Now display dimensions (and stuff in the text window) in the
user-selected units, and enter them the same way. [git-p4: depot-paths = "//depot/solvespace/": change = 1792]solver
parent
28e3f0abab
commit
d391c43bff
45
draw.cpp
45
draw.cpp
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@ -555,8 +555,22 @@ void GraphicsWindow::MouseLeftDoubleClick(double mx, double my) {
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Vector p3 = c->GetLabelPos();
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Vector p3 = c->GetLabelPos();
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Point2d p2 = ProjectPoint(p3);
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Point2d p2 = ProjectPoint(p3);
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char *s = (c->type == Constraint::COMMENT) ? c->comment.str :
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ToString(c->valA);
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char s[1024];
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switch(c->type) {
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case Constraint::COMMENT:
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strcpy(s, c->comment.str);
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break;
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case Constraint::ANGLE:
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case Constraint::LENGTH_RATIO:
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sprintf(s, "%.3f", c->valA);
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break;
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default:
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strcpy(s, SS.MmToString(fabs(c->valA)));
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break;
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}
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ShowGraphicsEditControl((int)p2.x, (int)p2.y-4, s);
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ShowGraphicsEditControl((int)p2.x, (int)p2.y-4, s);
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}
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}
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}
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}
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@ -575,8 +589,33 @@ void GraphicsWindow::EditControlDone(char *s) {
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if(e) {
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if(e) {
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SS.UndoRemember();
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SS.UndoRemember();
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c->valA = e->Eval();
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switch(c->type) {
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case Constraint::PT_LINE_DISTANCE:
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case Constraint::PT_FACE_DISTANCE:
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case Constraint::PT_PLANE_DISTANCE: {
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// The sign is not displayed to the user, but this is a signed
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// distance internally. To flip the sign, the user enters a
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// negative distance.
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bool wasNeg = (c->valA < 0);
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if(wasNeg) {
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c->valA = -SS.ExprToMm(e);
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} else {
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c->valA = SS.ExprToMm(e);
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}
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break;
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}
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case Constraint::ANGLE:
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case Constraint::LENGTH_RATIO:
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// These don't get the units conversion for distance, and
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// they're always positive
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c->valA = fabs(e->Eval());
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break;
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default:
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// These are always positive, and they get the units conversion.
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c->valA = fabs(SS.ExprToMm(e));
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break;
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}
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SS.MarkGroupDirty(c->group);
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SS.MarkGroupDirty(c->group);
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SS.GenerateAll();
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SS.GenerateAll();
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} else {
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} else {
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@ -51,7 +51,7 @@ char *Constraint::Label(void) {
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strcpy(Ret, comment.str);
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strcpy(Ret, comment.str);
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} else {
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} else {
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// valA has units of distance
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// valA has units of distance
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strcpy(Ret, SS.GW.ToString(valA));
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strcpy(Ret, SS.MmToString(fabs(valA)));
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}
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}
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if(reference) {
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if(reference) {
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strcat(Ret, " REF");
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strcat(Ret, " REF");
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@ -117,12 +117,16 @@ bool Entity::IsVisible(void) {
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// Don't check if points are hidden; this gets called only for
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// Don't check if points are hidden; this gets called only for
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// selected or hovered points, and those should always be shown.
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// selected or hovered points, and those should always be shown.
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if(IsWorkplane() && !SS.GW.showWorkplanes) return false;
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if(IsNormal() && !SS.GW.showNormals) return false;
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if(IsNormal() && !SS.GW.showNormals) return false;
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if(!SS.GW.showWorkplanes) {
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if(IsWorkplane() && !h.isFromRequest()) {
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if(IsWorkplane() && !h.isFromRequest()) {
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// The group-associated workplanes are hidden outside their group.
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if(g->h.v != SS.GW.activeGroup.v) {
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if(g->h.v != SS.GW.activeGroup.v) return false;
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// The group-associated workplanes are hidden outside
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// their group.
