Commit Graph

1425 Commits (ec3056773e2b84803d2acf3b47d653a0fc8cfc46)

Author SHA1 Message Date
EvilSpirit 0b999f4165 Improved outline detection condition.
Before this commit, circles parallel to the camera plane caused
some edges to be randomly marked as outlines.
2016-06-30 16:39:42 +00:00
EvilSpirit 737ff51893 Skip edges with equal L/R normals when calculating outlines. 2016-06-30 16:39:42 +00:00
EvilSpirit 5a2eb9fb50 Allow changing stipple width for default styles.
We already allow changing stipple style, so it makes sense to do
the same for width.
2016-06-30 16:39:27 +00:00
EvilSpirit d0a0a0f8cf Use the same line width for hidden and shown edges, by default. 2016-06-30 16:21:55 +00:00
EvilSpirit 32a2a4dbd9 Fix the "Show degrees of freedom" command.
Before this commit, it never highlighted anything at all.
It was broken when chord tolerance calculation was overhauled.
2016-06-29 16:58:47 +00:00
whitequark da1fc3fd70 DXF: export freehand and zigzag lines as continuous, with a message.
Previously, this resulted in a crash even with no such lines present.
2016-06-29 16:47:23 +00:00
whitequark 131acc5e56 CMake: add a note to packagers about GIT_COMMIT_HASH. 2016-06-28 09:49:37 +00:00
whitequark 21179c2e30 GTK: make Space Navigator actually work.
Before this commit, no events would actually be received.
2016-06-28 09:49:23 +00:00
whitequark a1589401b6 debian: use non-ABI-versioned libpng. 2016-06-26 13:25:33 +00:00
whitequark ced5b78420 Don't crash when hovering one of the predefined workplanes. 2016-06-23 12:10:47 +00:00
whitequark a4e487d298 Don't crash when changing the autosave interval. 2016-06-23 11:56:13 +00:00
whitequark 5c754bd994 Freedesktop: don't hardcode binary path in .desktop file. 2016-06-23 11:25:57 +00:00
whitequark 51f4f27b2b Do not remove autosave after successfully opening file.
If SolveSpace crashes after the open, or hangs and is forcibly
killed, data would be lost. (I lost my data.) Instead, remove
autosave only in two cases: right after a successful save, or right
after a save is declined. This should be completely safe.
2016-06-23 03:00:50 +00:00
whitequark 3a34f63415 Update changelog for 2.2. 2016-06-23 03:00:08 +00:00
whitequark 85cd44df3c Show "Paste" context menu item even when only constraints are copied. 2016-06-20 13:47:14 +00:00
whitequark e0283b2d2e OS X: fix typo in build system. 2016-06-19 19:46:51 +00:00
Thomas Buck fb62e0494b OS X: add 3Dconnexion device support. 2016-06-19 19:25:08 +00:00
whitequark 251948bdbd GTK: don't crash if argv[0]=="solvespace". 2016-06-16 03:05:45 +00:00
whitequark a98cdeeb16 Unix: also install the SolveSpace desktop icon in the xpm format.
This is required by e.g. Debian guidelines.
2016-06-16 02:57:24 +00:00
whitequark 0066f93fb4 Update debian/copyright. 2016-06-16 02:53:43 +00:00
whitequark 3c887d30e3 OS X: find frameworks last.
Before this commit, any available libpng or libfreetype would be
picked, e.g. from Mono.framework. After, homebrew and MacPorts
are prioritized.
2016-06-13 04:15:13 +00:00
whitequark 1dba594949 OS X: sort out window visibility and focus. 2016-06-13 02:08:42 +04:00
whitequark afafa5ec2e Three.js: allow to configure projRight/projUp.
Also, use a more appealing isometric projection if none specified,
instead of orthographic.

