DXF: reassemble piecewise linear fragments into polylines.
parent
04a79b4308
commit
1c51205a11
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@ -13,6 +13,134 @@ VectorFileWriter::~VectorFileWriter() {
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// [-Wweak-vtables]"
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}
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class PolylineBuilder {
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public:
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struct Edge;
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struct Vertex {
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Vector pos;
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std::vector<Edge *> edges;
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bool getNext(hStyle hs, Vertex **next) {
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auto it = std::find_if(edges.begin(), edges.end(), [&](const Edge *e) {
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return e->tag == 0 && e->style.v == hs.v;
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});
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if(it != edges.end()) {
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(*it)->tag = 1;
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*next = (*it)->getOtherVertex(this);
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return true;
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} else {
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return false;
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}
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}
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size_t countEdgesWithTagAndStyle(int tag, hStyle hs) const {
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return std::count_if(edges.begin(), edges.end(), [&](const Edge *e) {
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return e->tag == tag && e->style.v == hs.v;
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});
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}
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};
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struct Edge {
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Vertex *a;
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Vertex *b;
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hStyle style;
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int tag;
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Vertex *getOtherVertex(Vertex *v) {
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if(a == v) return b;
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if(b == v) return a;
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return NULL;
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}
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bool getStartAndNext(Vertex **start, Vertex **next, bool loop) {
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size_t numA = a->countEdgesWithTagAndStyle(0, style);
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size_t numB = b->countEdgesWithTagAndStyle(0, style);
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if((numA == 1 && numB > 1) || (loop && numA > 1 && numB > 1)) {
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*start = a;
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*next = b;
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return true;
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}
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if(numA > 1 && numB == 1) {
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*start = b;
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*next = a;
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return true;
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}
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return false;
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}
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};
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struct VectorHash {
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size_t operator()(const Vector &v) const {
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static const size_t size = std::numeric_limits<size_t>::max() / 2 - 1;
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static const double eps = (4.0 * LENGTH_EPS);
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double x = fabs(v.x) / eps;
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double y = fabs(v.y) / eps;
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size_t xs = size_t(fmod(x, double(size)));
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size_t ys = size_t(fmod(y, double(size)));
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return ys * size + xs;
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}
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};
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struct VectorPred {
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bool operator()(Vector a, Vector b) const {
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return a.Equals(b, LENGTH_EPS);
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}
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};
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std::unordered_map<Vector, Vertex *, VectorHash, VectorPred> vertices;
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std::vector<Edge *> edges;
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~PolylineBuilder() {
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clear();
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}
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void clear() {
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for(Edge *e : edges) {
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delete e;
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}
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edges.clear();
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for(auto &v : vertices) {
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delete v.second;
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}
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vertices.clear();
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}
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Vertex *addVertex(const Vector &pos) {
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auto it = vertices.find(pos);
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if(it != vertices.end()) {
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return it->second;
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}
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Vertex *result = new Vertex;
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result->pos = pos;
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vertices.emplace(pos, result);
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return result;
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}
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Edge *addEdge(const Vector &p0, const Vector &p1, int style) {
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Vertex *v0 = addVertex(p0);
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Vertex *v1 = addVertex(p1);
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if(v0 == v1) return NULL;
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Edge *edge = new Edge { v0, v1, hStyle { (uint32_t)style }, 0 };
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edges.push_back(edge);
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v0->edges.push_back(edge);
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v1->edges.push_back(edge);
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return edge;
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}
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};
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//-----------------------------------------------------------------------------
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// Routines for DXF export
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//-----------------------------------------------------------------------------
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@ -128,9 +256,57 @@ public:
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}
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}
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virtual void writeEntities() {
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void writePolylines() {
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PolylineBuilder builder;
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for(DxfFileWriter::BezierPath &path : writer->paths) {
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for(SBezier *sb : path.beziers) {
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if(sb->deg != 1) continue;
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builder.addEdge(sb->ctrl[0], sb->ctrl[1], sb->auxA);
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}
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}
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bool found;
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bool loop = false;
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do {
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found = false;
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for(PolylineBuilder::Edge *e : builder.edges) {
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if(e->tag != 0) continue;
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PolylineBuilder::Vertex *start;
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PolylineBuilder::Vertex *next;
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if(!e->getStartAndNext(&start, &next, loop)) continue;
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found = true;
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e->tag = 1;
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DRW_LWPolyline polyline;
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assignEntityDefaults(&polyline, e->style);
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polyline.vertlist.push_back(new DRW_Vertex2D(start->pos.x, start->pos.y, 0.0));
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polyline.vertlist.push_back(new DRW_Vertex2D(next->pos.x, next->pos.y, 0.0));
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while(next->getNext(e->style, &next)) {
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polyline.vertlist.push_back(new DRW_Vertex2D(next->pos.x, next->pos.y, 0.0));
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}
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dxf->writeLWPolyline(&polyline);
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}
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if(!found && !loop) {
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loop = true;
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found = true;
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}
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} while(found);
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for(PolylineBuilder::Edge *e : builder.edges) {
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if(e->tag != 0) continue;
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writeLine(e->a->pos, e->b->pos, e->style);
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}
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}
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virtual void writeEntities() {
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writePolylines();
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for(DxfFileWriter::BezierPath &path : writer->paths) {
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for(SBezier *sb : path.beziers) {
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if(sb->deg == 1) continue;
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writeBezier(sb);
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}
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}
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@ -20,6 +20,7 @@
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#include <memory>
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#include <string>
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#include <vector>
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#include <unordered_map>
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#include <map>
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#include <set>
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#ifdef HAVE_STDINT_H
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