Commit Graph

103 Commits (3cfe6b6da1a93a6460cccc3695c9ef46f34bdf68)

Author SHA1 Message Date
Jonathan Westhues 3dc21ec8dd Make oops() calls exit instead of entering debugger by default,
since the latter looks worse if it happens to someone else.

[git-p4: depot-paths = "//depot/solvespace/": change = 2187]
2011-03-05 12:52:57 -08:00
Jonathan Westhues cc3b17f60e Make the number of digits after the decimal point (for dimensions,
as they are displayed on the drawing, and for many other places) a
user-configurable parameter.

Also reshuffle some options in the configuration screen, to put all
the stuff relating to exports together.

[git-p4: depot-paths = "//depot/solvespace/": change = 2179]
2010-09-23 18:58:34 -08:00
Jonathan Westhues 307965d53f Update selection of extrusion/lathe solid model color to use new
color picker.

And apply same rule to rewrite nearly-white colors (when exporting
with a file format typically viewed on a white background) for fill
color as for stroke color.

[git-p4: depot-paths = "//depot/solvespace/": change = 2176]
2010-08-14 11:00:25 -08:00
Jonathan Westhues 439e4d3124 Add a color picker, with a fancy HSV (actually, a modified version
of that, where you can pick the hue and blackness, and then the
whiteness) color picker and some swatches.

This is used in three places now: the special colors in the config
screen, the background color, and the style colors.

[git-p4: depot-paths = "//depot/solvespace/": change = 2174]
2010-07-20 21:04:03 -08:00
Jonathan Westhues 319ba16541 When curves to be split intersect at multiple points, don't just
choose arbitrarily. Instead, split at the point closest to the
mouse pointer.

[git-p4: depot-paths = "//depot/solvespace/": change = 2170]
2010-07-11 22:47:14 -08:00
Jonathan Westhues 9ae29aa0e9 Build the demo version of the solver library as a DLL, not a static
library. If I understand correctly, that will avoid all the
compiler version issues with different required versions of libc.

[git-p4: depot-paths = "//depot/solvespace/": change = 2167]
2010-07-10 10:53:30 -08:00
Jonathan Westhues d8b84a9bf0 The box when additional things get deleted (because they depend on
whatever just got deleted explicitly) should be a message, not an
error.

[git-p4: depot-paths = "//depot/solvespace/": change = 2162]
2010-06-13 20:42:47 -08:00
Jonathan Westhues 9a0591cfc4 Indicate diameter symbol on diameter dimensions, instead of just a
bare number.

[git-p4: depot-paths = "//depot/solvespace/": change = 2157]
2010-05-22 22:21:42 -08:00
Jonathan Westhues 5ba5371ae8 Put a link the rounding screen to return home, just in case the one
at the top left isn't obvious enough.

[git-p4: depot-paths = "//depot/solvespace/": change = 2155]
2010-05-16 17:54:19 -08:00
Jonathan Westhues a95054890f Fix some cases where the green line (that indicates the center of
an in-plane rotation of the view, or of a set of entities) would
remain on screen after the action was over.

[git-p4: depot-paths = "//depot/solvespace/": change = 2142]
2010-05-11 20:47:58 -08:00
Jonathan Westhues 949df4d139 Add a constraint for tangency between any combination of arcs
and cubics. Also add that to the library interface.

It might have been better to use a single constraint for that,
plus all the line-curve or line-line cases, but it would break
backwards compatibility if I did that now, and perhaps be
confusing with the 'other' member (which is meaningless for
lines) anyways.

[git-p4: depot-paths = "//depot/solvespace/": change = 2141]
2010-05-09 20:14:06 -08:00
Jonathan Westhues 9f7ff34b98 Add option to treat all dimensions as reference dimensions. This is
useful because it makes it possible to add cosmetic dimensions to
an existing model, without REF appended.

[git-p4: depot-paths = "//depot/solvespace/": change = 2140]
2010-05-09 17:06:09 -08:00
Jonathan Westhues 8481c54012 Major UI changes, to use the checkboxes and radio buttons wherever
possible. This replaces all of the color-coded links, that I liked
but that were nonstandard.

Also rip out the old sweep and helical sweep UI; that was disabled,
but the code was still present.

And fix dependencies in makefile, since textwin.cpp depends on the
icons now.

[git-p4: depot-paths = "//depot/solvespace/": change = 2139]
2010-05-09 10:25:23 -08:00
Jonathan Westhues 2dbb21aecd Add special characters to font, to represent checkboxes and radio
buttons. This requires some tools to convert .png images to that,
and that I put the characters in a two-dimensional grid in the
texture (since one-dimensional strip gets wider than the hardware
supports).

