Add an axis-angle transformation (rotation about an arbitrary

point), and use that to implement step and repeat rotating.

[git-p4: depot-paths = "//depot/solvespace/": change = 1762]
solver
Jonathan Westhues 2008-06-01 00:29:59 -08:00
parent 1d1bec83b1
commit 709b5ad80e
10 changed files with 310 additions and 128 deletions

2
dsc.h
View File

@ -8,6 +8,7 @@ typedef unsigned char BYTE;
class Vector;
class Point2d;
class hEntity;
class hParam;
class Quaternion {
public:
@ -40,6 +41,7 @@ public:
double x, y, z;
static Vector MakeFrom(double x, double y, double z);
static Vector MakeFrom(hParam x, hParam y, hParam z);
static Vector AtIntersectionOfPlanes(Vector n1, double d1,
Vector n2, double d2);

View File

@ -17,6 +17,7 @@ bool Entity::HasVector(void) {
case NORMAL_IN_2D:
case NORMAL_N_COPY:
case NORMAL_N_ROT:
case NORMAL_N_ROT_AA:
return true;
default:
@ -34,6 +35,7 @@ ExprVector Entity::VectorGetExprs(void) {
case NORMAL_IN_2D:
case NORMAL_N_COPY:
case NORMAL_N_ROT:
case NORMAL_N_ROT_AA:
return NormalExprsN();
default: oops();
@ -50,6 +52,7 @@ Vector Entity::VectorGetNum(void) {
case NORMAL_IN_2D:
case NORMAL_N_COPY:
case NORMAL_N_ROT:
case NORMAL_N_ROT_AA:
return NormalN();
default: oops();
@ -66,6 +69,7 @@ Vector Entity::VectorGetRefPoint(void) {
case NORMAL_IN_2D:
case NORMAL_N_COPY:
case NORMAL_N_ROT:
case NORMAL_N_ROT_AA:
return SS.GetEntity(point[0])->PointGetNum();
default: oops();
@ -174,6 +178,7 @@ bool Entity::IsPoint(void) {
case POINT_N_COPY:
case POINT_N_TRANS:
case POINT_N_ROT_TRANS:
case POINT_N_ROT_AA:
return true;
default:
@ -187,6 +192,7 @@ bool Entity::IsNormal(void) {
case NORMAL_IN_2D:
case NORMAL_N_COPY:
case NORMAL_N_ROT:
case NORMAL_N_ROT_AA:
return true;
default: return false;
@ -221,6 +227,17 @@ Quaternion Entity::NormalGetNum(void) {
q = q.Times(numNormal);
break;
case NORMAL_N_ROT_AA: {
double theta = timesApplied*SS.GetParam(param[0])->val;
double s = sin(theta), c = cos(theta);
q.w = c;
q.vx = s*SS.GetParam(param[1])->val;
q.vy = s*SS.GetParam(param[2])->val;
q.vz = s*SS.GetParam(param[3])->val;
q = q.Times(numNormal);
break;
}
default: oops();
}
return q;
@ -239,7 +256,6 @@ void Entity::NormalForceTo(Quaternion q) {
case NORMAL_N_COPY:
// There's absolutely nothing to do; these are locked.
break;
case NORMAL_N_ROT: {
Quaternion qp = q.Times(numNormal.Inverse());
@ -250,6 +266,10 @@ void Entity::NormalForceTo(Quaternion q) {
break;
}
case NORMAL_N_ROT_AA:
// Not sure if I'll bother implementing this one
break;
default: oops();
}
}
@ -298,11 +318,7 @@ ExprQuaternion Entity::NormalGetExprs(void) {
break;
case NORMAL_N_ROT: {
ExprQuaternion orig;
orig.w = Expr::FromConstant(numNormal.w);
orig.vx = Expr::FromConstant(numNormal.vx);
orig.vy = Expr::FromConstant(numNormal.vy);
orig.vz = Expr::FromConstant(numNormal.vz);
ExprQuaternion orig = ExprQuaternion::FromNum(numNormal);
q.w = Expr::FromParam(param[0]);
q.vx = Expr::FromParam(param[1]);
@ -313,6 +329,21 @@ ExprQuaternion Entity::NormalGetExprs(void) {
break;
}
case NORMAL_N_ROT_AA: {
ExprQuaternion orig = ExprQuaternion::FromNum(numNormal);
Expr *theta = Expr::FromConstant(timesApplied)->Times(
Expr::FromParam(param[0]));
Expr *c = theta->Cos(), *s = theta->Sin();
q.w = c;
q.vx = s->Times(Expr::FromParam(param[1]));
q.vy = s->Times(Expr::FromParam(param[2]));
q.vz = s->Times(Expr::FromParam(param[3]));
q = q.Times(orig);
break;
}
default: oops();
}
return q;
@ -358,6 +389,25 @@ void Entity::PointForceTo(Vector p) {
break;
}
case POINT_N_ROT_AA: {
// Force only the angle; the axis and center of rotation stay
