Commit Graph

95 Commits (c6203678e1700a1f1bf84bde1df97d0765a30bdd)

Author SHA1 Message Date
Daniel Richard G 8bc322eb47 Various fixes for warnings and minutia
This commit consists of numerous small changes, none significant enough to
merit a commit on their own:

* Added extra braces to quash for-loop variable scoping issues for older
  compilers (or "g++ -fno-for-scope")

* Appeased "unreachable code" warnings, spurious or otherwise

* Added casts to fix integer-variable signedness warnings

* Added a dummy virtual method to the VectorFileWriter class to silence the
  -Wweak-vtables warning from Clang++

* Renamed some parameters in the Expr and GraphicsWindow classes to
  eliminate "parameter shadows a field" warnings

* Removed an inert "0 ||" from a conditional, and changed a "&& 0" into an
  "#if 0"

* Added missing elements to array/struct/class initializers to zap further
  warnings

* Indented some cpp conditionals where appropriate

* Qualified some variables and functions as static to quiet "no previous
  declaration" warnings

* toolbar.cpp needed to #include<icons-proto.h> to fix those same "no
  previous declaration" warnings from icons.h

* Added some casts and const qualifiers to the Win32 code to address
  warnings produced by g++ when compiling under MinGW

* Rewrote Cnf{Freeze,Thaw}Float() to use a union rather than pointer
  aliasing; this makes g++ a lot happier

* Removed redundant #includes from win32/w32util.cpp

* With Jonathan's blessing, shortened the last line of the About dialog
  text to better match the preceding lines
2013-10-28 00:42:39 -04:00
Daniel Richard G a5176f4545 Replaced RGB-color integers with dedicated data structure
RGB colors were represented using a uint32_t with the red, green and blue
values stuffed into the lower three octets (i.e. 0x00BBGGRR), like
Microsoft's COLORREF. This approach did not lend itself to type safety,
however, so this change replaces it with an RgbColor class that provides
the same infomation plus a handful of useful methods to work with it. (Note
that sizeof(RgbColor) == sizeof(uint32_t), so this change should not lead
to memory bloat.)

Some of the new methods/fields replace what were previously macro calls;
e.g. RED(c) is now c.red, REDf(c) is now c.redF(). The .Equals() method is
now used instead of == to compare colors.

RGB colors still need to be represented as packed integers in file I/O and
preferences, so the methods .FromPackedInt() and .ToPackedInt() are
provided. Also implemented are Cnf{Freeze,Thaw}Color(), type-safe wrappers
around Cnf{Freeze,Thaw}Int() that facilitate I/O with preferences.

(Cnf{Freeze,Thaw}Color() are defined outside of the system-dependent code
to minimize the footprint of the latter; because the same can be done with
Cnf{Freeze,Thaw}Bool(), those are also moved out of the system code with
this commit.)

Color integers were being OR'ed with 0x80000000 in some places for two
distinct purposes: One, to indicate use of a default color in
glxFillMesh(); this has been replaced by use of the .UseDefault() method.
Two, to indicate to TextWindow::Printf() that the format argument of a
"%Bp"/"%Fp" specifier is an RGB color rather than a color "code" from
TextWindow::bgColors[] or TextWindow::fgColors[] (as the specifier can
accept either); instead, we define a new flag "z" (as in "%Bz" or "%Fz") to
indicate an RGBcolor pointer, leaving "%Bp"/"%Fp" to indicate a color code
exclusively.

(This also allows TextWindow::meta[][].bg to be a char instead of an int,
partly compensating for the new .bgRgb field added immediately after.)

In array declarations, RGB colors could previously be specified as 0 (often
in a terminating element). As that no longer works, we define NULL_COLOR,
which serves much the same purpose for RgbColor variables as NULL serves
for pointers.
2013-10-25 01:49:12 -04:00
Daniel Richard G dd168ad22c Use C99 integer types and C++ boolean types/values
This change comprehensively replaces the use of Microsoft-standard integer
and boolean types with their C99/C++ standard equivalents, as the latter is
more appropriate for a cross-platform application. With matter-of-course
exceptions in the Win32-specific code, the types/values have been converted
as follows:

    QWORD  --> uint64_t
    SQWORD --> int64_t
    DWORD  --> uint32_t
    SDWORD --> int32_t
    WORD   --> uint16_t
    SWORD  --> int16_t
    BYTE   --> uint8_t
    BOOL   --> bool
    TRUE   --> true
    FALSE  --> false

