Commit Graph

14 Commits (d0e32849b2a95484a5fd960f9c8386d46ea5b57b)

Author SHA1 Message Date
whitequark 7265121b24 Refactor GlOffscreen; remove the GLEW dependency.
It was never really needed, since both Linux and OS X, where
GlOffscreen is used, guarantee that the API we need is present,
on all OS versions we're interested in.

Also, reorganize GlOffscreen consistently with the rest of our
codebase, and don't use RAII for OpenGL resource management because
of its requirement for an active context.
2016-07-25 04:21:55 +00:00
whitequark 216091a366 README: clarify binary package situation.
We now build and distribute Windows executables for every release,
so mention that. Conversely, the Debian packages are basically
unusable, so drop them for now.
2016-07-25 04:21:54 +00:00
whitequark a1589401b6 debian: use non-ABI-versioned libpng. 2016-06-26 13:25:33 +00:00
whitequark d2b21666e1 Move everything from whitequark/solvespace to solvespace/solvespace. 2016-04-23 19:39:39 +00:00
whitequark 63d48e7840 Update README. 2016-03-19 16:36:07 +00:00
whitequark 7c2200584a Update README: update prerequisites for OS X. 2016-03-18 20:24:17 +00:00
whitequark 4376f178fc Update README: add instructions for checking out libdxfrw on *nix. 2016-03-16 20:58:02 +00:00
whitequark e5294eef9d Add freetype dependency.
We are going to use freetype instead of the old custom TTF parser,
since the old parser has many annoying bugs when handling non-Latin
fonts and fixing it is not really worth the time.

On Windows, Freetype is built from a submodule.
On Linux and OS X, Freetype is provided together with the desktop,
though development files have to be installed separately.
2016-02-13 21:08:18 +00:00
whitequark f3b232238c Remove mention of Launchpad PPA from README.
I do not update it anymore and it's probably not the best solution
for distributing SolveSpace on Linux. In the meantime, the builds
from GitHub releases should be convenient enough.
2016-02-10 12:06:30 +00:00
whitequark 293eedc85e Add command-line Windows build instructions to README. 2016-02-10 10:48:42 +00:00
whitequark f76f76ff60 Rewrite png2c.pl in C++.
This allows us to always generate icons during build,
and in the future remove a Perl dependency.
2015-12-29 11:15:50 +08:00
ruevs 922a6260d7 Allow building with MinGW on Windows. 2015-12-28 21:37:06 +08:00
whitequark 0159a87a8a Add support for cross-compiling from Linux.
As a side effect, zlib and libpng are now git submodules,
based on their respective official git repositories.
This is necessary, because MinGW has a different ABI and
it cannot use the prebuilt binaries built by MSVC.

The submodules are also used for Windows, for several reasons:
  * to allow 64-bit builds;
  * to allow using newer MSVC, which doesn't like the prebuilt
    libraries;
  * to keep the libraries updated.
2015-07-10 15:59:12 +03:00
whitequark 636b20bfa9 Add README. 2015-07-10 15:59:12 +03:00