Vector offset = Vector::MakeFrom(param[0], param[1], param[2]);
Vector normal = Vector::MakeFrom(param[4], param[5], param[6]);
Vector u = normal.Normal(0), v = normal.Normal(1);
Vector po = p.Minus(offset), numo = numPoint.Minus(offset);
double thetap = atan2(v.Dot(po), u.Dot(po));
double thetan = atan2(v.Dot(numo), u.Dot(numo));
double thetaf = (thetap - thetan);
double thetai = (SS.GetParam(param[3])->val)*timesApplied*2;
double dtheta = thetaf - thetai;
// Take the smallest possible change in the actual step angle,
// in order to avoid jumps when you cross from +pi to -pi
while(dtheta < -PI) dtheta += 2*PI;
while(dtheta > PI) dtheta -= 2*PI;
SS.GetParam(param[3])->val = (thetai + dtheta)/(timesApplied*2);
break;
}
case POINT_N_COPY:
// Nothing to do; it's a static copy
break;
@ -404,6 +454,18 @@ Vector Entity::PointGetNum(void) {
break;
}
case POINT_N_ROT_AA: {
Vector offset = Vector::MakeFrom(
SS.GetParam(param[0])->val,
SS.GetParam(param[1])->val,
SS.GetParam(param[2])->val);
Quaternion q = PointGetQuaternion();
p = numPoint.Minus(offset);
p = q.Rotate(p);
p = p.Plus(offset);
break;
}
case POINT_N_COPY:
p = numPoint;
break;
@ -444,14 +506,9 @@ ExprVector Entity::PointGetExprs(void) {
break;
}
case POINT_N_ROT_TRANS: {
ExprVector orig = {
Expr::FromConstant(numPoint.x),
Expr::FromConstant(numPoint.y),
Expr::FromConstant(numPoint.z) };
ExprVector trans = {
Expr::FromParam(param[0]),
Expr::FromParam(param[1]),
Expr::FromParam(param[2]) };
ExprVector orig = ExprVector::FromNum(numPoint);
ExprVector trans =
ExprVector::FromParams(param[0], param[1], param[2]);
ExprQuaternion q = {
Expr::FromParam(param[3]),
Expr::FromParam(param[4]),
@ -461,6 +518,23 @@ ExprVector Entity::PointGetExprs(void) {
r = orig.Plus(trans);
break;
}
case POINT_N_ROT_AA: {
ExprVector orig = ExprVector::FromNum(numPoint);
ExprVector trans =
ExprVector::FromParams(param[0], param[1], param[2]);
Expr *theta = Expr::FromConstant(timesApplied)->Times(
Expr::FromParam(param[3]));
Expr *c = theta->Cos(), *s = theta->Sin();
ExprQuaternion q = {
c,
s->Times(Expr::FromParam(param[4])),
s->Times(Expr::FromParam(param[5])),
s->Times(Expr::FromParam(param[6])) };
orig = orig.Minus(trans);
orig = q.Rotate(orig);
r = orig.Plus(trans);
break;
}
case POINT_N_COPY:
r.x = Expr::FromConstant(numPoint.x);
r.y = Expr::FromConstant(numPoint.y);
@ -504,13 +578,22 @@ void Entity::PointForceQuaternionTo(Quaternion q) {
}
Quaternion Entity::PointGetQuaternion(void) {
if(type != POINT_N_ROT_TRANS) oops();
Quaternion q;
q.w = SS.GetParam(param[3])->val;
q.vx = SS.GetParam(param[4])->val;
q.vy = SS.GetParam(param[5])->val;
q.vz = SS.GetParam(param[6])->val;
if(type == POINT_N_ROT_AA) {
double theta = timesApplied*SS.GetParam(param[3])->val;
double s = sin(theta), c = cos(theta);
q.w = c;
q.vx = s*SS.GetParam(param[4])->val;
q.vy = s*SS.GetParam(param[5])->val;
q.vz = s*SS.GetParam(param[6])->val;
} else if(type == POINT_N_ROT_TRANS) {
q.w = SS.GetParam(param[3])->val;
q.vx = SS.GetParam(param[4])->val;
q.vy = SS.GetParam(param[5])->val;
q.vz = SS.GetParam(param[6])->val;
} else oops();
return q;
}
@ -594,6 +677,7 @@ void Entity::DrawOrGetDistance(int order) {
case POINT_N_COPY:
case POINT_N_TRANS:
case POINT_N_ROT_TRANS:
case POINT_N_ROT_AA:
case POINT_IN_3D:
case POINT_IN_2D: {
if(order >= 0 && order != 2) break;
@ -633,6 +717,7 @@ void Entity::DrawOrGetDistance(int order) {
case NORMAL_N_COPY:
case NORMAL_N_ROT:
case NORMAL_N_ROT_AA:
case NORMAL_IN_3D:
case NORMAL_IN_2D: {
if(order >= 0 && order != 2) break;

