Get rid of FreeTemporary. NFC.
Its only use was in a context where it was completely equivalent to MemFree, so just use that instead, and keep the temporary heap as purely an arena allocator, that could use something like bump pointer.pull/434/head
parent
ac7b82d7c1
commit
fabffbab79
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@ -110,11 +110,11 @@ void SMesh::Simplify(int start) {
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STriMeta meta = l.elem[start].meta;
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STriangle *tout = (STriangle *)AllocTemporary(maxTriangles*sizeof(*tout));
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STriangle *tout = (STriangle *)MemAlloc(maxTriangles*sizeof(*tout));
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int toutc = 0;
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Vector n = Vector::From(0, 0, 0);
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Vector *conv = (Vector *)AllocTemporary(maxTriangles*3*sizeof(*conv));
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Vector *conv = (Vector *)MemAlloc(maxTriangles*3*sizeof(*conv));
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int convc = 0;
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int start0 = start;
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@ -236,8 +236,8 @@ void SMesh::Simplify(int start) {
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for(i = 0; i < toutc; i++) {
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AddTriangle(&(tout[i]));
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}
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FreeTemporary(tout);
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FreeTemporary(conv);
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MemFree(tout);
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MemFree(conv);
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}
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void SMesh::AddAgainstBsp(SMesh *srcm, SBsp3 *bsp3) {
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@ -54,18 +54,6 @@ void *AllocTemporary(size_t n)
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return (void *)&h[1];
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}
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void FreeTemporary(void *p)
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{
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AllocTempHeader *h = (AllocTempHeader *)p - 1;
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if(h->prev) {
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h->prev->next = h->next;
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} else {
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Head = h->next;
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}
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if(h->next) h->next->prev = h->prev;
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free(h);
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}
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void FreeAllTemporary(void)
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{
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AllocTempHeader *h = Head;
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@ -47,9 +47,6 @@ void *AllocTemporary(size_t n)
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ssassert(v != NULL, "Cannot allocate memory");
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return v;
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}
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void FreeTemporary(void *p) {
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HeapFree(TempHeap, HEAP_NO_SERIALIZE, p);
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}
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void FreeAllTemporary()
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{
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if(TempHeap) HeapDestroy(TempHeap);
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@ -150,7 +150,6 @@ void dbp(const char *str, ...);
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std::vector<std::string> InitPlatform(int argc, char **argv);
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void *AllocTemporary(size_t n);
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void FreeTemporary(void *p);
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void FreeAllTemporary();
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void *MemAlloc(size_t n);
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void MemFree(void *p);
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