The following related changes are also included:

* Added C99 integer type definitions for Windows, as stdint.h is not
  available prior to Visual Studio 2010

* Changed types of some variables in the SolveSpace class from 'int' to
  'bool', as they actually represent boolean settings

* Implemented new Cnf{Freeze,Thaw}Bool() functions to support boolean
  variables in the Registry

* Cnf{Freeze,Thaw}DWORD() are now Cnf{Freeze,Thaw}Int()

* TtfFont::Get{WORD,DWORD}() are now TtfFont::Get{USHORT,ULONG}() (names
  inspired by the OpenType spec)

* RGB colors are packed into an integer of type uint32_t (nee DWORD), but
  in a few places, these were represented by an int; these have been
  corrected to uint32_t
2013-10-02 01:45:13 -04:00
Daniel Richard G fb766d1cf9 Make optional the use of the SpaceNavigator libraries 2013-09-20 15:25:14 -04:00
Daniel Richard G 3cfe6b6da1 Synthesize accelerator labels (e.g. "Ctrl+S") instead of hard-coding them
GraphicsWindow::menu[] previously recorded both item names (e.g. "Open...")
and accelerator labels ("Ctrl+O") in .label, and accelerator key/mask
values in .accel. Not only were the accelerator labels redundant given the
latter, they are not needed by GUI toolkits like FLTK, which generate them
from key/mask values.

So we remove the accelerator portion from each menu-item label, and define
a new MakeAcceleratorLabel() routine which takes a key/mask value and
returns the appropriate label. We make use of this new routine in
CreateGraphicsWindowMenus() and GraphicsWindow::ToolbarDrawOrHitTest().
2013-09-20 15:01:00 -04:00
Daniel Richard G 4a2711476c Record accelerator for "Show Snap Grid" as '>' instead of Shift-'.'
If we are to synthesize accelerator labels from values of
GraphicsWindow::menu[].accel, it will be more straightforward if
accelerators are represented in the same way that they appear in the menu.
(Windows does return the keystroke as VK_OEM_PERIOD with a Shift modifier,
so we add some special-case logic to recognize that.)
2013-09-20 14:01:31 -04:00
Daniel Richard G 9da2a3a6c7 Use symbolic names for special keys and modifiers
Easier to remember e.g. DELETE_KEY instead of 127 or CTRL_MASK instead of
0x200, and better to have a single definition of each.
2013-09-20 13:54:57 -04:00
Daniel Richard G 37063840db Don't use magic values in GraphicsWindow::menu[].level
We can identify the "Open Recent" and "Import Recent" submenus just as
easily by looking at the value of the .id field (MNU_OPEN_RECENT and
MNU_GROUP_RECENT, respectively).
2013-09-20 13:40:17 -04:00
Daniel Richard G 66758b9595 Miscellaneous adjustments for warnings and code quality
This commit contains a grab bag of minor changes not worth committing
individually:

* Replaced raw Latin-1 characters with octal escapes to avoid source-file
  encoding issues

* Undefined some convenience macros after they've served their purpose

* Rewrote SEdge::From() to avoid confusing less-capable C++ compilers

* Have oops() print a newline at the end of its message

* Removed "static" keyword from the Bernstein() function definition, as it
  has a non-static prototype in srf/surface.h

* Added casts (and changed a variable type) to quell warnings about integer
  size and signedness

* Simplified an expression with our handy arraylen() macro
2013-09-19 02:35:56 -04:00
Daniel Richard G 07b128b877 Define some menu-bar menu items as radio buttons
Some menu items in the menu-bar are toggles (each representing an option
that can be turned on or off independently), and some are 1-of-N selections
(e.g. mm or inches), like tuner buttons on a car radio. Windows can draw an
optional check-mark besides a menu item, and SolveSpace has been using this
feature to implement both kinds of menu items, with the backend logic
making them behave as a toggle or radio button as appropriate.

Other GUI platforms can draw proper radio-button menu items that are
distinct from toggles, however. To allow the platform-specific logic to
tell the two kinds of menu items apart, this change adds the
RadioMenuById() routine, and replaces the appropriate calls to
CheckMenuById() with it. (Note that nothing is changed in the Windows GUI
code; radio-menu items are still drawn with check-marks.)
2013-09-19 00:59:18 -04:00
Daniel Richard G 16179f34cd Enabled freeing of (most) allocated memory on program exit
The Valgrind tool can give a full accounting of what memory allocations
have yet to be free()d when the program exits. It is easier to find actual
memory leaks in the code if all non-leaked allocations are elided from that
accounting, which is most easily accomplished by free()ing them.

