Commit Graph

5 Commits (0f228fc0fb8f3808afe4d0cd2d7168d012ce553f)

Author SHA1 Message Date
Jonathan Westhues 5a2803617b Previous speedup for regenerating vertex-to-vertex mesh was broken;
it did nothing when GenerateAll got called with an explicit range
(vs. with no args, to run on the dirty groups), so the emphasized
edges ended up out of date. I think this is better.

Also check in latest updates to manual.

[git-p4: depot-paths = "//depot/solvespace/": change = 1852]
2008-02-07 09:44:27 -08:00
Jonathan Westhues 7b7d2f92e9 Add code to evaluate the volume of a mesh, thanks to the divergence
theorem; it's evaluated as a surface integral over each triangle.

And don't regenerate the emphasized edges unless we have to;
specifically, don't do it when the only dirty group is the
drawing group.

[git-p4: depot-paths = "//depot/solvespace/": change = 1849]
2008-02-07 01:53:52 -08:00
Jonathan Westhues 304c8f8be9 Add equal-angle constraints. These are implemented by brute force,
as the difference between the cosines of the two angles. All of the
angle stuff generates huge expressions (Expr *), but doesn't seem
noticeably slow.

[git-p4: depot-paths = "//depot/solvespace/": change = 1847]
2008-07-20 04:24:43 -08:00
Jonathan Westhues 8fe910da4d Add feature to trace a point; so I can show the path that a
linkage traces out, and export the coordinates.

[git-p4: depot-paths = "//depot/solvespace/": change = 1846]
2008-07-20 03:27:22 -08:00
Jonathan Westhues 9136d86bff Split solvespace.cpp; leave the file menu and general-purpose stuff
where it was, move the export (DXF, PNG, STL) stuff to export.cpp,
and move the regen/solve stuff to generate.cpp.

[git-p4: depot-paths = "//depot/solvespace/": change = 1825]
2008-07-07 23:45:47 -08:00