Commit Graph

4 Commits (9ae29aa0e9171d0e4ce804c4e0b82d2a7394eac0)

Author SHA1 Message Date
Jonathan Westhues 9ae29aa0e9 Build the demo version of the solver library as a DLL, not a static
library. If I understand correctly, that will avoid all the
compiler version issues with different required versions of libc.

[git-p4: depot-paths = "//depot/solvespace/": change = 2167]
2010-07-10 10:53:30 -08:00
Jonathan Westhues 46a7d0f719 Disable buffer overrun protection in the library that we build,
since that makes it more difficult to interoperate with the MSVC6
compiler.

[git-p4: depot-paths = "//depot/solvespace/": change = 2165]
2010-07-06 21:01:17 -08:00
Jonathan Westhues f7f9000c68 Discard intersection curves that lie entirely outside of one
surface's domain of u, v in [0, 1]. Cache the starting guess when
projecting a point into a ratpoly surface, to avoid brute force
searching for a good one every time. Split edges even if they
aren't quite inside the trim curve, since the trim boundaries are
pwl, not exact; unnecessary splits won't hurt, but failure to split
when necessary will. Make the triangulation code use a better (but
not perfect) epsilon, to avoid "can't find ear" failures on very
fine meshes.

And turn on compiler optimization! I had somehow forgotten about
that, and it's a ~2x improvement.

[git-p4: depot-paths = "//depot/solvespace/": change = 2026]
2009-08-20 20:58:28 -08:00
Jonathan Westhues 4d742a5777 The constraint solver now compiles as a library, and I have a
little test app that links against it. I still need to polish a few
things, but this is more or less as it should be.

[git-p4: depot-paths = "//depot/solvespace/": change = 1944]
2009-04-19 23:30:09 -08:00