View File

@ -5,6 +5,22 @@ ExprVector ExprVector::FromExprs(Expr *x, Expr *y, Expr *z) {
return r;
}
ExprVector ExprVector::FromNum(Vector vn) {
ExprVector ve;
ve.x = Expr::FromConstant(vn.x);
ve.y = Expr::FromConstant(vn.y);
ve.z = Expr::FromConstant(vn.z);
return ve;
}
ExprVector ExprVector::FromParams(hParam x, hParam y, hParam z) {
ExprVector ve;
ve.x = Expr::FromParam(x);
ve.y = Expr::FromParam(y);
ve.z = Expr::FromParam(z);
return ve;
}
ExprVector ExprVector::Minus(ExprVector b) {
ExprVector r;
r.x = x->Minus(b.x);
@ -71,6 +87,15 @@ ExprQuaternion ExprQuaternion::FromExprs(Expr *w, Expr *vx, Expr *vy, Expr *vz)
return q;
}
ExprQuaternion ExprQuaternion::FromNum(Quaternion qn) {
ExprQuaternion qe;
qe.w = Expr::FromConstant(qn.w);
qe.vx = Expr::FromConstant(qn.vx);
qe.vy = Expr::FromConstant(qn.vy);
qe.vz = Expr::FromConstant(qn.vz);
return qe;
}
ExprVector ExprQuaternion::RotationU(void) {
ExprVector u;
Expr *two = Expr::FromConstant(2);

3
expr.h
View File

@ -123,6 +123,8 @@ public:
Expr *x, *y, *z;
static ExprVector FromExprs(Expr *x, Expr *y, Expr *z);
static ExprVector FromNum(Vector vn);
static ExprVector FromParams(hParam x, hParam y, hParam z);
ExprVector Plus(ExprVector b);
ExprVector Minus(ExprVector b);
@ -139,6 +141,7 @@ public:
Expr *w, *vx, *vy, *vz;
static ExprQuaternion FromExprs(Expr *w, Expr *vx, Expr *vy, Expr *vz);
static ExprQuaternion FromNum(Quaternion qn);
ExprVector RotationU(void);
ExprVector RotationV(void);