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return false;
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}
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}
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}
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}
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if(forceHidden) return false;
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if(forceHidden) return false;
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@ -107,7 +107,7 @@ void GraphicsWindow::Init(void) {
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}
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}
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SS.GetGroup(activeGroup)->Activate();
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SS.GetGroup(activeGroup)->Activate();
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showWorkplanes = true;
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showWorkplanes = false;
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showNormals = true;
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showNormals = true;
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showPoints = true;
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showPoints = true;
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showConstraints = true;
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showConstraints = true;
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@ -258,12 +258,12 @@ void GraphicsWindow::MenuView(int id) {
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break;
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break;
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case MNU_UNITS_MM:
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case MNU_UNITS_MM:
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SS.GW.viewUnits = UNIT_MM;
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SS.viewUnits = SolveSpace::UNIT_MM;
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SS.GW.EnsureValidActives();
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SS.GW.EnsureValidActives();
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break;
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break;
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case MNU_UNITS_INCHES:
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case MNU_UNITS_INCHES:
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SS.GW.viewUnits = UNIT_INCHES;
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SS.viewUnits = SolveSpace::UNIT_INCHES;
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SS.GW.EnsureValidActives();
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SS.GW.EnsureValidActives();
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break;
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break;
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@ -272,21 +272,6 @@ void GraphicsWindow::MenuView(int id) {
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InvalidateGraphics();
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InvalidateGraphics();
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}
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}
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char *GraphicsWindow::ToString(double v) {
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static int WhichBuf;
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static char Bufs[8][128];
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WhichBuf++;
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if(WhichBuf >= 8 || WhichBuf < 0) WhichBuf = 0;
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char *s = Bufs[WhichBuf];
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sprintf(s, "%.3f", v);
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return s;
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}
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double GraphicsWindow::FromString(char *s) {
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return atof(s);
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}
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void GraphicsWindow::EnsureValidActives(void) {
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void GraphicsWindow::EnsureValidActives(void) {
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bool change = false;
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bool change = false;
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// The active group must exist, and not be the references.
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// The active group must exist, and not be the references.
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@ -337,15 +322,15 @@ void GraphicsWindow::EnsureValidActives(void) {
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SS.UndoEnableMenus();
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SS.UndoEnableMenus();
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switch(viewUnits) {
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switch(SS.viewUnits) {
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case UNIT_MM:
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case SolveSpace::UNIT_MM:
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case UNIT_INCHES:
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case SolveSpace::UNIT_INCHES:
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break;
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break;
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default:
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default:
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viewUnits = UNIT_MM;
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SS.viewUnits = SolveSpace::UNIT_MM;
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}
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}
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CheckMenuById(MNU_UNITS_MM, viewUnits == UNIT_MM);
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CheckMenuById(MNU_UNITS_MM, SS.viewUnits == SolveSpace::UNIT_MM);
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CheckMenuById(MNU_UNITS_INCHES, viewUnits == UNIT_INCHES);
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CheckMenuById(MNU_UNITS_INCHES, SS.viewUnits == SolveSpace::UNIT_INCHES);
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ShowTextWindow(SS.GW.showTextWindow);
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ShowTextWindow(SS.GW.showTextWindow);
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CheckMenuById(MNU_SHOW_TEXT_WND, SS.GW.showTextWindow);
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CheckMenuById(MNU_SHOW_TEXT_WND, SS.GW.showTextWindow);
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6
sketch.h
6
sketch.h
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@ -239,12 +239,6 @@ public:
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static const int NORMAL_IN_3D = 3000;
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static const int NORMAL_IN_3D = 3000;
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static const int NORMAL_IN_2D = 3001;
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static const int NORMAL_IN_2D = 3001;
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// This is a normal that lies in a plane; so if the defining workplane
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// has basis vectors uw, vw, nw, then
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// n = (cos theta)*uw + (sin theta)*vw
