Disable buffer overrun protection in the library that we build,

since that makes it more difficult to interoperate with the MSVC6
compiler.

[git-p4: depot-paths = "//depot/solvespace/": change = 2165]
solver
Jonathan Westhues 2010-07-06 21:01:17 -08:00
parent d8b84a9bf0
commit 46a7d0f719
1 changed files with 1 additions and 1 deletions

View File

@ -1,7 +1,7 @@
DEFINES = /D_WIN32_WINNT=0x500 /DISOLATION_AWARE_ENABLED /D_WIN32_IE=0x500 /DWIN32_LEAN_AND_MEAN /DWIN32 /DLIBRARY
# Use the multi-threaded static libc because libpng and zlib do; not sure if anything bad
# happens if those mix, but don't want to risk it.
CFLAGS = /W3 /nologo -MT -Iextlib -I..\..\common\win32 /D_DEBUG /D_CRT_SECURE_NO_WARNINGS /I. /I.. /Zi /EHs /O2
CFLAGS = /W3 /nologo -MT -Iextlib -I..\..\common\win32 /D_DEBUG /D_CRT_SECURE_NO_WARNINGS /I. /I.. /Zi /EHs /O2 /GS-
HEADERS = ..\solvespace.h ..\dsc.h ..\sketch.h ..\expr.h slvs.h