Remember the last format used to export 2D Views.

This helps a lot when exporting a lot of views, e.g.
for shop drawings.
pull/3/head
whitequark 2015-03-23 01:24:32 +03:00
parent d585f0d1ff
commit 22d43d5b83
1 changed files with 12 additions and 2 deletions

View File

@ -5,6 +5,7 @@
// Copyright 2008-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
#include "solvespace.h"
#include <string>
SolveSpaceUI SolveSpace::SS;
Sketch SolveSpace::SK;
@ -378,6 +379,13 @@ void SolveSpaceUI::UpdateWindowTitle(void) {
}
}
static std::string Extname(std::string filename) {
int dot = filename.rfind('.');
if(dot >= 0)
return filename.substr(dot + 1, filename.length());
return "";
}
void SolveSpaceUI::MenuFile(int id) {
if(id >= RECENT_OPEN && id < (RECENT_OPEN+MAX_RECENT)) {
if(!SS.OkayToStartNewFile()) return;
@ -438,8 +446,10 @@ void SolveSpaceUI::MenuFile(int id) {
}
case GraphicsWindow::MNU_EXPORT_VIEW: {
char exportFile[MAX_PATH] = "";
if(!GetSaveFile(exportFile, VEC_EXT, VEC_PATTERN)) break;
char exportFile[MAX_PATH] = "", exportExt[10] = VEC_EXT;
CnfThawString(exportExt, sizeof(exportExt), "2DExportFormat");
if(!GetSaveFile(exportFile, exportExt, VEC_PATTERN)) break;
CnfFreezeString(Extname(exportFile).c_str(), "2DExportFormat");
// If the user is exporting something where it would be
// inappropriate to include the constraints, then warn.