Add some descriptions of the tutorials to SolveSpace's reference
manual. [git-p4: depot-paths = "//depot/solvespace/": change = 1862]solver
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@ -1321,11 +1321,28 @@ for new users; to learn about this program, see the video tutorials.
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ultra-simple
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This is the introductory tutorial. We review the basic user interface,
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angle bracket with gusset
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and draw a simple 2d part. This covers rectangles, symmetry constraints,
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t slot table
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distance/length constraints, and equal length constraints.
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slotted box
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linkage
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We draw a slightly more complex part, by combining multiple extrusions.
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inconsistent constraints
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This introduces workplanes and Boolean ops, and several new constraints.
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We look at constraints in more detail. This covers inconsistent
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and nonconverging sketches (two common error conditions), projected
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constraints in 3d, reference dimensions, and construction geometry.
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We look at step and repeat; this takes entities, and copies them multiple
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times along a line (translating) or the arc of a circle (rotating). The
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details of the step are specified using constraints.
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We build an assembly from multiple parts. The positions and orientations
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of the parts are enforced using constraints. We run a computed
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intersection check, to verify that the parts don't interfere.
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We draw linkages and other mechanisms, and simulate their operation using
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the constraint solver. The trajectory of certain points on the linkage
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is traced and exported. We also attach a linkage to a solid model,
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and animate the solid model by dragging the linkage.
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