[git-p4: depot-paths = "//depot/solvespace/": change = 2138]
2010-05-08 17:20:02 -08:00
Jonathan Westhues 7a2941d2ea Add locked-where-dragged constraint to library interface, and
update some copyright dates and bad grammar in comments.

[git-p4: depot-paths = "//depot/solvespace/": change = 2137]
2010-05-06 18:13:57 -08:00
Jonathan Westhues 4628048d45 Add "lock point where dragged" constraint, in either 2d or 3d.
And call the cubic things splines, not segments, since that's what
they are now.

[git-p4: depot-paths = "//depot/solvespace/": change = 2135]
2010-05-03 21:11:52 -08:00
Jonathan Westhues 7bd871ad28 Assign default name of import group based on name of imported file.
[git-p4: depot-paths = "//depot/solvespace/": change = 2133]
2010-05-02 21:38:25 -08:00
Jonathan Westhues 0246add3e9 Replace ugly text links to hide/show things with icons. So add code
to draw those, and hit test with the mouse, and display tool tips
when the user hovers with the mouse. Also, underline links only
when they're hovered, and not otherwise.

And add a separate menu option to align the view to the active
workplane, vs. activating the active group's workplane, and
remap the bottom two graphics window toolbar icons to that and
"nearest iso view" instead of draw in 2d/3d, since people tended
to click on those without understanding and cause trouble.

And by default, we force a parallel projection; so the factory
default camera tangent is now 0.3, not 0.

[git-p4: depot-paths = "//depot/solvespace/": change = 2131]
2010-05-02 21:04:42 -08:00
Jonathan Westhues c4b442f92f Initial work to move text window guts into platform-independent
code. This is now drawn using gl, and the bitmap font (both there
and in the graphics window) is drawn from a texture from a static
table, not from the Win32 functions, since that's ~1000x faster.

So this adds a tool to generate that table. With luck that will
also fix my font issues under WINE, which won't have to render the
TTF itself.

Still needs some cleanup, and to make all the cosmetic improvements
that I want.

[git-p4: depot-paths = "//depot/solvespace/": change = 2130]
2010-04-25 23:52:49 -08:00
Jonathan Westhues c81cbd9ee9 Add ability to measure the area of a plane sketch, since that's
easy and useful. Also make the volume measurement use Message(),
and not a separate text window screen.

And make Edit -> Unselect All (Esc) clear the marks drawn to
indicate free parameters, since it clears all the other temporary
stuff drawn in the graphics window.

[git-p4: depot-paths = "//depot/solvespace/": change = 2121]
2010-03-01 09:23:57 -08:00
Jonathan Westhues a11010c593 Fix a gross memory leak: when switching to a new file, either after
File -> New or File -> Open, I freed the Group structures
themselves, but none of their children.

[git-p4: depot-paths = "//depot/solvespace/": change = 2120]
2010-02-28 11:23:01 -08:00
Jonathan Westhues 7b10381b80 Fix bug where on-screen display of view parameters wasn't updated
after View -> Nearest Ortho/Iso.

[git-p4: depot-paths = "//depot/solvespace/": change = 2119]
2010-02-28 10:55:49 -08:00
Jonathan Westhues 52f9be0925 Add projected point-point distance constraint.
[git-p4: depot-paths = "//depot/solvespace/": change = 2115]
2010-01-27 10:15:06 -08:00
Jonathan Westhues 46cabb4d73 Oops, feeding garbage to the SolveSpace file load routines would
make it return with the program in a bad state and blow up later;
so fix at least one easy case of that.

[git-p4: depot-paths = "//depot/solvespace/": change = 2114]
2010-01-24 17:32:36 -08:00
Jonathan Westhues aaf0984882 Replace standard message boxes with my own, which will word-wrap
consistently across multiple versionf of Windows, and perhaps not
be immediately ignored by the user.

[git-p4: depot-paths = "//depot/solvespace/": change = 2108]
2010-01-16 01:22:44 -08:00
Jonathan Westhues a0a7feda89 Add G Code export to SolveSpace, similar to SketchFlat. This
requires user interface to specify the depth, number of passes,
feed, and plunge feed, unfortunately.

[git-p4: depot-paths = "//depot/solvespace/": change = 2106]
2010-01-13 20:47:17 -08:00
Jonathan Westhues 0f8c303b2e Oops, it was possible to edit the dimension for any constraint, not
just those that actually have associated dimensions. Amazing how
long that bug's been sitting there.

[git-p4: depot-paths = "//depot/solvespace/": change = 2099]
2010-01-08 01:40:47 -08:00
Jonathan Westhues ba8ac7dcd3 Add a screen to edit the view parameters; scale, translation,
rotation. Also clean up the handling of units, by putting the
conversion factors in only one place, and clean up the
expression-parsing but removing all the copies of the same error
message.

