can use the high bits as an "import ID" for imported parts, for
hierarchy (that retains parametric capabilities).
Implement enought that I can draw a datum point or a line segment,
and drag points around in three-space. Still so much to do.
[git-p4: depot-paths = "//depot/solvespace/": change = 1665]
just for display, and any text entry will happen via some floating
text box, same as entering a dimension on the sketch.
Add the hover and selection mechanism, which now seems to work.
Still not clear how to do imported parts, for assemblies and
hierarchy. The handle formats may still have to change.
[git-p4: depot-paths = "//depot/solvespace/": change = 1662]
progress. I want to change the sketch.h stuff fairly significantly,
I think, before proceeding.
[git-p4: depot-paths = "//depot/solvespace/": change = 1657]
draw planes that I will use to do the datum planes. Still haven't
settled upon the request/entity/group structure, and that's the
dependency before doing much real.
[git-p4: depot-paths = "//depot/solvespace/": change = 1656]
the text window every time we refresh the graphics window, because
that's slow. Use classes instead of structs for everything; I don't
understand the template handling for structs. And implement the
IdList, which I will try to use in many places.
[git-p4: depot-paths = "//depot/solvespace/": change = 1655]
and add some (non-functional) menus to the graphics window. Start
to rough in some data structures to hold the sketch. No real work
yet, though.
[git-p4: depot-paths = "//depot/solvespace/": change = 1653]
constraint solver drawing. I've started work on the user inteface,
which will be based around two windows: one with the graphical
sketch, and one command line. I've started to implement the command
line, no other work.
[git-p4: depot-paths = "//depot/solvespace/": change = 1652]