Also, use the scale, offset and projection from the viewport at
the time of export.
2016-06-11 23:13:59 +00:00
whitequark 44223ea332 Three.js: correctly handle browser zoom.
Before this commit, controls went wild on zoom ratios other than 1:1,
and the rendering wasn't too good either.
2016-06-11 23:13:59 +00:00
whitequark a425395fe3 Add CHANGELOG.md. 2016-06-11 23:13:59 +00:00
whitequark f8f5095b3d Fix copyright. 2016-06-11 23:13:59 +00:00
whitequark de6be52293 Fix disabling of autoconstrainter via Ctrl. 2016-06-11 23:13:59 +00:00
whitequark 215b8e4537 Unbreak importing files in the same directory as current file.
This commit fixes a bug introduced in commit 0d7aa0a1.
2016-06-06 17:48:45 +00:00
whitequark 122920d3ee Cocoa: allow dismissing Message/Error NSAlerts using Escape key. 2016-06-03 00:07:30 +00:00
whitequark 14cbd0bbee Cocoa, Win32: embed version info into distributable application.
This shows up in crash dumps, etc, and helps track them back to
a git commit.
2016-06-03 00:07:30 +00:00
Twisted Pair in my Hair 66746d151f GTK: make some dubious implicit type conversions explicit. 2016-05-31 15:40:27 +00:00
whitequark 682bfa2732 Add STL begin()/end() functions to List and IdList.
This will allow us to use it in the C++11 foreach loop, as well
as simplify use of STL <algorithms>.
2016-05-29 14:14:38 +00:00
whitequark a4e7dea9e3 Remove "generating group 1/10" status message during generation.
It's broken. It expects a valid OpenGL context during generation
that immediately pushes changes to the screen. This is never true
on non-Windows as offscreen rendering is used, and also incompatible
with OpenGL core profile.

Further, right now it displays junk on Windows as well due to some
issue with the bitmap font texture loading.

We will restore it later, in a saner form.
2016-05-27 11:41:17 +00:00
whitequark faa84c61cf Add SHORT_DASH stipple pattern. 2016-05-27 11:41:17 +00:00
EvilSpirit 73d82a6347 Load actual factory default, not saved style, when requested. 2016-05-26 15:49:46 +00:00
EvilSpirit 5791310bb1 Annotate constants passed as boolean function arguments.
This is to ensure that:
  * it is clear, when looking at the point of usage, what is
    the purpose of "true" or "false";
  * when refactoring, a simple search will bring up any places that
    need to be changed.

Also, argument names were synchronized between declaration and
implementation.

As an exception, these are not annotated:
  * Printf(/*halfLine=*/), to avoid pointless churn.
2016-05-26 12:43:52 +00:00
whitequark 8aab0160d3 Refactor EntReqTable to not special-case last row.
Simplify it a bit while we're at it.
2016-05-26 12:43:52 +00:00
whitequark 3cd9c28ebc Refactor Toolbar to not special-case last row. 2016-05-26 12:43:52 +00:00
whitequark 1249f8496e Enable exhaustive switch coverage warnings as an error, and use them.
Specifically, this enables -Wswitch=error on GCC/Clang and its MSVC
equivalent; the exact way it is handled varies slightly, but what
they all have in common is that in a switch statement over an
enumeration, any enumerand that is not explicitly (via case:) or
implicitly (via default:) handled in the switch triggers an error.

Moreover, we also change the switch statements in three ways:

  * Switch statements that ought to be extended every time a new
    enumerand is added (e.g. Entity::DrawOrGetDistance(), are changed
    to explicitly list every single enumerand, and not have a
    default: branch.

    Note that the assertions are kept because it is legal for
    a enumeration to have a value unlike any of its defined
    enumerands, and we can e.g. read garbage from a file, or
    an uninitialized variable. This requires some rearranging if
    a default: branch is undesired.

  * Switch statements that ought to only ever see a few select
    enumerands, are changed to always assert in the default: branch.

  * Switch statements that do something meaningful for a few
    enumerands, and ignore everything else, are changed to do nothing
    in a default: branch, under the assumption that changing them
    every time an enumerand is added or removed would just result
    in noise and catch no bugs.