[git-p4: depot-paths = "//depot/solvespace/": change = 2093]
2010-01-03 16:35:28 -08:00
Jonathan Westhues a4a1d3b619 Remove the toggle semantics from all the selection stuff. Now
left-clicking always selects, and there's a special context menu
item to deselect. Also streamline the right-click behavior by
making that select the hovered item, and making all the context
menu items work on the selection.

[git-p4: depot-paths = "//depot/solvespace/": change = 2091]
2010-01-03 02:26:15 -08:00
Jonathan Westhues ee052b556a Tweak drag and selection behavior: selection is kept after dragging
selected entities, but cleared after dragging an unselected entity.
Marquee selection is select-only (not toggle), and "Select All"
replaces "Invert Selection". Left-click on nothing will clear the
selection.

Also add context menu entries for cut, copy, and paste.

[git-p4: depot-paths = "//depot/solvespace/": change = 2089]
2009-12-21 08:44:00 -08:00
Jonathan Westhues b974a4adeb A big nasty change, originally just to add paste transformed. So it
does that, and adds a scale factor to that transformation (instead
of just mirroring, as before), but also:

    * Replace the "import mirrored" mechanism with a scale factor,
      which if negative corresponds to a reflection as well.

    * Fix self-intersection checker to report a meaningful point
      when edges are collinear.

    * Don't blow an assertion on some types of invalid file;
      instead provide a nice error message to the user.

    * Clear the naked edges before each regen.

    * Don't create zero-length line segments by snapping a line
      segment's end to its beginning.

[git-p4: depot-paths = "//depot/solvespace/": change = 2086]
2009-12-15 04:26:22 -08:00
Jonathan Westhues 9723f4e44f Add support for a clipboard, with cut, copy, and paste. This works
only in a workplane; but this means that plane sketches are
conveniently transformed from one plane to another.

Also tweak snap to grid to ignore unsnappable entities instead of
triggering an error, and to remove arbitrary limit on the number of
entities / comments that will be snapped.

[git-p4: depot-paths = "//depot/solvespace/": change = 2084]
2009-12-04 00:08:41 -08:00
Jonathan Westhues 4cfe7eea64 Split cubic splines and periodic splines too; which is a pain,
because it can't be C2 continuous after splitting (since I'm
doing uniform splines only, and the parametrization changes). So
just knock everything down to cubic Beziers.

Also draw lines to indicate angle and origin when Ctrl+dragging to
rotate in plane of screen.

[git-p4: depot-paths = "//depot/solvespace/": change = 2075]
2009-11-09 19:57:24 -08:00
Jonathan Westhues 61da5969f6 Add O(n*log(n)) self-intersection check for polygons. That was
previously a major bottleneck, and is now at least 10x faster for a
practical section.

And fix a horrible uninit memory bug in the triangle kd-tree stuff;
the split planes were apparently random. This would have slowed
things down, but not caused an incorrect result; except when it
ends up NaN, which is the reason I noticed.

[git-p4: depot-paths = "//depot/solvespace/": change = 2073]
2009-11-09 03:51:38 -08:00
Jonathan Westhues d74b1e7ece Add ability to set a background image. I import a png with libpng,
load it as a texture, and show it instead of a flat-color
background. Includes user interface to specify scale and
translation of image, but the rotation is always aligned to the
view.

[git-p4: depot-paths = "//depot/solvespace/": change = 2071]
2009-11-07 17:11:38 -08:00
Jonathan Westhues 28d1bc67bc Two ugly hacks. Don't do the trick where I also deselect the point
under the just-deselected coincident point when I'm working on
batches, which really could have selected that underneath point.
And always pwl curves to at least two line segments (and likewise
retain at least one intermediate point when removing short edges),
to avoid confusion when holes end up square.

[git-p4: depot-paths = "//depot/solvespace/": change = 2070]
2009-11-05 21:34:34 -08:00
Jonathan Westhues c79604f64d Add marquee selection, a view-aligned rectangle such that
everything even partially within that rectangle gets selected when
I release.

Also make deselecting a point deselect all coincident points too;
otherwise there now exist ways to select both coincident points,
which meant that it was impossible to deselect the lower one.

And fix text window to show selection info even if just constraints
are selected, seems more consistent.

[git-p4: depot-paths = "//depot/solvespace/": change = 2066]
2009-11-03 23:52:58 -08:00
Jonathan Westhues b9ab62ab3f Remove arbitrary limits on the selection size, and permit more than
one point to be dragged simultaneously. So now a dragged point
drags all the selected points and entities, and a dragged entity
drags its points (except for circles, which drag the radius).

This means that the number of forced points for the solver must now
be unlimited, and it is.

