syntax tree. That's what I'll used for entered dimensions, and
algebraic constraints and such. Needs to be extended to handle
stuff like points and entities, but I think that it can be.
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on-screen, and I can drag the label. That's progress. Also
implement a bunch of untested expression stuff, since I'll need
that for the values of the dimensions, for example.
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the plane basis vectors) work, easy. Tweak the text window a bit,
for cosmetics, and start to add the symbolic expression code.
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progress. I want to change the sketch.h stuff fairly significantly,
I think, before proceeding.
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draw planes that I will use to do the datum planes. Still haven't
settled upon the request/entity/group structure, and that's the
dependency before doing much real.
[git-p4: depot-paths = "//depot/solvespace/": change = 1656]
the text window every time we refresh the graphics window, because
that's slow. Use classes instead of structs for everything; I don't
understand the template handling for structs. And implement the
IdList, which I will try to use in many places.
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and add some (non-functional) menus to the graphics window. Start
to rough in some data structures to hold the sketch. No real work
yet, though.
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constraint solver drawing. I've started work on the user inteface,
which will be based around two windows: one with the graphical
sketch, and one command line. I've started to implement the command
line, no other work.
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