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// u = (sin theta)*uw - (cos theta)*vw
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// v = nw
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static const int NORMAL_IN_PLANE = 3002;
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static const int NORMAL_N_COPY = 3010;
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static const int NORMAL_N_COPY = 3010;
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static const int NORMAL_N_ROT = 3011;
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static const int NORMAL_N_ROT = 3011;
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static const int NORMAL_N_ROT_AA = 3012;
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static const int NORMAL_N_ROT_AA = 3012;
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@ -25,6 +25,8 @@ void SolveSpace::Init(char *cmdLine) {
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lightDir[1].z = ((int)CnfThawDWORD( 0, "LightDir_1_Forward" ))/1000.0;
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lightDir[1].z = ((int)CnfThawDWORD( 0, "LightDir_1_Forward" ))/1000.0;
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// Mesh tolerance
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// Mesh tolerance
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meshTol = ((int)CnfThawDWORD(1000, "MeshTolerance"))/1000.0;
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meshTol = ((int)CnfThawDWORD(1000, "MeshTolerance"))/1000.0;
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// View units
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viewUnits = (Unit)CnfThawDWORD((DWORD)UNIT_MM, "ViewUnits");
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// Recent files menus
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// Recent files menus
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for(i = 0; i < MAX_RECENT; i++) {
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for(i = 0; i < MAX_RECENT; i++) {
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char name[100];
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char name[100];
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CnfFreezeDWORD((int)(lightDir[1].z*1000), "LightDir_1_Forward");
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CnfFreezeDWORD((int)(lightDir[1].z*1000), "LightDir_1_Forward");
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// Mesh tolerance
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// Mesh tolerance
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CnfFreezeDWORD((int)(meshTol*1000), "MeshTolerance");
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CnfFreezeDWORD((int)(meshTol*1000), "MeshTolerance");
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// Display/entry units
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CnfFreezeDWORD((int)viewUnits, "ViewUnits");
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ExitNow();
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ExitNow();
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}
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}
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@ -88,6 +91,30 @@ int SolveSpace::CircleSides(double r) {
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return min(s, 40);
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return min(s, 40);
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}
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}
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char *SolveSpace::MmToString(double v) {
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static int WhichBuf;
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static char Bufs[8][128];
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WhichBuf++;
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if(WhichBuf >= 8 || WhichBuf < 0) WhichBuf = 0;
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char *s = Bufs[WhichBuf];
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if(viewUnits == UNIT_INCHES) {
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sprintf(s, "%.3f", v/25.4);
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} else {
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sprintf(s, "%.2f", v);
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}
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return s;
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}
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double SolveSpace::ExprToMm(Expr *e) {
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if(viewUnits == UNIT_INCHES) {
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return (e->Eval())*25.4;
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} else {
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return e->Eval();
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}
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}
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void SolveSpace::AfterNewFile(void) {
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void SolveSpace::AfterNewFile(void) {
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ReloadAllImported();
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ReloadAllImported();
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GenerateAll(-1, -1);
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GenerateAll(-1, -1);
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11
solvespace.h
11
solvespace.h
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@ -253,12 +253,19 @@ public:
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Vector lightDir[2];
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Vector lightDir[2];
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double lightIntensity[2];
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double lightIntensity[2];
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double meshTol;
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double meshTol;
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int CircleSides(double r);
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typedef enum {
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UNIT_MM = 0,
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UNIT_INCHES,
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} Unit;
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Unit viewUnits;
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char *MmToString(double v);
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double ExprToMm(Expr *e);
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// The platform-dependent code calls this before entering the msg loop
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void Init(char *cmdLine);
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void Init(char *cmdLine);
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void Exit(void);
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void Exit(void);
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int CircleSides(double r);
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// File load/save routines, including the additional files that get
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// File load/save routines, including the additional files that get
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// loaded when we have import groups.
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// loaded when we have import groups.
