EvilSpirit
37defcbc33
Unbreak Camera::UnProjectPoint3.
...
The handedness was wrong, and this resulted in weird glitches
while drawing anything that depends on AlignToPixelGrid, like
normals.
2016-11-19 09:50:00 +00:00
EvilSpirit
505f503cc3
Don't consider workplane origin point for bounding box calculation.
2016-11-02 02:43:45 +00:00
whitequark
071a7acc9d
tests: bulk add of migrate_from_v22 tests.
2016-11-02 02:33:31 +00:00
whitequark
8e329ca2b3
Fix a memory leak in test/group/translate_asy/normal_inters.
2016-10-13 23:43:36 +00:00
EvilSpirit
6658b1fa2b
Allow combining extrude, lathe, translate and rotate group as assemblies.
...
This significantly improves performance e.g. in case of a sketch
containing a multitude of wooden panels, as the meshes can be
merely transformed instead of being joined.
2016-10-12 22:02:38 +00:00