solvespace/README.md

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SolveSpace
==========
This repository contains the official repository of [SolveSpace][].
[solvespace]: http://solvespace.com
Installation
------------
### Debian (>=jessie) and Ubuntu (>=trusty)
Binary packages for Ubuntu trusty and later versions are available
in [~whitequark/solvespace PPA][ppa].
[ppa]: https://launchpad.net/~whitequark/+archive/ubuntu/solvespace
### Mac OS X (>=10.6 64-bit)
Binary packages for Mac OS X are available via [GitHub releases][rel].
[rel]: https://github.com/whitequark/solvespace/releases
### Other systems
See below.
Building on Linux
-----------------
### Building for Linux
You will need CMake, libpng, zlib, json-c, fontconfig, gtkmm 2.4, pangomm 1.4,
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OpenGL and OpenGL GLU.
On a Debian derivative (e.g. Ubuntu) these can be installed with:
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apt-get install libpng12-dev libjson-c-dev libfontconfig1-dev \
libgtkmm-2.4-dev libpangomm-1.4-dev libgl-dev libglu-dev \
libglew-dev cmake
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After that, build SolveSpace as following:
mkdir cbuild
cd cbuild
cmake ..
make
sudo make install
A fully functional port to GTK3 is available, but not recommended
for use due to bugs in this toolkit.
### Building for Windows
You will need CMake, a Windows cross-compiler, and Wine with binfmt support.
On a Debian derivative (e.g. Ubuntu) these can be installed with:
apt-get install cmake mingw-w64 wine-binfmt
Before building, check out the submodules:
git submodule update --init
After that, build 32-bit SolveSpace as following:
mkdir cbuild
cd cbuild
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-mingw32.cmake ..
make solvespace
Or, build 64-bit SolveSpace as following:
mkdir cbuild
cd cbuild
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-mingw64.cmake ..
make solvespace
The application is built as `cbuild/src/solvespace.exe`.
Space Navigator support will not be available.
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Building on Mac OS X
--------------------
You will need XCode tools, CMake and libpng. Assuming you use [homebrew][],
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these can be installed with:
brew install cmake libpng
XCode has to be installed via AppStore; it requires a free Apple ID.
After that, build SolveSpace as following:
mkdir cbuild
cd cbuild
cmake ..
make
The app bundle is built in `cbuild/src/solvespace.app`.
[homebrew]: http://brew.sh/
Building on Windows
-------------------
You will need [cmake][cmakewin] and Visual C++.
You will also need to check out the git submodules.
After installing them, create a directory `build` in the source tree
and point cmake-gui to the source tree and that directory. Press
"Configure" and "Generate", then open `build\solvespace.sln` with
Visual C++ and build it.
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Alternatively it is possible to build SolveSpace using [MinGW][mingw].
Run cmake-gui as described above but after pressing "Configure" select
the "MSYS Makefiles" generator. After that, run `make` in the `build`
directory; make sure that the MinGW compiler is in your `PATH`.
[cmakewin]: http://www.cmake.org/download/#latest
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[mingw]: http://www.mingw.org/
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License
-------
SolveSpace is distributed under the terms of the [GPL3 license](COPYING.txt).