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FILE *fh;
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FILE *fh;
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20
textwin.cpp
20
textwin.cpp
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@ -239,7 +239,7 @@ void TextWindow::DescribeSelection(void) {
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e = SS.GetEntity(gs.points == 1 ? gs.point[0] : gs.entity[0]);
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e = SS.GetEntity(gs.points == 1 ? gs.point[0] : gs.entity[0]);
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#define COSTR(p) \
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#define COSTR(p) \
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SS.GW.ToString((p).x), SS.GW.ToString((p).y), SS.GW.ToString((p).z)
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SS.MmToString((p).x), SS.MmToString((p).y), SS.MmToString((p).z)
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#define PT_AS_STR "(%Fi%s%E, %Fi%s%E, %Fi%s%E)"
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#define PT_AS_STR "(%Fi%s%E, %Fi%s%E, %Fi%s%E)"
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#define PT_AS_NUM "(%Fi%3%E, %Fi%3%E, %Fi%3%E)"
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#define PT_AS_NUM "(%Fi%3%E, %Fi%3%E, %Fi%3%E)"
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switch(e->type) {
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switch(e->type) {
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@ -286,7 +286,7 @@ void TextWindow::DescribeSelection(void) {
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p = p1;
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p = p1;
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Printf(false, " " PT_AS_STR, COSTR(p));
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Printf(false, " " PT_AS_STR, COSTR(p));
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Printf(true, " len = %Fi%s%E",
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Printf(true, " len = %Fi%s%E",
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SS.GW.ToString((p1.Minus(p0).Magnitude())));
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SS.MmToString((p1.Minus(p0).Magnitude())));
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break;
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break;
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}
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}
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case Entity::CUBIC:
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case Entity::CUBIC:
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@ -306,8 +306,8 @@ void TextWindow::DescribeSelection(void) {
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p = SS.GetEntity(e->point[2])->PointGetNum();
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p = SS.GetEntity(e->point[2])->PointGetNum();
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Printf(false, " " PT_AS_STR, COSTR(p));
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Printf(false, " " PT_AS_STR, COSTR(p));
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double r = e->CircleGetRadiusNum();
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double r = e->CircleGetRadiusNum();
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Printf(true, " diameter = %Fi%s", SS.GW.ToString(r*2));
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Printf(true, " diameter = %Fi%s", SS.MmToString(r*2));
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Printf(false, " radius = %Fi%s", SS.GW.ToString(r));
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Printf(false, " radius = %Fi%s", SS.MmToString(r));
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break;
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break;
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}
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}
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case Entity::CIRCLE: {
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case Entity::CIRCLE: {
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@ -315,8 +315,8 @@ void TextWindow::DescribeSelection(void) {
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p = SS.GetEntity(e->point[0])->PointGetNum();
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p = SS.GetEntity(e->point[0])->PointGetNum();
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Printf(true, " center = " PT_AS_STR, COSTR(p));
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Printf(true, " center = " PT_AS_STR, COSTR(p));
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double r = e->CircleGetRadiusNum();
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double r = e->CircleGetRadiusNum();
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Printf(true, " diameter = %Fi%s", SS.GW.ToString(r*2));
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Printf(true, " diameter = %Fi%s", SS.MmToString(r*2));
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Printf(false, " radius = %Fi%s", SS.GW.ToString(r));
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Printf(false, " radius = %Fi%s", SS.MmToString(r));
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break;