View File

@ -42,9 +42,9 @@ void SolveSpace::NewFile(void) {
// And an empty group, for the first stuff the user draws.
g.type = Group::DRAWING_WORKPLANE;
g.subtype = Group::WORKPLANE_BY_POINT_ORTHO;
g.wrkpl.q = Quaternion::MakeFrom(1, 0, 0, 0);
g.predef.q = Quaternion::MakeFrom(1, 0, 0, 0);
hRequest hr = Request::HREQUEST_REFERENCE_XY;
g.wrkpl.origin = hr.entity(1);
g.predef.origin = hr.entity(1);
g.name.strcpy("draw-in-plane");
group.AddAndAssignId(&g);
SS.GetGroup(g.h)->activeWorkplane = g.h.entity(0);
@ -60,16 +60,16 @@ const SolveSpace::SaveTable SolveSpace::SAVED[] = {
{ 'g', "Group.color", 'x', &(SS.sv.g.color) },
{ 'g', "Group.subtype", 'd', &(SS.sv.g.subtype) },
{ 'g', "Group.meshCombine", 'd', &(SS.sv.g.meshCombine) },
{ 'g', "Group.wrkpl.q.w", 'f', &(SS.sv.g.wrkpl.q.w) },
{ 'g', "Group.wrkpl.q.vx", 'f', &(SS.sv.g.wrkpl.q.vx) },
{ 'g', "Group.wrkpl.q.vy", 'f', &(SS.sv.g.wrkpl.q.vy) },
{ 'g', "Group.wrkpl.q.vz", 'f', &(SS.sv.g.wrkpl.q.vz) },
{ 'g', "Group.wrkpl.origin.v", 'x', &(SS.sv.g.wrkpl.origin.v) },
{ 'g', "Group.wrkpl.entityB.v", 'x', &(SS.sv.g.wrkpl.entityB.v) },
{ 'g', "Group.wrkpl.entityC.v", 'x', &(SS.sv.g.wrkpl.entityC.v) },
{ 'g', "Group.wrkpl.swapUV", 'b', &(SS.sv.g.wrkpl.swapUV) },
{ 'g', "Group.wrkpl.negateU", 'b', &(SS.sv.g.wrkpl.negateU) },
{ 'g', "Group.wrkpl.negateV", 'b', &(SS.sv.g.wrkpl.negateV) },
{ 'g', "Group.predef.q.w", 'f', &(SS.sv.g.predef.q.w) },
{ 'g', "Group.predef.q.vx", 'f', &(SS.sv.g.predef.q.vx) },
{ 'g', "Group.predef.q.vy", 'f', &(SS.sv.g.predef.q.vy) },
{ 'g', "Group.predef.q.vz", 'f', &(SS.sv.g.predef.q.vz) },
{ 'g', "Group.predef.origin.v", 'x', &(SS.sv.g.predef.origin.v) },
{ 'g', "Group.predef.entityB.v", 'x', &(SS.sv.g.predef.entityB.v) },
{ 'g', "Group.predef.entityC.v", 'x', &(SS.sv.g.predef.entityC.v) },
{ 'g', "Group.predef.swapUV", 'b', &(SS.sv.g.predef.swapUV) },
{ 'g', "Group.predef.negateU", 'b', &(SS.sv.g.predef.negateU) },
{ 'g', "Group.predef.negateV", 'b', &(SS.sv.g.predef.negateV) },
{ 'g', "Group.visible", 'b', &(SS.sv.g.visible) },
{ 'g', "Group.remap", 'M', &(SS.sv.g.remap) },
{ 'g', "Group.impFile", 'P', &(SS.sv.g.impFile) },

View File

@ -833,6 +833,12 @@ hRequest GraphicsWindow::AddRequest(int type) {
Request r;
memset(&r, 0, sizeof(r));
r.group = activeGroup;
Group *g = SS.GetGroup(activeGroup);
if(g->type == Group::DRAWING_3D || g->type == Group::DRAWING_WORKPLANE) {
r.construction = false;
} else {
r.construction = true;
}
r.workplane = ActiveWorkplane();
r.type = type;
SS.request.AddAndAssignId(&r);

