Commit Graph

1598 Commits (25fe77f777f95f3d05cf6efd1613f8990e708d0b)

Author SHA1 Message Date
Koen Schmeets 552fe354aa Fix commit 07992cecaa. 2019-11-26 14:34:30 +00:00
whitequark 0501f0c99e Don't call GL functions in OpenGl3Renderer::GetIdent.
GetIdent is called from an UI event callback, at which point there
might well not be an active GL context. Before this commit, that
would return a NULL pointer and result in a crash.
2019-11-26 11:23:37 +00:00
whitequark 22525e6515 CMake: update policy to 3.11.
In particular this enables linking with GLVND on Linux by default.
2019-11-26 11:23:37 +00:00
whitequark 07992cecaa Remove unused offscreen GL renderer.
This was used for Gtk 2 and old macOS, but all of those use direct
rendering now.
2019-11-26 11:23:37 +00:00
Maximilian Federle a60d4df179 Refactor Travis config
- Fix invalid osx_image xcode8.2
- Drop depreceated sudo keyword
- Run debian build on bionic image & re-enable building with ui
- Split build into separate jobs & stages for better separation of concerns
2019-11-26 07:58:20 +00:00
whitequark fb536a155d Test for -ffile-prefix-map support instead of comparing versions.
Comparing versions is not viable because Apple clang has its own
versioning scheme which is also undocumented.
2019-11-24 18:55:46 +00:00
whitequark 690f87cf4a On GNU-compatible compilers, avoid embedding paths into binaries.
This is helpful for reproducible builds, and also makes it easier
to debug binaries built on another system.
2019-11-23 16:57:35 +00:00
whitequark 14e095c93a Don't show unusable fonts in font selector.
Before this commit, certain fonts (e.g. Terminus) would appear in
the selector but cause a crash (assertion failure) if they are used.
After this commit, we make sure all preconditions are met before
showing a font there.

Also, improve error reporting to always print font filename.
2019-11-23 16:17:01 +00:00
whitequark e74137dc67 Fix misuse of glTexImage2D (again).
This was originally changed in 74aa80b6, but the fix broke stipping
because it incorrectly changed the logic. Revert that, and just make
the textures smaller instead.
2019-11-23 15:56:57 +00:00
Ryan Pavlik 2fe17a46c2 Remove prototype for an unimplemented function. 2019-11-23 15:35:51 +00:00
Ryan Pavlik 38f42871c7 Remove an integer cast. 2019-11-23 15:35:39 +00:00
Ryan Pavlik 93184c54ac Use standard std::count_if. NFC. 2019-11-23 15:35:29 +00:00
whitequark 8c750cef9c Freeze the scrollbar while editor is open in property browser.
Before this commit, the scrollbar would move freely, without changing
the position of the viewport. It would be reset after editing is
finished.
2019-11-23 15:34:52 +00:00
whitequark f0359556d8 Recompute property browser viewport on resize.
Before this commit, resizing the property browser would cut off
the rows at the bottom, or else add black space, until next refresh.

This could be perhaps more elegantly done by adding an onResize event
but given that each of them would be followed by onRender anyway, it
seems there's no benefit to adding onResize.
2019-11-23 15:04:31 +00:00
whitequark 54015b6777 Call glGetError() after glFinish(), not glFlush().
As I understand it, both glGetError() and glFinish() are serializing
and blockig, so it makes more sense to call them at the same time.
glFlush() does not block.
2019-11-23 14:50:19 +00:00
Thomas Roughton 9b61f988be macOS: Don't use offscreen rendering.
Since Catalina or earlier this no longer causes artifacts when Cocoa
controls are overlaid on a GL layer. Conversely, offscreen rendering
is very slow, especially on HiDPI screens.

Co-Authored-By: Koen Schmeets <hello@koenschmeets.nl>
2019-11-23 14:50:18 +00:00
Ryan A. Pavlik e386d405d6 Make some arguments const/const references, where possible. NFC.
Found and suggested by clang-tidy.May help performance by reducing copies,
depending on frequency of call, etc.
2019-11-23 14:07:31 +00:00
whitequark 65d0bdffdb Split Canvas::FinishFrame out of Canvas::FlushFrame.
When drawing the graphics window, we flush it twice: once to draw
the geometry, and another time to draw the UI overlay (toolbar,
selection marquee, and FPS counter). Calling glFinish() each time
is (on most platforms) just pointlessly slow, but on macOS Catalina,
without offscreen rendering, it causes the toolbar to flicker.

