeChild(f.firstChild);
|
||||
return res;
|
||||
};
|
||||
/*\
|
||||
* Paper.clear
|
||||
[ method ]
|
||||
**
|
||||
* Removes all child nodes of the paper, except <defs>.
|
||||
\*/
|
||||
proto.clear = function () {
|
||||
var node = this.node.firstChild,
|
||||
next;
|
||||
while (node) {
|
||||
next = node.nextSibling;
|
||||
if (node.tagName != "defs") {
|
||||
node.parentNode.removeChild(node);
|
||||
} else {
|
||||
proto.clear.call({node: node});
|
||||
}
|
||||
node = next;
|
||||
}
|
||||
};
|
||||
}());
|
||||
});
|
1555
src/svg.js
1555
src/svg.js
File diff suppressed because it is too large
Load Diff
|
@ -65,15 +65,17 @@ describe("Paper methods", function () {
|
|||
it("Paper.svg(x, y)", function() {
|
||||
var c = paper.svg(100, 200);
|
||||
expect(c.node.nodeName).to.be("svg");
|
||||
expect(c.node.width.baseVal.value).to.be(100);
|
||||
expect(c.node.height.baseVal.value).to.be(200);
|
||||
expect(c.node.x.baseVal.value).to.be(100);
|
||||
expect(c.node.y.baseVal.value).to.be(200);
|
||||
expect(c.node.parentNode).to.be(paper.node);
|
||||
});
|
||||
it("Paper.svg(x, y, viewbox)", function() {
|
||||
var c = paper.svg(100, 200, 10, 20, 30, 40);
|
||||
it("Paper.svg(x, y, w, h, viewbox)", function() {
|
||||
var c = paper.svg(100, 200, 300, 400, 10, 20, 30, 40);
|
||||
expect(c.node.nodeName).to.be("svg");
|
||||
expect(c.node.width.baseVal.value).to.be(100);
|
||||
expect(c.node.height.baseVal.value).to.be(200);
|
||||
expect(c.node.x.baseVal.value).to.be(100);
|
||||
expect(c.node.y.baseVal.value).to.be(200);
|
||||
expect(c.node.width.baseVal.value).to.be(300);
|
||||
expect(c.node.height.baseVal.value).to.be(400);
|
||||
expect(c.node.getAttribute("viewBox")).to.be("10 20 30 40");
|
||||
expect(c.node.parentNode).to.be(paper.node);
|
||||
});
|
||||
|
@ -125,6 +127,7 @@ describe("Paper methods", function () {
|
|||
});
|
||||
it("Paper.getBBox", function() {
|
||||
paper.circle(50, 50, 30);
|
||||
console.log(paper.getBBox)
|
||||
var bb = paper.getBBox();
|
||||
expect(bb.x).to.be(20);
|
||||
expect(bb.y).to.be(20);
|
||||
|
|
|
@ -109,4 +109,33 @@ describe("Primitives creation", function () {
|
|||
expect(C.getAttribute("x")).to.be("10");
|
||||
expect(C.textContent).to.be("test");
|
||||
});
|
||||
it("creates a mask", function () {
|
||||
var c = s.mask();
|
||||
var C = document.querySelector("mask");
|
||||
expect(C).to.not.be(null);
|
||||
expect(C).to.be(c.node);
|
||||
});
|
||||
it("creates a pattern", function () {
|
||||
var c = s.ptrn();
|
||||
var C = document.querySelector("pattern");
|
||||
expect(C).to.not.be(null);
|
||||
expect(C).to.be(c.node);
|
||||
});
|
||||
it("creates a pattern(x, y)", function() {
|
||||
var c = s.ptrn(100, 200);
|
||||
expect(c.node.nodeName).to.be("pattern");
|
||||
expect(c.node.x.baseVal.value).to.be(100);
|
||||
expect(c.node.y.baseVal.value).to.be(200);
|
||||
expect(c.node.parentNode).to.be(s.node);
|
||||
});
|
||||
it("creates a pattern(x, y, w, h, viewbox)", function() {
|
||||
var c = s.ptrn(100, 200, 300, 400, 10, 20, 30, 40);
|
||||
expect(c.node.nodeName).to.be("pattern");
|
||||
expect(c.node.x.baseVal.value).to.be(100);
|
||||
expect(c.node.y.baseVal.value).to.be(200);
|
||||
expect(c.node.width.baseVal.value).to.be(300);
|
||||
expect(c.node.height.baseVal.value).to.be(400);
|
||||
expect(c.node.getAttribute("viewBox")).to.be("10 20 30 40");
|
||||
expect(c.node.parentNode).to.be(s.node);
|
||||
});
|
||||
});
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
</head>
|
||||
<body>
|
||||
<div id="mocha"></div>
|
||||
<script src="../node_modules/expect.js/expect.js"></script>
|
||||
<script src="../node_modules/expect.js/index.js"></script>
|
||||
<script src="../node_modules/mocha/mocha.js"></script>
|
||||
<script>mocha.setup("bdd");</script>
|
||||
<script src="system.js"></script>
|
||||
|
|
Loading…
Reference in New Issue