View File

@ -49,26 +49,26 @@ void Group::MenuGroup(int id) {
v = v.Minus(u.ScaledBy(v.Dot(u)));
v = v.ClosestOrtho();
g.wrkpl.q = Quaternion::MakeFrom(u, v);
g.wrkpl.origin = gs.point[0];
g.predef.q = Quaternion::MakeFrom(u, v);
g.predef.origin = gs.point[0];
} else if(gs.points == 1 && gs.lineSegments == 2 && gs.n == 3) {
g.subtype = WORKPLANE_BY_LINE_SEGMENTS;
g.wrkpl.origin = gs.point[0];
g.wrkpl.entityB = gs.entity[0];
g.wrkpl.entityC = gs.entity[1];
g.predef.origin = gs.point[0];
g.predef.entityB = gs.entity[0];
g.predef.entityC = gs.entity[1];
Vector ut = SS.GetEntity(g.wrkpl.entityB)->VectorGetNum();
Vector vt = SS.GetEntity(g.wrkpl.entityC)->VectorGetNum();
Vector ut = SS.GetEntity(g.predef.entityB)->VectorGetNum();
Vector vt = SS.GetEntity(g.predef.entityC)->VectorGetNum();
ut = ut.WithMagnitude(1);
vt = vt.WithMagnitude(1);
if(fabs(SS.GW.projUp.Dot(vt)) < fabs(SS.GW.projUp.Dot(ut))) {
SWAP(Vector, ut, vt);
g.wrkpl.swapUV = true;
g.predef.swapUV = true;
}
if(SS.GW.projRight.Dot(ut) < 0) g.wrkpl.negateU = true;
if(SS.GW.projUp. Dot(vt) < 0) g.wrkpl.negateV = true;
if(SS.GW.projRight.Dot(ut) < 0) g.predef.negateU = true;
if(SS.GW.projUp. Dot(vt) < 0) g.predef.negateV = true;
} else {
Error("Bad selection for new drawing in workplane.");
return;
@ -80,18 +80,35 @@ void Group::MenuGroup(int id) {
g.type = EXTRUDE;
g.opA = SS.GW.activeGroup;
g.color = RGB(100, 100, 100);
g.wrkpl.entityB = SS.GW.ActiveWorkplane();
g.predef.entityB = SS.GW.ActiveWorkplane();
g.subtype = ONE_SIDED;
g.name.strcpy("extrude");
break;
case GraphicsWindow::MNU_GROUP_ROT:
case GraphicsWindow::MNU_GROUP_ROT: {
Vector n;
if(gs.points == 1 && gs.n == 1 && SS.GW.LockedInWorkplane()) {
g.predef.p = (SS.GetEntity(gs.point[0]))->PointGetNum();
Entity *w = SS.GetEntity(SS.GW.ActiveWorkplane());
n = (w->Normal()->NormalN());
g.activeWorkplane = w->h;
} else if(gs.points == 1 && gs.vectors == 1 && gs.n == 2) {
g.predef.p = (SS.GetEntity(gs.point[0]))->PointGetNum();
n = SS.GetEntity(gs.vector[0])->VectorGetNum();
} else {
Error("Bad selection for new rotation.");
return;
}
n = n.WithMagnitude(1);
g.predef.q = Quaternion::MakeFrom(0, n.x, n.y, n.z);
g.type = ROTATE;
g.opA = SS.GW.activeGroup;
g.exprA = Expr::FromConstant(3)->DeepCopyKeep();
g.subtype = ONE_SIDED;
g.name.strcpy("rotate");
SS.GW.ClearSelection();
break;
}
case GraphicsWindow::MNU_GROUP_TRANS:
g.type = TRANSLATE;
@ -143,6 +160,7 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
{
Vector gn = (SS.GW.projRight).Cross(SS.GW.projUp);
Vector gp = SS.GW.projRight.Plus(SS.GW.projUp);
Vector gc = (SS.GW.offset).ScaledBy(-1);
gn = gn.WithMagnitude(200/SS.GW.scale);
gp = gp.WithMagnitude(200/SS.GW.scale);
int a, i;
@ -153,19 +171,19 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
case DRAWING_WORKPLANE: {
Quaternion q;
if(subtype == WORKPLANE_BY_LINE_SEGMENTS) {
Vector u = SS.GetEntity(wrkpl.entityB)->VectorGetNum();
Vector v = SS.GetEntity(wrkpl.entityC)->VectorGetNum();
Vector u = SS.GetEntity(predef.entityB)->VectorGetNum();
Vector v = SS.GetEntity(predef.entityC)->VectorGetNum();
u = u.WithMagnitude(1);
Vector n = u.Cross(v);
v = (n.Cross(u)).WithMagnitude(1);
if(wrkpl.swapUV) SWAP(Vector, u, v);
if(wrkpl.negateU) u = u.ScaledBy(-1);
if(wrkpl.negateV) v = v.ScaledBy(-1);
if(predef.swapUV) SWAP(Vector, u, v);
if(predef.negateU) u = u.ScaledBy(-1);
if(predef.negateV) v = v.ScaledBy(-1);
q = Quaternion::MakeFrom(u, v);
} else if(subtype == WORKPLANE_BY_POINT_ORTHO) {
// Already given, numerically.
q = wrkpl.q;
q = predef.q;
} else oops();
Entity normal;
@ -180,7 +198,7 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
Entity point;
memset(&point, 0, sizeof(point));
point.type = Entity::POINT_N_COPY;
point.numPoint = SS.GetEntity(wrkpl.origin)->PointGetNum();
point.numPoint = SS.GetEntity(predef.origin)->PointGetNum();
point.group = h;
point.h = h.entity(2);
entity->Add(&point);
@ -214,15 +232,15 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
hEntity he = e->h; e = NULL;
// As soon as I call CopyEntity, e may become invalid! That
// adds entities, which may cause a realloc.
CopyEntity(SS.GetEntity(he), ai,
CopyEntity(SS.GetEntity(he), ai, REMAP_BOTTOM,
h.param(0), h.param(1), h.param(2),
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
true);