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break;
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}
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}
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case Entity::FACE_NORMAL_PT:
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case Entity::FACE_NORMAL_PT:
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@ -350,7 +350,7 @@ void TextWindow::DescribeSelection(void) {
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Vector p1 = SS.GetEntity(gs.point[1])->PointGetNum();
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Vector p1 = SS.GetEntity(gs.point[1])->PointGetNum();
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Printf(false, " " PT_AS_STR, COSTR(p1));
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Printf(false, " " PT_AS_STR, COSTR(p1));
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double d = (p1.Minus(p0)).Magnitude();
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double d = (p1.Minus(p0)).Magnitude();
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Printf(true, " d = %Fi%s", SS.GW.ToString(d));
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Printf(true, " d = %Fi%s", SS.MmToString(d));
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} else if(gs.n == 2 && gs.faces == 1 && gs.points == 1) {
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} else if(gs.n == 2 && gs.faces == 1 && gs.points == 1) {
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Printf(false, "%FtA POINT AND A PLANE FACE");
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Printf(false, "%FtA POINT AND A PLANE FACE");
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Vector pt = SS.GetEntity(gs.point[0])->PointGetNum();
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Vector pt = SS.GetEntity(gs.point[0])->PointGetNum();
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@ -360,7 +360,7 @@ void TextWindow::DescribeSelection(void) {
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Vector pl = SS.GetEntity(gs.face[0])->FaceGetPointNum();
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Vector pl = SS.GetEntity(gs.face[0])->FaceGetPointNum();
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Printf(false, " plane thru = " PT_AS_STR, COSTR(pl));
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Printf(false, " plane thru = " PT_AS_STR, COSTR(pl));
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double dd = n.Dot(pl) - n.Dot(pt);
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double dd = n.Dot(pl) - n.Dot(pt);
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Printf(true, " distance = %Fi%s", SS.GW.ToString(dd));
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Printf(true, " distance = %Fi%s", SS.MmToString(dd));
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} else if(gs.n == 3 && gs.points == 2 && gs.vectors == 1) {
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} else if(gs.n == 3 && gs.points == 2 && gs.vectors == 1) {
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Printf(false, "%FtTWO POINTS AND A VECTOR");
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Printf(false, "%FtTWO POINTS AND A VECTOR");
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Vector p0 = SS.GetEntity(gs.point[0])->PointGetNum();
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Vector p0 = SS.GetEntity(gs.point[0])->PointGetNum();
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@ -371,7 +371,7 @@ void TextWindow::DescribeSelection(void) {
|
||||||
v = v.WithMagnitude(1);
|
v = v.WithMagnitude(1);
|
||||||
Printf(true, " vector = " PT_AS_NUM, CO(v));
|
Printf(true, " vector = " PT_AS_NUM, CO(v));
|
||||||
double d = (p1.Minus(p0)).Dot(v);
|
double d = (p1.Minus(p0)).Dot(v);
|
||||||
Printf(true, " proj_d = %Fi%s", SS.GW.ToString(d));
|
Printf(true, " proj_d = %Fi%s", SS.MmToString(d));
|
||||||
} else if(gs.n == 2 && gs.faces == 2) {
|
} else if(gs.n == 2 && gs.faces == 2) {
|
||||||
Printf(false, "%FtTWO PLANE FACES");
|
Printf(false, "%FtTWO PLANE FACES");
|
||||||
|
|
||||||
|
@ -393,7 +393,7 @@ void TextWindow::DescribeSelection(void) {
|
||||||
|
|
||||||
if(fabs(theta) < 0.01) {
|
if(fabs(theta) < 0.01) {
|
||||||
double d = (p1.Minus(p0)).Dot(n0);
|
double d = (p1.Minus(p0)).Dot(n0);
|
||||||
Printf(true, " distance = %Fi%s", SS.GW.ToString(d));
|
Printf(true, " distance = %Fi%s", SS.MmToString(d));
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
Printf(true, "%FtSELECTED:%E %d item%s", gs.n, gs.n == 1 ? "" : "s");
|
Printf(true, "%FtSELECTED:%E %d item%s", gs.n, gs.n == 1 ? "" : "s");
|
||||||
|
|
8
ui.h
8
ui.h
|
@ -222,14 +222,6 @@ public:
|
||||||
void HandlePointForZoomToFit(Vector p, Point2d *pmax, Point2d *pmin);
|
void HandlePointForZoomToFit(Vector p, Point2d *pmax, Point2d *pmin);
|
||||||
void ZoomToFit(void);
|
void ZoomToFit(void);
|
||||||
|
|
||||||
typedef enum {
|
|
||||||
UNIT_MM = 0,
|
|
||||||
UNIT_INCHES,
|
|
||||||
} Unit;
|
|
||||||
Unit viewUnits;
|
|
||||||
char *ToString(double v);
|
|
||||||
double FromString(char *str);
|
|
||||||
|
|
||||||
hGroup activeGroup;
|
hGroup activeGroup;
|
||||||
void EnsureValidActives(void);
|
void EnsureValidActives(void);
|
||||||
bool LockedInWorkplane(void);
|
bool LockedInWorkplane(void);
|
||||||
|
|
Loading…
Reference in New Issue