This commit also removes the {Request,Entity,Constraint}::UNKNOWN and
Entity::DATUM_POINT enumerands, as those were just fancy names for
zeroes. They mess up switch exhaustiveness checks and most of the time
were not the best way to implement what they did anyway.
2016-05-26 12:43:52 +00:00
EvilSpirit 4128a5d8d4 Convert GraphicsWindow::pending.operation to `enum class`.
This follows the previous commit. Unlike it, though, a small change
to control flow is made to separate the command and pending operation
enumerations.
2016-05-25 07:58:29 +00:00
EvilSpirit f33ddc94fb Convert all enumerations to use `enum class`.
Specifically, take the old code that looks like this:

  class Foo {
    enum { X = 1, Y = 2 };
    int kind;
  }
  ... foo.kind = Foo::X; ...

and convert it to this:

  class Foo {
    enum class Kind : uint32_t { X = 1, Y = 2 };
    Kind kind;
  }
  ... foo.kind = Foo::Kind::X;

(In some cases the enumeration would not be in the class namespace,
such as when it is generally useful.)

The benefits are as follows:
  * The type of the field gives a clear indication of intent, both
    to humans and tools (such as binding generators).
  * The compiler is able to automatically warn when a switch is not
    exhaustive; but this is currently suppressed by the
      default: ssassert(false, ...)
    idiom.
  * Integers and plain enums are weakly type checked: they implicitly
    convert into each other. This can hide bugs where type conversion
    is performed but not intended. Enum classes are strongly type
    checked.
  * Plain enums pollute parent namespaces; enum classes do not.
    Almost every defined enum we have already has a kind of ad-hoc
    namespacing via `NAMESPACE_`, which is now explicit.
  * Plain enums do not have a well-defined ABI size, which is
    important for bindings. Enum classes can have it, if specified.
    We specify the base type for all enums as uint32_t, which is
    a safe choice and allows us to not change the numeric values
    of any variants.

This commit introduces absolutely no functional change to the code,
just renaming and change of types. It handles almost all cases,
except GraphicsWindow::pending.operation, which needs minor
functional change.
2016-05-25 07:17:14 +00:00
whitequark 3103728c15 Cocoa: fix warnings. 2016-05-25 07:17:13 +00:00
whitequark 7bda30aca4 Refactor SS.bgImage to use Pixmap. 2016-05-25 03:22:54 +00:00
whitequark 274233fe08 Eliminate Constraint::dogd.refp.
While we're at it, let's also emphasize both parts of a two-part
constraint to make it easier to find.
2016-05-25 03:22:54 +00:00
whitequark 23ff9fa8d1 Eliminate Entity::dogd.refp. 2016-05-25 03:22:54 +00:00
whitequark 8372154384 Remove unused includingConstruction argument of Entity::GenerateEdges. 2016-05-25 03:22:54 +00:00
whitequark 68c4d6f704 Use entity bounding boxes in SelectByMarquee.
Also, fix an insidious typo in BBox::GetOrigin that made BBox::Overlap
return nonsensical results.
2016-05-25 03:22:54 +00:00
whitequark e2916e3e4a Factor in SOutlineList::FillOutlineTags. 2016-05-25 03:22:54 +00:00
whitequark 20d87d93c5 Add const qualifiers to functions where trivially possible.
This will allow us in future to accept `const T &` anywhere it's
necessary to reduce the amount of copying.

This commit is quite conservative: it does not attempt very hard to
refactor code that performs incidental mutation. In particular
dogd and caches are not marked with the `mutable` keyword.
dogd will be eliminated later, opening up more opportunities to
add const qualifiers.

This commit also doesn't introduce any uses of the newly added const
qualifers. This will be done later.
2016-05-25 03:22:54 +00:00
whitequark 91e18eed73 GTK: clip any editors instead of resizing GraphicsWindow.
Such resizing may well get us past OpenGL's maximum texture size
and break rendering.
2016-05-25 03:22:54 +00:00