CopyEntity(SS.GetEntity(he), af,
true, false);
CopyEntity(SS.GetEntity(he), af, REMAP_TOP,
h.param(0), h.param(1), h.param(2),
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
true);
MakeExtrusionLines(he, ai, af);
true, false);
MakeExtrusionLines(he);
}
break;
@ -239,37 +257,44 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
if(e->group.v != opA.v) continue;
e->CalculateNumerical();
CopyEntity(e, a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
CopyEntity(e,
a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
(a == (n - 1)) ? REMAP_LAST : a,
h.param(0), h.param(1), h.param(2),
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
true);
true, false);
}
}
break;
}
case ROTATE:
// The translation vector
AddParam(param, h.param(0), gp.x);
AddParam(param, h.param(1), gp.y);
AddParam(param, h.param(2), gp.z);
case ROTATE: {
// The center of rotation
AddParam(param, h.param(0), gc.x);
AddParam(param, h.param(1), gc.y);
AddParam(param, h.param(2), gc.z);
// The rotation quaternion
AddParam(param, h.param(3), 1);
AddParam(param, h.param(4), 0);
AddParam(param, h.param(5), 0);
AddParam(param, h.param(6), 0);
AddParam(param, h.param(3), 15*PI/180);
AddParam(param, h.param(4), gn.x);
AddParam(param, h.param(5), gn.y);
AddParam(param, h.param(6), gn.z);
for(i = 0; i < entity->n; i++) {
Entity *e = &(entity->elem[i]);
if(e->group.v != opA.v) continue;
int n = (int)(exprA->Eval());
for(a = 0; a < n; a++) {
for(i = 0; i < entity->n; i++) {
Entity *e = &(entity->elem[i]);
if(e->group.v != opA.v) continue;
e->CalculateNumerical();
CopyEntity(e, 0,
h.param(0), h.param(1), h.param(2),
h.param(3), h.param(4), h.param(5), h.param(6),
false);
e->CalculateNumerical();
CopyEntity(e,
a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
(a == (n - 1)) ? REMAP_LAST : a,
h.param(0), h.param(1), h.param(2),
h.param(3), h.param(4), h.param(5), h.param(6),
false, true);
}
}
break;
}
case IMPORTED:
// The translation vector
AddParam(param, h.param(0), gp.x);
@ -284,10 +309,10 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
for(i = 0; i < impEntity.n; i++) {
Entity *ie = &(impEntity.elem[i]);
CopyEntity(ie, 0,
CopyEntity(ie, 0, 0,
h.param(0), h.param(1), h.param(2),
h.param(3), h.param(4), h.param(5), h.param(6),
false);
false, false);
}
break;
@ -295,35 +320,49 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
}
}
void Group::AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) {
Equation eq;
eq.e = expr;
eq.h = h.equation(index);
l->Add(&eq);
}
void Group::GenerateEquations(IdList<Equation,hEquation> *l) {
Equation eq;
if(type == ROTATE || type == IMPORTED) {
ZERO(&eq);
if(type == IMPORTED) {
// Normalize the quaternion
ExprQuaternion q = {
Expr::FromParam(h.param(3)),
Expr::FromParam(h.param(4)),
Expr::FromParam(h.param(5)),
Expr::FromParam(h.param(6)) };
eq.e = (q.Magnitude())->Minus(Expr::FromConstant(1));
eq.h = h.equation(0);
l->Add(&eq);
AddEq(l, (q.Magnitude())->Minus(Expr::FromConstant(1)), 0);
} else if(type == ROTATE) {
// The axis and center of rotation are specified numerically
#define EC(x) (Expr::FromConstant(x))
#define EP(x) (Expr::FromParam(h.param(x)))
AddEq(l, (EC(predef.p.x))->Minus(EP(0)), 0);
AddEq(l, (EC(predef.p.y))->Minus(EP(1)), 1);
AddEq(l, (EC(predef.p.z))->Minus(EP(2)), 2);
// param 3 is the angle, which is free
AddEq(l, (EC(predef.q.vx))->Minus(EP(4)), 3);
AddEq(l, (EC(predef.q.vy))->Minus(EP(5)), 4);
AddEq(l, (EC(predef.q.vz))->Minus(EP(6)), 5);
} else if(type == EXTRUDE) {
if(wrkpl.entityB.v != Entity::FREE_IN_3D.v) {
if(predef.entityB.v != Entity::FREE_IN_3D.v) {
// The extrusion path is locked along a line, normal to the
// specified workplane.
Entity *w = SS.GetEntity(wrkpl.entityB);
Entity *w = SS.GetEntity(predef.entityB);
ExprVector u = w->Normal()->NormalExprsU();
ExprVector v = w->Normal()->NormalExprsV();
ExprVector extruden = {
Expr::FromParam(h.param(0)),
Expr::FromParam(h.param(1)),
Expr::FromParam(h.param(2)) };
eq.e = u.Dot(extruden);
eq.h = h.equation(0);
l->Add(&eq);
eq.e = v.Dot(extruden);
eq.h = h.equation(1);
l->Add(&eq);
AddEq(l, u.Dot(extruden), 0);
AddEq(l, v.Dot(extruden), 1);
}
}
}
@ -345,14 +384,14 @@ hEntity Group::Remap(hEntity in, int copyNumber) {
return h.entity(em.h.v);
}
void Group::MakeExtrusionLines(hEntity in, int ai, int af) {
