Fix Z-index of UI elements drawn by the color picker.

Also fix asymmetric crosshairs, while we're at it.
pull/348/head
whitequark 2018-07-31 21:26:47 +00:00
parent 21d1a625e3
commit 42bc7efa44
1 changed files with 23 additions and 9 deletions

View File

@ -742,10 +742,12 @@ bool TextWindow::DrawOrHitTestColorPicker(UiCanvas *uiCanvas, DrawOrHitHow how,
if(how == PAINT) { if(how == PAINT) {
uiCanvas->DrawRect(px, pxm+bw, py, pym+bw, uiCanvas->DrawRect(px, pxm+bw, py, pym+bw,
/*fillColor=*/{ 50, 50, 50, 255 }, /*fillColor=*/{ 50, 50, 50, 255 },
/*outlineColor=*/{}); /*outlineColor=*/{},
/*zIndex=*/1);
uiCanvas->DrawRect(px+(bw/2), pxm+(bw/2), py+(bw/2), pym+(bw/2), uiCanvas->DrawRect(px+(bw/2), pxm+(bw/2), py+(bw/2), pym+(bw/2),
/*fillColor=*/{ 0, 0, 0, 255 }, /*fillColor=*/{ 0, 0, 0, 255 },
/*outlineColor=*/{}); /*outlineColor=*/{},
/*zIndex=*/1);
} else { } else {
if(x < px || x > pxm+(bw/2) || if(x < px || x > pxm+(bw/2) ||
y < py || y > pym+(bw/2)) y < py || y > pym+(bw/2))
@ -786,7 +788,8 @@ bool TextWindow::DrawOrHitTestColorPicker(UiCanvas *uiCanvas, DrawOrHitHow how,
if(how == PAINT) { if(how == PAINT) {
uiCanvas->DrawRect(sx, sx+SIZE, sy, sy+SIZE, uiCanvas->DrawRect(sx, sx+SIZE, sy, sy+SIZE,
/*fillColor=*/RGBf(rgb.x, rgb.y, rgb.z), /*fillColor=*/RGBf(rgb.x, rgb.y, rgb.z),
/*outlineColor=*/{}); /*outlineColor=*/{},
/*zIndex=*/2);
} else if(how == CLICK) { } else if(how == CLICK) {
if(x >= sx && x <= sx+SIZE && y >= sy && y <= sy+SIZE) { if(x >= sx && x <= sx+SIZE && y >= sy && y <= sy+SIZE) {
editControl.colorPicker.rgb = RGBf(rgb.x, rgb.y, rgb.z); editControl.colorPicker.rgb = RGBf(rgb.x, rgb.y, rgb.z);
@ -807,7 +810,8 @@ bool TextWindow::DrawOrHitTestColorPicker(UiCanvas *uiCanvas, DrawOrHitHow how,
if(how == PAINT) { if(how == PAINT) {
uiCanvas->DrawRect(hx, hxm, hy, hym, uiCanvas->DrawRect(hx, hxm, hy, hym,
/*fillColor=*/editControl.colorPicker.rgb, /*fillColor=*/editControl.colorPicker.rgb,
/*outlineColor=*/{}); /*outlineColor=*/{},
/*zIndex=*/2);
} else if(how == CLICK) { } else if(how == CLICK) {
if(x >= hx && x <= hxm && y >= hy && y <= hym) { if(x >= hx && x <= hxm && y >= hy && y <= hym) {
ColorPickerDone(); ColorPickerDone();
@ -827,10 +831,13 @@ bool TextWindow::DrawOrHitTestColorPicker(UiCanvas *uiCanvas, DrawOrHitHow how,
uiCanvas->DrawPixmap(HsvPattern1d(editControl.colorPicker.h, uiCanvas->DrawPixmap(HsvPattern1d(editControl.colorPicker.h,
editControl.colorPicker.s, editControl.colorPicker.s,
hxm-hx, hym-hy), hxm-hx, hym-hy),
hx, hy); hx, hy, /*zIndex=*/2);
int cx = hx+(int)((hxm-hx)*(1.0 - editControl.colorPicker.v)); int cx = hx+(int)((hxm-hx)*(1.0 - editControl.colorPicker.v));
uiCanvas->DrawLine(cx, hy, cx, hym, { 0, 0, 0, 255 }); uiCanvas->DrawLine(cx, hy, cx, hym,
/*fillColor=*/{ 0, 0, 0, 255 },
/*outlineColor=*/{},
/*zIndex=*/3);
} else if(how == CLICK || } else if(how == CLICK ||
(how == HOVER && leftDown && editControl.colorPicker.picker1dActive)) (how == HOVER && leftDown && editControl.colorPicker.picker1dActive))
{ {
@ -853,12 +860,19 @@ bool TextWindow::DrawOrHitTestColorPicker(UiCanvas *uiCanvas, DrawOrHitHow how,
hym = hy + PITCH*6 + SIZE; hym = hy + PITCH*6 + SIZE;
// Two-dimensional thing to pick a color by hue and saturation // Two-dimensional thing to pick a color by hue and saturation
if(how == PAINT) { if(how == PAINT) {
uiCanvas->DrawPixmap(HsvPattern2d(hxm-hx, hym-hy), hx, hy); uiCanvas->DrawPixmap(HsvPattern2d(hxm-hx, hym-hy), hx, hy,
/*zIndex=*/2);
int cx = hx+(int)((hxm-hx)*editControl.colorPicker.h), int cx = hx+(int)((hxm-hx)*editControl.colorPicker.h),
cy = hy+(int)((hym-hy)*editControl.colorPicker.s); cy = hy+(int)((hym-hy)*editControl.colorPicker.s);
uiCanvas->DrawLine(cx - 5, cy, cx + 4, cy, { 255, 255, 255, 255 }); uiCanvas->DrawLine(cx - 5, cy, cx + 5, cy,
uiCanvas->DrawLine(cx, cy - 5, cx, cy + 4, { 255, 255, 255, 255 }); /*fillColor=*/{ 255, 255, 255, 255 },
/*outlineColor=*/{},
/*zIndex=*/3);
uiCanvas->DrawLine(cx, cy - 5, cx, cy + 5,
/*fillColor=*/{ 255, 255, 255, 255 },
/*outlineColor=*/{},
/*zIndex=*/3);
} else if(how == CLICK || } else if(how == CLICK ||
(how == HOVER && leftDown && editControl.colorPicker.picker2dActive)) (how == HOVER && leftDown && editControl.colorPicker.picker2dActive))
{ {