solvespace/Makefile

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DEFINES = /D_WIN32_WINNT=0x500 /DISOLATION_AWARE_ENABLED /D_WIN32_IE=0x500 /DWIN32_LEAN_AND_MEAN /DWIN32
CFLAGS = /W3 /nologo -I..\common\win32 /O2 /D_DEBUG /D_CRT_SECURE_NO_WARNINGS /Zi /I. /EHs
HEADERS = ..\common\win32\freeze.h ui.h solvespace.h dsc.h sketch.h expr.h
OBJDIR = obj
FREEZE = $(OBJDIR)\freeze.obj
W32OBJS = $(OBJDIR)\w32main.obj \
SSOBJS = $(OBJDIR)\solvespace.obj \
$(OBJDIR)\textwin.obj \
$(OBJDIR)\graphicswin.obj \
$(OBJDIR)\util.obj \
$(OBJDIR)\entity.obj \
$(OBJDIR)\sketch.obj \
$(OBJDIR)\glhelper.obj \
$(OBJDIR)\expr.obj \
$(OBJDIR)\constraint.obj \
$(OBJDIR)\drawconstraint.obj \
LIBS = user32.lib gdi32.lib comctl32.lib advapi32.lib opengl32.lib glu32.lib
all: $(OBJDIR)/solvespace.exe
@cp $(OBJDIR)/solvespace.exe .
solvespace
clean:
rm -f obj/*
$(OBJDIR)/solvespace.exe: $(SSOBJS) $(W32OBJS) $(FREEZE)
@$(CC) $(DEFINES) $(CFLAGS) -Fe$(OBJDIR)/solvespace.exe $(SSOBJS) $(W32OBJS) $(FREEZE) $(LIBS)
@echo solvespace.exe
$(SSOBJS): $(@B).cpp $(HEADERS)
@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj $(@B).cpp
$(W32OBJS): win32/$(@B).cpp $(HEADERS)
@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj win32/$(@B).cpp
$(FREEZE): ..\common\win32\$(@B).cpp $(HEADERS)
@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj ..\common\win32\$(@B).cpp