solvespace/res/banner.txt

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Implement a resource system. Currently, icons, fonts, etc are converted to C structures at compile time and are hardcoded to the binary. This presents several problems: * Cross-compilation is complicated. Right now, it is necessary to be able to run executables for the target platform; this happens to work with wine-binfmt installed, but is rather ugly. * Icons can only have one resolution. On OS X, modern software is expected to take advantage of high-DPI ("Retina") screens and use so-called @2x assets when ran in high-DPI mode. * Localization is complicated. Win32 and OS X provide built-in support for loading the resource appropriate for the user's locale. * Embedding strings can only be done as raw strings, using C++'s R"(...)" literals. This precludes embedding sizable strings, e.g. JavaScript libraries as used in Three.js export, and makes git history less useful. Not embedding the libraries means we have to rely on external CDNs, which requires an Internet connection and adds a glaring point of failure. * Linux distribution guidelines are violated. All architecture- independent data, especially large data such as fonts, is expected to be in /usr/share, not in the binary. * Customization is impossible without recompilation. Minor modifications like adding a few missing vector font characters or adjusting localization require a complete development environment, which is unreasonable to expect from users of a mechanical CAD. As such, this commit adds a resource system that bundles (and sometimes builds) resources with the executable. Where they go is platform-dependent: * on Win32: into resources of the executable, which allows us to keep distributing one file; * on OS X: into the app bundle; * on other *nix: into /usr/share/solvespace/ or ../res/ (relative to the executable path), the latter allowing us to run freshly built executables without installation. It also subsides the platform-specific resources that are in src/. The resource system is not yet used for anything; this will be added in later commits.
2016-04-21 15:54:18 +00:00
SolveSpace!