The "most" qualifier is there because some allocations are difficult/
impossible to free, as they are internal to libraries like OpenGL and Xft.
The best we can hope for is to cover all allocations made by SolveSpace
directly.
2013-09-19 00:33:12 -04:00
Daniel Richard G 42a46e83fa Use system-agnostic return values for SaveFileYesNoCancel()
This function was returning ID{YES,NO,CANCEL}, which are specific to
Windows as return values for MessageBox(). These have been replaced with
SAVE_{YES,NO,CANCEL}, which we define ourselves.
2013-09-18 16:49:32 -04:00
Daniel Richard G 70b6bad551 Use '\b' instead of ('h' - 'a' + 1) 2013-09-18 16:41:23 -04:00
Daniel Richard G 66f46b7b67 General compiler warning/error fixes
This addresses a grab bag of compiler grievances relating to C++ syntax,
type, and scope, as observed on Linux with g++ and Solaris with Sun
WorkShop 6.
2013-08-26 16:54:04 -04:00
Daniel Richard G 1b00c8c3ab Use size_t instead of int in the memory allocation routines
size_t is the correct type to use when specifying the memory-size of an
object. That is why sizeof(), strlen() and malloc() all use it.
2013-08-26 16:40:25 -04:00
Daniel Richard G a72575d04e Use casts to bridge mismatches in integer-type sizes and signedness
The compiler gets nervous when we (for example) pass in a size_t as an int
parameter, or assign an int to a char, or assign -1 to an unsigned type. By
adding appropriate casts, we inform the compiler that, yes, we know what
we're doing.

This change also upgrades a va_arg() type from char to int, as char is
always promoted to int when passed through '...'.
2013-08-26 16:19:23 -04:00
Daniel Richard G 8913d11fa5 Quash "variable may be used uninitialized" warnings
Whether or not there is any actual danger of these variables being used
without initialization, the warnings are noise, and getting rid of them is
trivial.
2013-08-26 15:36:00 -04:00
Daniel Richard G 02776ea535 Added const qualifiers
String literals in C++ are implicitly typed as 'const char *', and with
this change, their const-ness is maintained when assigning them to
variables or passing them as arguments. This significantly cuts down the
number of warnings generated by the compiler.
2013-08-26 14:58:35 -04:00
Jonathan Westhues affbeafc6c Make a copy of "freeze" library for storing stuff in registry, to
make //depot/solvespace/... entirely self-contained.

[git-p4: depot-paths = "//depot/solvespace/": change = 2216]
2013-08-20 21:54:54 -08:00
Jonathan Westhues 0ee8ba1457 Changes in preparation for the release of SolveSpace under the GPL,
to add that license, and change all copyright notices to me, not
Useful Subset, LLC.

[git-p4: depot-paths = "//depot/solvespace/": change = 2211]
2013-07-28 14:08:34 -08:00
Jonathan Westhues 439e4d3124 Add a color picker, with a fancy HSV (actually, a modified version
of that, where you can pick the hue and blackness, and then the
whiteness) color picker and some swatches.

This is used in three places now: the special colors in the config
screen, the background color, and the style colors.

[git-p4: depot-paths = "//depot/solvespace/": change = 2174]
2010-07-20 21:04:03 -08:00
Jonathan Westhues 824cc00915 Put wrappers around the functions to show and hide the edit control
in the text window. This means that I can move the conversion from
half-row and column to (x, y) into the platform-independent code,
and that I'll be ready to add my color picker.

[git-p4: depot-paths = "//depot/solvespace/": change = 2171]
2010-07-11 23:51:12 -08:00
Jonathan Westhues 8481c54012 Major UI changes, to use the checkboxes and radio buttons wherever
possible. This replaces all of the color-coded links, that I liked
but that were nonstandard.

Also rip out the old sweep and helical sweep UI; that was disabled,
but the code was still present.

And fix dependencies in makefile, since textwin.cpp depends on the
icons now.

[git-p4: depot-paths = "//depot/solvespace/": change = 2139]
2010-05-09 10:25:23 -08:00
Jonathan Westhues 0246add3e9 Replace ugly text links to hide/show things with icons. So add code
to draw those, and hit test with the mouse, and display tool tips
when the user hovers with the mouse. Also, underline links only
when they're hovered, and not otherwise.