Also add commands to invert the selection within the active group,
and to select an edge chain starting from the current selection.
And redo the context menus a bit; still not great, but less
cluttered and more systematic.

[git-p4: depot-paths = "//depot/solvespace/": change = 2064]
2009-11-03 10:54:49 -08:00
Jonathan Westhues daeb0e8430 Oops, was always writing SVG or EPS arcs counter-clockwise; which
breaks with the new path stuff, since circular holes really do have
to go ccw. So fix that.

[git-p4: depot-paths = "//depot/solvespace/": change = 2062]
2009-10-30 03:18:54 -08:00
Jonathan Westhues 2f115ec950 A monster change to add support for filled paths. This requires us
to assemble Beziers into outer and inner loops, and find those
loops made up of entities with filled styles. The open paths are
maintained in a separate list, and we assemble as many closed paths
as possible even when open paths exist.

This changes many things. The coplanar check is now performed on
the Beziers, not the resulting polygon. The way that the polygon is
used to determine loop directions is also modified.

Also fix the mouse behavior when dragging a point: drop it when the
mouse is released, even if it is released outside the window, but
don't drop it if the pointer is dragged out of and then back into
our window.

Also special-case SSurface::ClosestPointTo() for planes, for speed.

[git-p4: depot-paths = "//depot/solvespace/": change = 2058]
2009-10-28 23:16:28 -08:00
Jonathan Westhues 0914a27ff4 Put information about which requests generate which entities, and
how many points are associated with each, into a single table.

[git-p4: depot-paths = "//depot/solvespace/": change = 2056]
2009-10-22 06:02:08 -08:00
Jonathan Westhues 2ca5334bdf Add interpolating splines: both periodic splines (that form a
loop), and open-ended splines, with their tangents specified at
their endpoints.

Also change constraint solver matrix size to 1024, on the theory
that a power of two will generate better array indexing, and
replace fabs() with my own function that for some reason is
faster.

[git-p4: depot-paths = "//depot/solvespace/": change = 2055]
2009-10-20 20:46:01 -08:00
Jonathan Westhues 83bbc004dc Add 3d wireframe export, in DXF or STEP format. This uses most of
the same plumbing as the 2d vector output.

Also fix piecewise linear tolerance when the export scale factor is
not equal to one; have to scale the chord tol along with that.

[git-p4: depot-paths = "//depot/solvespace/": change = 2053]
2009-10-12 02:40:48 -08:00
Jonathan Westhues c153e23f49 Add option to mirror imported geometry, including the shell, mesh,
and parametric entities. Also consolidate the text screen functions
to change group options into a single function for everything.

[git-p4: depot-paths = "//depot/solvespace/": change = 2051]
2009-10-09 04:57:10 -08:00
Jonathan Westhues ce37b1cf72 A better fix to the display mesh issue; instead of drawing the
previous group, copy the previous group's mesh into ours, and draw
ours. This makes other stuff that uses that mesh (like the export
and analysis code) work properly.

[git-p4: depot-paths = "//depot/solvespace/": change = 2050]
2009-10-07 23:55:09 -08:00
Jonathan Westhues 2e9e0da71f Add ability to relax the constraints, applying only
point-coincident constraints and the entity- or group-generated
constraints. Also fix a bug where a dragged point was not released
when the mouse pointer left the window.

[git-p4: depot-paths = "//depot/solvespace/": change = 2045]
2009-10-01 03:22:56 -08:00
Jonathan Westhues ea00c7e979 Increment the version number, and add a context menu item to snap
what's hovered to the grid.

[git-p4: depot-paths = "//depot/solvespace/": change = 2042]
2009-09-30 00:54:01 -08:00
Jonathan Westhues 35df6bd06a Split draw.cpp and textscreens.cpp, and move a few things around.
This creates mouse.cpp and confscreen.cpp.

[git-p4: depot-paths = "//depot/solvespace/": change = 2040]
2009-09-29 05:14:47 -08:00
Jonathan Westhues db565438e3 Add text angle for styles. Add ability to quickly change between
perspective and parallel projections. Add a snap grid, for points
and for text comments. Draw text comments in the plane of their
workplane if they have one, otherwise always facing forward.

And fix a few nasty bugs: the possibility of an extremely long
animation onto a workplane, accidental use of the wrong style line
width for constraints, misplaced text box in style screen for
default styles, other little stuff.

[git-p4: depot-paths = "//depot/solvespace/": change = 2037]
2009-09-29 03:35:19 -08:00
Jonathan Westhues 9f78ee3c33 Treat delete, backspace, and browser back all identically.
[git-p4: depot-paths = "//depot/solvespace/": change = 2036]
2009-09-28 02:01:34 -08:00