solvespace/Makefile

103 lines
3.3 KiB
Makefile
Raw Normal View History

DEFINES = /D_WIN32_WINNT=0x500 /DISOLATION_AWARE_ENABLED /D_WIN32_IE=0x500 /DWIN32_LEAN_AND_MEAN /DWIN32
# Use the multi-threaded static libc because libpng and zlib do; not sure if anything bad
# happens if those mix, but don't want to risk it.
CFLAGS = /W3 /nologo -MT -Iextlib -I..\common\win32 /D_DEBUG /D_CRT_SECURE_NO_WARNINGS /I. /Zi /EHs # /O2
HEADERS = ..\common\win32\freeze.h ui.h solvespace.h dsc.h sketch.h expr.h polygon.h srf\surface.h
OBJDIR = obj
FREEZE = $(OBJDIR)\freeze.obj
W32OBJS = $(OBJDIR)\w32main.obj \
$(OBJDIR)\w32util.obj \
SSOBJS = $(OBJDIR)\solvespace.obj \
$(OBJDIR)\textwin.obj \
$(OBJDIR)\textscreens.obj \
$(OBJDIR)\confscreen.obj \
$(OBJDIR)\describescreen.obj \
$(OBJDIR)\graphicswin.obj \
$(OBJDIR)\modify.obj \
$(OBJDIR)\clipboard.obj \
$(OBJDIR)\view.obj \
$(OBJDIR)\util.obj \
$(OBJDIR)\style.obj \
$(OBJDIR)\entity.obj \
$(OBJDIR)\drawentity.obj \
$(OBJDIR)\group.obj \
$(OBJDIR)\groupmesh.obj \
$(OBJDIR)\request.obj \
$(OBJDIR)\glhelper.obj \
$(OBJDIR)\expr.obj \
$(OBJDIR)\constraint.obj \
$(OBJDIR)\constrainteq.obj \
$(OBJDIR)\mouse.obj \
$(OBJDIR)\draw.obj \
$(OBJDIR)\toolbar.obj \
$(OBJDIR)\drawconstraint.obj \
$(OBJDIR)\file.obj \
$(OBJDIR)\undoredo.obj \
$(OBJDIR)\system.obj \
$(OBJDIR)\polygon.obj \
$(OBJDIR)\mesh.obj \
$(OBJDIR)\bsp.obj \
$(OBJDIR)\ttf.obj \
$(OBJDIR)\generate.obj \
$(OBJDIR)\export.obj \
$(OBJDIR)\exportvector.obj \
$(OBJDIR)\exportstep.obj \
SRFOBJS = $(OBJDIR)\ratpoly.obj \
$(OBJDIR)\curve.obj \
$(OBJDIR)\surface.obj \
$(OBJDIR)\triangulate.obj \
$(OBJDIR)\boolean.obj \
$(OBJDIR)\surfinter.obj \
$(OBJDIR)\raycast.obj \
$(OBJDIR)\merge.obj \
RES = $(OBJDIR)\resource.res
LIBS = user32.lib gdi32.lib comctl32.lib advapi32.lib shell32.lib opengl32.lib glu32.lib \
extlib\libpng.lib extlib\zlib.lib extlib\si\siapp.lib
all: $(OBJDIR)/solvespace.exe
@cp $(OBJDIR)/solvespace.exe .
clean:
rm -f obj/*
$(OBJDIR)/solvespace.exe: $(SRFOBJS) $(SSOBJS) $(W32OBJS) $(FREEZE) $(RES)
@$(CC) $(DEFINES) $(CFLAGS) -Fe$(OBJDIR)/solvespace.exe $(SSOBJS) $(SRFOBJS) $(W32OBJS) $(FREEZE) $(RES) $(LIBS)
editbin /nologo /STACK:8388608 $(OBJDIR)/solvespace.exe
@echo solvespace.exe
$(SSOBJS): $(@B).cpp $(HEADERS)
@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj $(@B).cpp
$(SRFOBJS): srf\$(@B).cpp $(HEADERS)
@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj srf\$(@B).cpp
$(W32OBJS): win32/$(@B).cpp $(HEADERS)
@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj win32/$(@B).cpp
$(FREEZE): ..\common\win32\$(@B).cpp $(HEADERS)
@$(CC) $(CFLAGS) $(DEFINES) -c -Fo$(OBJDIR)/$(@B).obj ..\common\win32\$(@B).cpp
$(RES): win32/$(@B).rc icon.ico
rc win32/$(@B).rc
mv win32/$(@B).res $(OBJDIR)/$(@B).res
toolbar.cpp: $(OBJDIR)/icons.h
textwin.cpp: $(OBJDIR)/icons.h
glhelper.cpp: bitmapfont.table font.table bitmapextra.table
$(OBJDIR)/icons.h: icons/* png2c.pl
perl png2c.pl $(OBJDIR)/icons.h $(OBJDIR)/icons-proto.h