Commit Graph

4 Commits (bfc7109e0cd5282643924844c5abf930ac0943f0)

Author SHA1 Message Date
Jonathan Westhues bfc7109e0c Standardize the behaviour of constraints, by assigning them a
workplane: a free constraint works in three-space (e.g. true
distance), and a constraint in a workplane works in that plane
(e.g. projected distance). And make the solver go automatically,
though solver itself has lots of pieces missing.

[git-p4: depot-paths = "//depot/solvespace/": change = 1691]
2008-04-26 21:00:12 -08:00
Jonathan Westhues 2926fa95d9 Start to add some constraint stuff. I now have point-coincident,
and point-in-plane. These work, but the equation is still stupid,
solving everything at once and not substituting trivial equations.

[git-p4: depot-paths = "//depot/solvespace/": change = 1677]
2008-04-21 00:16:38 -08:00
Jonathan Westhues 7220f998fc Rename the variables for the linear system to solve, for a bit more
clarity.

[git-p4: depot-paths = "//depot/solvespace/": change = 1676]
2008-04-20 17:26:36 -08:00
Jonathan Westhues b78b10ac1a Ultra-rough beginnings of a solver. Write the constraint equations,
take the partial derivatives, and run the Newton's method. This
seems to sort of work with a single distance constraint.

[git-p4: depot-paths = "//depot/solvespace/": change = 1675]
2008-04-20 03:35:10 -08:00