And add a separate menu option to align the view to the active
workplane, vs. activating the active group's workplane, and
remap the bottom two graphics window toolbar icons to that and
"nearest iso view" instead of draw in 2d/3d, since people tended
to click on those without understanding and cause trouble.

And by default, we force a parallel projection; so the factory
default camera tangent is now 0.3, not 0.

[git-p4: depot-paths = "//depot/solvespace/": change = 2131]
2010-05-02 21:04:42 -08:00
Jonathan Westhues c4b442f92f Initial work to move text window guts into platform-independent
code. This is now drawn using gl, and the bitmap font (both there
and in the graphics window) is drawn from a texture from a static
table, not from the Win32 functions, since that's ~1000x faster.

So this adds a tool to generate that table. With luck that will
also fix my font issues under WINE, which won't have to render the
TTF itself.

Still needs some cleanup, and to make all the cosmetic improvements
that I want.

[git-p4: depot-paths = "//depot/solvespace/": change = 2130]
2010-04-25 23:52:49 -08:00
Jonathan Westhues aaf0984882 Replace standard message boxes with my own, which will word-wrap
consistently across multiple versionf of Windows, and perhaps not
be immediately ignored by the user.

[git-p4: depot-paths = "//depot/solvespace/": change = 2108]
2010-01-16 01:22:44 -08:00
Jonathan Westhues 5302aad1cc Hide the text or graphics edit control when the user left-clicks
somewhere in the text or graphics window. Previously, those
left-clicks just did nothing.

[git-p4: depot-paths = "//depot/solvespace/": change = 2100]
2010-01-08 01:55:22 -08:00
Jonathan Westhues db565438e3 Add text angle for styles. Add ability to quickly change between
perspective and parallel projections. Add a snap grid, for points
and for text comments. Draw text comments in the plane of their
workplane if they have one, otherwise always facing forward.

And fix a few nasty bugs: the possibility of an extremely long
animation onto a workplane, accidental use of the wrong style line
width for constraints, misplaced text box in style screen for
default styles, other little stuff.

[git-p4: depot-paths = "//depot/solvespace/": change = 2037]
2009-09-29 03:35:19 -08:00
Jonathan Westhues 9f78ee3c33 Treat delete, backspace, and browser back all identically.
[git-p4: depot-paths = "//depot/solvespace/": change = 2036]
2009-09-28 02:01:34 -08:00
Jonathan Westhues bdf60690c1 Replace copyright notices for SolveSpace with my LLC, not my name.
[git-p4: depot-paths = "//depot/solvespace/": change = 2035]
2009-09-28 01:48:56 -08:00
Jonathan Westhues 9416faca88 Add a context menu, with a grab bag of options. That will need some
refinement later, but it does not affect file formats so it's not
very critical.

[git-p4: depot-paths = "//depot/solvespace/": change = 2032]
2009-09-23 02:59:59 -08:00
Jonathan Westhues 36182448ce Oops, forgot to consider scale (pixels/mm) for translation from
six-DOF mouse.

[git-p4: depot-paths = "//depot/solvespace/": change = 2022]
2009-07-25 17:29:56 -08:00
Jonathan Westhues 606af2ff39 Add support for the 3dconnexion six degree of freedom input devices
(in my case, a SpaceNavigator). I can transform the view of the
part, or transform a part in an assembly.

Also fix up mouse wheel input, so that it works even if it comes in
chunks of less than 120 units.

[git-p4: depot-paths = "//depot/solvespace/": change = 2019]
2009-07-20 11:05:33 -08:00
Jonathan Westhues 7eefb79127 Show a progress message when regenerating is slow. And update the
version number to 1.4, don't include force-hidden entities when
building the loops, and don't show force-hidden entities when that
entity gets copied.

[git-p4: depot-paths = "//depot/solvespace/": change = 1983]
2009-06-13 20:36:38 -08:00
Jonathan Westhues 1ac083a9a2 Change the licensing so that we run unrestricted for ninety days
after first execution, but limit the number of constraints to 30
after 90 days.

[git-p4: depot-paths = "//depot/solvespace/": change = 1977]
2009-06-09 22:57:27 -08:00
Jonathan Westhues 4d742a5777 The constraint solver now compiles as a library, and I have a
little test app that links against it. I still need to polish a few
things, but this is more or less as it should be.