void Group::MakeExtrusionLines(hEntity in) {
Entity *ep = SS.GetEntity(in);
if(!(ep->IsPoint())) return;
Entity en;
memset(&en, 0, sizeof(en));
en.point[0] = Remap(ep->h, ai);
en.point[1] = Remap(ep->h, af);
en.point[0] = Remap(ep->h, REMAP_TOP);
en.point[1] = Remap(ep->h, REMAP_BOTTOM);
en.group = h;
en.h = Remap(ep->h, 10);
en.type = Entity::LINE_SEGMENT;
@ -360,14 +399,16 @@ void Group::MakeExtrusionLines(hEntity in, int ai, int af) {
SS.entity.Add(&en);
}
void Group::CopyEntity(Entity *ep, int a, hParam dx, hParam dy, hParam dz,
void Group::CopyEntity(Entity *ep, int timesApplied, int remap,
hParam dx, hParam dy, hParam dz,
hParam qw, hParam qvx, hParam qvy, hParam qvz,
bool transOnly)
bool asTrans, bool asAxisAngle)
{
Entity en;
memset(&en, 0, sizeof(en));
en.type = ep->type;
en.h = Remap(ep->h, a);
en.h = Remap(ep->h, remap);
en.timesApplied = timesApplied;
en.group = h;
en.construction = ep->construction;
@ -377,42 +418,47 @@ void Group::CopyEntity(Entity *ep, int a, hParam dx, hParam dy, hParam dz,
return;
case Entity::LINE_SEGMENT:
en.point[0] = Remap(ep->point[0], a);
en.point[1] = Remap(ep->point[1], a);
en.point[0] = Remap(ep->point[0], remap);
en.point[1] = Remap(ep->point[1], remap);
break;
case Entity::CUBIC:
en.point[0] = Remap(ep->point[0], a);
en.point[1] = Remap(ep->point[1], a);
en.point[2] = Remap(ep->point[2], a);
en.point[3] = Remap(ep->point[3], a);
en.point[0] = Remap(ep->point[0], remap);
en.point[1] = Remap(ep->point[1], remap);
en.point[2] = Remap(ep->point[2], remap);
en.point[3] = Remap(ep->point[3], remap);
break;
case Entity::CIRCLE:
en.point[0] = Remap(ep->point[0], a);
en.normal = Remap(ep->normal, a);
en.distance = Remap(ep->distance, a);
en.point[0] = Remap(ep->point[0], remap);
en.normal = Remap(ep->normal, remap);
en.distance = Remap(ep->distance, remap);
break;
case Entity::ARC_OF_CIRCLE:
en.point[0] = Remap(ep->point[0], a);
en.point[1] = Remap(ep->point[1], a);
en.point[2] = Remap(ep->point[2], a);
en.normal = Remap(ep->normal, a);
en.point[0] = Remap(ep->point[0], remap);
en.point[1] = Remap(ep->point[1], remap);
en.point[2] = Remap(ep->point[2], remap);
en.normal = Remap(ep->normal, remap);
break;
case Entity::POINT_N_COPY:
case Entity::POINT_N_TRANS:
case Entity::POINT_N_ROT_TRANS:
case Entity::POINT_N_ROT_AA:
case Entity::POINT_IN_3D:
case Entity::POINT_IN_2D:
if(transOnly) {
if(asTrans) {
en.type = Entity::POINT_N_TRANS;
en.param[0] = dx;
en.param[1] = dy;
en.param[2] = dz;
} else {
en.type = Entity::POINT_N_ROT_TRANS;
if(asAxisAngle) {
en.type = Entity::POINT_N_ROT_AA;
} else {
en.type = Entity::POINT_N_ROT_TRANS;
}
en.param[0] = dx;
en.param[1] = dy;
en.param[2] = dz;
@ -422,25 +468,28 @@ void Group::CopyEntity(Entity *ep, int a, hParam dx, hParam dy, hParam dz,
en.param[6] = qvz;
}
en.numPoint = ep->actPoint;
en.timesApplied = a;
break;
case Entity::NORMAL_N_COPY:
case Entity::NORMAL_N_ROT:
case Entity::NORMAL_N_ROT_AA:
case Entity::NORMAL_IN_3D:
case Entity::NORMAL_IN_2D:
if(transOnly) {
if(asTrans) {
en.type = Entity::NORMAL_N_COPY;
} else {
en.type = Entity::NORMAL_N_ROT;
if(asAxisAngle) {
en.type = Entity::NORMAL_N_ROT_AA;
} else {
en.type = Entity::NORMAL_N_ROT;
}
en.param[0] = qw;
en.param[1] = qvx;
en.param[2] = qvy;
en.param[3] = qvz;
}
en.numNormal = ep->actNormal;
en.point[0] = Remap(ep->point[0], a);
en.timesApplied = a;
en.point[0] = Remap(ep->point[0], remap);
break;
case Entity::DISTANCE_N_COPY:
@ -491,9 +540,7 @@ void Group::MakePolygons(void) {
SMesh outm;
ZERO(&outm);
if(type == DRAWING_3D || type == DRAWING_WORKPLANE ||
type == ROTATE || type == TRANSLATE)
{
if(type == DRAWING_3D || type == DRAWING_WORKPLANE) {
int i;
for(i = 0; i < SS.entity.n; i++) {
Entity *e = &(SS.entity.elem[i]);
@ -617,7 +664,7 @@ void Group::Draw(void) {
// to show or hide just this with the "show solids" flag.
bool useModelColor;
if(type == DRAWING_3D || type == DRAWING_WORKPLANE) {
if(type != EXTRUDE && type != IMPORTED) {
GLfloat mpf[] = { 0.1f, 0.1f, 0.1f, 1.0 };
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, mpf);
useModelColor = false;
@ -651,7 +698,7 @@ void Group::Draw(void) {
glxWriteText("not closed contour!");
glPopMatrix();
} else {
glxColor4d(0, 1.0, 1.0, 0.05);
glxColor4d(0, 0.1, 0.1, 0.5);
glPolygonOffset(-1, -1);
glxFillPolygon(&poly);
glPolygonOffset(0, 0);

