Clean up virtual, override, default, and void params. NFC.
Found by clang-tidy.pull/487/head
parent
ae417fc14c
commit
a0e992374d
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@ -45,7 +45,7 @@ public:
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Expr *b;
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};
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Expr() { }
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Expr() = default;
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Expr(double val) : op(Op::CONSTANT) { v = val; }
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static inline Expr *AllocExpr()
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@ -49,7 +49,7 @@ bool Group::IsVisible() {
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return true;
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}
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size_t Group::GetNumConstraints(void) {
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size_t Group::GetNumConstraints() {
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return SK.constraint.CountIf([&](Constraint const & c) { return c.group == h; });
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}
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@ -107,7 +107,7 @@ void FatalError(std::string message);
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// A native settings store.
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class Settings {
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public:
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virtual ~Settings() {}
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virtual ~Settings() = default;
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virtual void FreezeInt(const std::string &key, uint32_t value) = 0;
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virtual uint32_t ThawInt(const std::string &key, uint32_t defaultValue = 0) = 0;
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@ -135,7 +135,7 @@ class Timer {
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public:
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std::function<void()> onTimeout;
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virtual ~Timer() {}
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virtual ~Timer() = default;
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virtual void RunAfter(unsigned milliseconds) = 0;
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virtual void RunAfterNextFrame() { RunAfter(1); }
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@ -157,7 +157,7 @@ public:
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std::function<void()> onTrigger;
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virtual ~MenuItem() {}
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virtual ~MenuItem() = default;
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virtual void SetAccelerator(KeyboardEvent accel) = 0;
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virtual void SetIndicator(Indicator type) = 0;
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@ -170,7 +170,7 @@ typedef std::shared_ptr<MenuItem> MenuItemRef;
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// A native menu.
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class Menu {
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public:
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virtual ~Menu() {}
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virtual ~Menu() = default;
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virtual std::shared_ptr<MenuItem> AddItem(
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const std::string &label, std::function<void()> onTrigger = std::function<void()>(),
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@ -188,7 +188,7 @@ typedef std::shared_ptr<Menu> MenuRef;
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// A native menu bar.
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class MenuBar {
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public:
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virtual ~MenuBar() {}
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virtual ~MenuBar() = default;
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virtual std::shared_ptr<Menu> AddSubMenu(const std::string &label) = 0;
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@ -222,7 +222,7 @@ public:
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std::function<void(double)> onScrollbarAdjusted;
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std::function<void()> onRender;
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virtual ~Window() {}
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virtual ~Window() = default;
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// Returns physical display DPI.
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virtual double GetPixelDensity() = 0;
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@ -299,7 +299,7 @@ public:
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std::function<void(Response)> onResponse;
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virtual ~MessageDialog() {}
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virtual ~MessageDialog() = default;
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virtual void SetType(Type type) = 0;
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virtual void SetTitle(std::string title) = 0;
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@ -347,7 +347,7 @@ extern std::vector<FileFilter> CsvFileFilters;
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// A native dialog that asks to choose a file.