[git-p4: depot-paths = "//depot/solvespace/": change = 1944]
2009-04-19 23:30:09 -08:00
Jonathan Westhues adc910185c Add plane-plane intersection as a special case (to generate the
trimmed line), and plane-line intersection. Terminate the Bezier
surface subdivision on a chord tolerance, and that seems okay now.
And print info about the graphics adapter in the text window, could
be useful.

Also have a cylinder-detection routine that works; should special
case those surfaces in closed form since they are common, but not
doing it yet.

[git-p4: depot-paths = "//depot/solvespace/": change = 1928]
2009-03-14 12:01:20 -08:00
Jonathan Westhues 8c648af4de Fix bug with text window, where it scrolled up of its own intiative
when resized.

[git-p4: depot-paths = "//depot/solvespace/": change = 1927]
2009-03-11 04:22:32 -08:00
Jonathan Westhues f9eedb4db7 Oops, Windows timers are periodic. So after displaying a tooltip,
we repainted once every second thereafter...

[git-p4: depot-paths = "//depot/solvespace/": change = 1889]
2009-01-04 04:52:11 -08:00
Jonathan Westhues 0f228fc0fb Add a toolbar. This requires a tool to convert my PNG icons to
tables in the code, which I have written in perl and am checking
in.

Also get WM_MOUSELEAVE events from win32, so that I can de-hover
everything when the mouse leaves the graphics window. And fix one
of the icons, which was 23x24 instead of 24x24.

[git-p4: depot-paths = "//depot/solvespace/": change = 1883]
2009-01-02 02:38:36 -08:00
Jonathan Westhues 3ae0ca8c19 Add menu items to snap view to nearest orthogonal or iso view.
[git-p4: depot-paths = "//depot/solvespace/": change = 1882]
2009-01-01 20:06:47 -08:00
Jonathan Westhues 285f990ad6 Make the mousewheel work in whichever window the mouser is over,
and not whichever is the foreground window.

[git-p4: depot-paths = "//depot/solvespace/": change = 1867]
2008-08-14 20:55:03 -08:00
Jonathan Westhues ea7ffd4b2a Scroll the textwindow when the mousewheel moves.
[git-p4: depot-paths = "//depot/solvespace/": change = 1856]
2008-02-10 06:06:54 -08:00
Jonathan Westhues 0c10efdab6 Add a simple license key: I take the CRC of the license info, plus
some magic numbers. This would be trivial to break, but still more
difficult than patching the binary to skip the check...

[git-p4: depot-paths = "//depot/solvespace/": change = 1853]
2008-02-09 05:52:01 -08:00
Jonathan Westhues a783f14eff Add an icon file (ugly, but at least it's not the default anymore).
And add the manifest that gets us visual styles on the controls
under Win32.

[git-p4: depot-paths = "//depot/solvespace/": change = 1844]
2008-07-18 01:50:52 -08:00
Jonathan Westhues f70bbb3e7f This BSP split and simplify thing is stupid, but a hard-coded limit
on the number of pieces that we know how to reassemble is even
stupider. Now dynamically allocated.

[git-p4: depot-paths = "//depot/solvespace/": change = 1837]
2008-07-13 04:58:52 -08:00
Jonathan Westhues cdeeb67d83 Oops, the ASCII codes for some characters I was using overlapped
with the VK codes for some keys that I wasn't. Ugly, but work
around that.

[git-p4: depot-paths = "//depot/solvespace/": change = 1833]
2008-07-09 23:26:41 -08:00
Jonathan Westhues 7cf0deb9f4 Reassign the keyboard shortcuts so that the constraints don't all
start with Shift, since that's hard to type.

[git-p4: depot-paths = "//depot/solvespace/": change = 1831]
2008-07-09 23:06:07 -08:00
Jonathan Westhues 49b6e9a74d Remove the back button from the text window, since I never used it.
And fix a bug; wasn't asking the user whether to save before
abandoning file when a new file was opened recent.

[git-p4: depot-paths = "//depot/solvespace/": change = 1830]
2008-07-09 22:11:56 -08:00
Jonathan Westhues 6852b4134f Request a deeper z buffer and color depth. Doesn't seem like that
could hurt, but still make offsets work as if it's a 16 bit buffer,
since I don't seem to actually get 24 bits.

[git-p4: depot-paths = "//depot/solvespace/": change = 1828]
2008-07-08 22:41:42 -08:00