Instead of calling glFinish() twice per frame in that case, call
glFlush() twice and then glFinish() once we really are done.
2019-11-23 13:35:16 +00:00
ruevs ec3056773e Simplify UNION and DIFFERENCE boolean operations.
Union and difference are optimized by replacing the expression
  (!inShell && !inFace)
which is equivqlent to
  (!inShell && !inSame && !inOpp)
with
  outSide
which is equivalent, since SShell::Class::OUTSIDE is the only remaining possibility.
2019-11-23 13:22:15 +00:00
Koen Schmeets b5ccf5acf5 macOS: fix CMake Xcode generator.
This is done by setting `CMAKE_RUNTIME_OUTPUT_DIRECTORY` to `$<1:${CMAKE_BINARY_DIR}/bin>`
2019-11-23 13:20:45 +00:00
Koen Schmeets 0dcc8f3369 Fix Xcode auto-fixable issues 2019-11-23 13:08:22 +00:00
whitequark 74aa80b645 Fix misuse of glTexImage2D.
Per the OpenGL documentation:
> GL_INVALID_VALUE may be generated if level is greater than
> log2(max), where max is the returned value of GL_MAX_TEXTURE_SIZE.

Although we always passed `log2(max) + 1` as `level`, for some reason
none of the GL implementations we run on ever returned an error.
It also appears there is a bug in ANGLE that crashes the process
instead in this case if the C++ runtime performs bound checks on
vector::operator[]=.
2019-11-22 02:11:10 +00:00
KmolYuan 3583293076 Update AppVeyor Python version. 2019-11-21 13:53:11 +08:00
Yuan afefe6e2dd
Merge pull request #2 from pacew/python
typo in python quaternion_u
2019-11-21 13:45:51 +08:00
Pace Willisson 173d2b9e46 typo in python quaternion_u 2019-11-20 09:00:27 -05:00
KmolYuan d7af07e6ad Merge branch 'python' of https://github.com/KmolYuan/solvespace into python 2019-10-28 07:42:33 +08:00
KmolYuan 8795237497 Add Python 3.8 CI. 2019-10-27 20:58:21 +08:00
KmolYuan 1cd310dabf Update Python 3.8 to stable version. 2019-10-26 23:29:25 +08:00
KmolYuan 700f0106e0 Remove unused macro. 2019-10-26 22:07:27 +08:00
KmolYuan 74bc01193a Update compiler options and patches. 2019-10-26 11:33:02 +08:00
KmolYuan 1771ae45ca Support C++17. 2019-10-23 21:14:33 +08:00
KmolYuan c4928f7c94 Update version. 2019-10-21 23:52:05 +08:00
KmolYuan 9d1b9e7e43 Move enums to Python script to reduce library size. 2019-10-15 16:13:16 +08:00
KmolYuan 6e4de28045 Update git ignore. 2019-10-15 14:43:17 +08:00
KmolYuan 4ac257e3f5 Update version. 2019-10-12 12:29:01 +08:00
KmolYuan 675aa76d5c Support PEP 561. 2019-10-12 12:26:29 +08:00
KmolYuan 2da3e6bf80 Change type hint of magic method. 2019-10-10 15:44:59 +08:00
KmolYuan 8952591dbd Allow reusing "set_compiler" command. 2019-10-08 22:06:04 +08:00
KmolYuan bd616e898d Add MSVC CI builder. 2019-10-08 21:28:00 +08:00
KmolYuan de609637d1 Update version. 2019-10-06 18:12:06 +08:00
KmolYuan 6497133e1a Apply build config for unix. 2019-10-06 18:08:46 +08:00
KmolYuan 18c05748fc Support MSVC compiler. 2019-10-06 17:49:53 +08:00
KmolYuan 8cfb613344 Update classifiers of supported Python version. 2019-09-29 19:37:14 +08:00
KmolYuan b49366b820 Format setup script. 2019-09-27 21:23:07 +08:00
KmolYuan 88d828546c Reduce the source files of Solvespace. 2019-09-27 14:18:22 +08:00
KmolYuan 989008e3e9 Fix the distribution from sources. 2019-09-27 09:20:30 +08:00
KmolYuan 4f034441c2 Fix requirements.txt missing in source. 2019-09-26 22:21:07 +08:00
KmolYuan a022604e16 Update more information. 2019-09-25 18:32:27 +08:00
KmolYuan b76206afc6 Update version. 2019-09-25 18:04:25 +08:00
KmolYuan 40d4c37bda Remove *.whl artifact. 2019-09-25 16:09:09 +08:00