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class FileDialog {
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public:
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virtual ~FileDialog() {}
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virtual ~FileDialog() = default;
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virtual void SetTitle(std::string title) = 0;
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virtual void SetCurrentName(std::string name) = 0;
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@ -124,7 +124,7 @@ public:
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}
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}
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~SettingsImplGtk() {
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~SettingsImplGtk() override {
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if(!_path.IsEmpty()) {
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// json-c <0.12 has the first argument non-const
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if(json_object_to_file_ext((char *)_path.raw.c_str(), _json,
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@ -53,22 +53,24 @@ void FatalError(std::string message) {
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class SettingsImplDummy final : public Settings {
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public:
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void FreezeInt(const std::string &key, uint32_t value) {}
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void FreezeInt(const std::string &key, uint32_t value) override {
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}
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uint32_t ThawInt(const std::string &key, uint32_t defaultValue = 0) {
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uint32_t ThawInt(const std::string &key, uint32_t defaultValue = 0) override {
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return defaultValue;
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}
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void FreezeFloat(const std::string &key, double value) {}
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void FreezeFloat(const std::string &key, double value) override {
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}
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double ThawFloat(const std::string &key, double defaultValue = 0.0) {
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double ThawFloat(const std::string &key, double defaultValue = 0.0) override {
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return defaultValue;
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}
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void FreezeString(const std::string &key, const std::string &value) {}
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void FreezeString(const std::string &key, const std::string &value) override {
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}
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std::string ThawString(const std::string &key,
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const std::string &defaultValue = "") {
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std::string ThawString(const std::string &key, const std::string &defaultValue = "") override {
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return defaultValue;
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}
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};
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@ -54,8 +54,7 @@ void *AllocTemporary(size_t n)
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return (void *)&h[1];
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}
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void FreeAllTemporary(void)
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{
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void FreeAllTemporary() {
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AllocTempHeader *h = Head;
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while(h) {
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AllocTempHeader *f = h;
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@ -727,8 +727,8 @@ public:
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// Data
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EdgeRenderer::Handle handle;
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virtual Canvas::Layer GetLayer() const override { return stroke.layer; };
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virtual int GetZIndex() const override { return stroke.zIndex; };
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Canvas::Layer GetLayer() const override { return stroke.layer; }
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int GetZIndex() const override { return stroke.zIndex; }
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static std::shared_ptr<DrawCall> Create(OpenGl3Renderer *renderer, const SEdgeList &el,
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Canvas::Stroke *stroke) {
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@ -757,8 +757,8 @@ public:
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OutlineRenderer::Handle handle;
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Canvas::DrawOutlinesAs drawAs;
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virtual Canvas::Layer GetLayer() const override { return stroke.layer; };
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virtual int GetZIndex() const override { return stroke.zIndex; };
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Canvas::Layer GetLayer() const override { return stroke.layer; }
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int GetZIndex() const override { return stroke.zIndex; }
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static std::shared_ptr<DrawCall> Create(OpenGl3Renderer *renderer, const SOutlineList &ol,
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Canvas::Stroke *stroke,
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@ -788,8 +788,8 @@ public:
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// Data
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IndexedMeshRenderer::Handle handle;
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virtual Canvas::Layer GetLayer() const override { return stroke.layer; };
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virtual int GetZIndex() const override { return stroke.zIndex; };
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Canvas::Layer GetLayer() const override { return stroke.layer; }
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int GetZIndex() const override { return stroke.zIndex; }
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static std::shared_ptr<DrawCall> Create(OpenGl3Renderer *renderer, const SIndexedMesh &mesh,
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Canvas::Stroke *stroke) {
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@ -817,8 +817,8 @@ public:
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// Data
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IndexedMeshRenderer::Handle handle;
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virtual Canvas::Layer GetLayer() const override { return fill.layer; };
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virtual int GetZIndex() const override { return fill.zIndex; };
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Canvas::Layer GetLayer() const override { return fill.layer; }
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int GetZIndex() const override { return fill.zIndex; }
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static std::shared_ptr<DrawCall> Create(OpenGl3Renderer *renderer, const SIndexedMesh &mesh,
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Canvas::Fill *fill) {
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@ -856,8 +856,8 @@ public:
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bool hasFillBack;
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bool isShaded;
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virtual Canvas::Layer GetLayer() const override { return fillFront.layer; };
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virtual int GetZIndex() const override { return fillFront.zIndex; };
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Canvas::Layer GetLayer() const override { return fillFront.layer; }
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int GetZIndex() const override { return fillFront.zIndex; }
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static std::shared_ptr<DrawCall> Create(OpenGl3Renderer *renderer, const SMesh &m,
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Canvas::Fill *fillFront, Canvas::Fill *fillBack = NULL,
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