View File

@ -108,13 +108,14 @@ public:
struct {
Quaternion q;
Vector p;
hEntity origin;
hEntity entityB;
hEntity entityC;
bool swapUV;
bool negateU;
bool negateV;
} wrkpl;
} predef;
SPolygon poly;
struct {
@ -144,13 +145,18 @@ public:
// entities may have come from multiple requests, it's necessary to
// remap the entity ID so that it's still unique. We do this with a
// mapping list.
static const int REMAP_LAST = 1000;
static const int REMAP_TOP = 1001;
static const int REMAP_BOTTOM = 1002;
hEntity Remap(hEntity in, int copyNumber);
void MakeExtrusionLines(hEntity in, int ai, int af);
void MakeExtrusionLines(hEntity in);
void TagEdgesFromLineSegments(SEdgeList *sle);
void CopyEntity(Entity *ep, int a, hParam dx, hParam dy, hParam dz,
void CopyEntity(Entity *ep, int timesApplied, int remap,
hParam dx, hParam dy, hParam dz,
hParam qw, hParam qvx, hParam qvy, hParam qvz,
bool transOnly);
bool asTrans, bool asAxisAngle);
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index);
void GenerateEquations(IdList<Equation,hEquation> *l);
SMesh *PreviousGroupMesh(void);

View File

@ -80,9 +80,9 @@ bool SolveSpace::EntityExists(hEntity he) {
bool SolveSpace::PruneGroups(hGroup hg) {
Group *g = GetGroup(hg);
if(GroupsInOrder(g->opA, hg) &&
EntityExists(g->wrkpl.origin) &&
EntityExists(g->wrkpl.entityB) &&
EntityExists(g->wrkpl.entityC))
EntityExists(g->predef.origin) &&
EntityExists(g->predef.entityB) &&
EntityExists(g->predef.entityC))
{
return false;
}

View File

@ -177,6 +177,14 @@ Vector Vector::MakeFrom(double x, double y, double z) {
return v;
}
Vector Vector::MakeFrom(hParam x, hParam y, hParam z) {
Vector v;
v.x = SS.GetParam(x)->val;
v.y = SS.GetParam(y)->val;
v.z = SS.GetParam(z)->val;
return v;
}
bool Vector::Equals(Vector v) {
if(fabs(x - v.x) > LENGTH_EPS) return false;
if(fabs(y - v.y) > LENGTH_EPS) return false;