Commit Graph

36 Commits (f7f9000c68a837a15b6d0d0fa07f21a14d8eb90d)

Author SHA1 Message Date
Jonathan Westhues 1ac083a9a2 Change the licensing so that we run unrestricted for ninety days
after first execution, but limit the number of constraints to 30
after 90 days.

[git-p4: depot-paths = "//depot/solvespace/": change = 1977]
2009-06-09 22:57:27 -08:00
Jonathan Westhues 438d517c5a If a Boolean fails, then make a note of it in the group's text
window screen, and remind the user that they could 'fix' the
problem by working with meshes instead.

[git-p4: depot-paths = "//depot/solvespace/": change = 1962]
2009-05-30 00:49:09 -08:00
Jonathan Westhues ddbd0ff77b Add ability to represent our surfaces as either a shell or a mesh,
according to the user's preference. I templated the housekeeping
stuff for Boolean operations and step and repeat, so it's
relatively clean.

Still need to add the stuff to make a mesh vertex-to-vertex, and to
export sections of a mesh.

[git-p4: depot-paths = "//depot/solvespace/": change = 1959]
2009-05-24 03:37:07 -08:00
Jonathan Westhues 03ecbad981 Add beginnings of stuff to represent surfaces as either meshes or
exact surface shells. And add interference checking; I'll be lazy
and just do that on the meshes, by modifying the self-intersection
tester to ignore coplanar triangles (since that can happen in an
assembly).

[git-p4: depot-paths = "//depot/solvespace/": change = 1958]
2009-05-22 02:02:02 -08:00
Jonathan Westhues ddf9364257 Add a separate display mesh and edge list; so if we're working with
a mesh than that's a copy, and if we're working with a shell then
it's the shell's triangulation.

[git-p4: depot-paths = "//depot/solvespace/": change = 1957]
2009-05-21 01:06:26 -08:00
Jonathan Westhues 4d742a5777 The constraint solver now compiles as a library, and I have a
little test app that links against it. I still need to polish a few
things, but this is more or less as it should be.

[git-p4: depot-paths = "//depot/solvespace/": change = 1944]
2009-04-19 23:30:09 -08:00
Jonathan Westhues 11e4c7f5d9 Oops, don't just crash when the MAX_UNKNOWNS limit is exceeded.
[git-p4: depot-paths = "//depot/solvespace/": change = 1943]
2009-04-19 12:37:51 -08:00
Jonathan Westhues a4dc518a89 A monster change; move the parameter, entity, group, and constraint
tables from SolveSpace to their own class. This is intended to
simplify use of the constraint solver in a library.

[git-p4: depot-paths = "//depot/solvespace/": change = 1942]
2009-04-18 21:53:16 -08:00
Jonathan Westhues 16de9a485a Oops, don't export construction lines. And we can't do exact curves
with cutter radius offset, and 2 pixels is a better default chord 
tolerance than 1.

[git-p4: depot-paths = "//depot/solvespace/": change = 1939]
2009-04-15 20:42:51 -08:00
Jonathan Westhues 775653a75d Add beginnings of exact curve export. We take the trim curves in
our specified section plane; we then split them according to the
start and endpoints of each STrimBy, using de Castejau's algorithm.
These sections get projected (possibly in perspective, which I do
correctly) into 2d and exported.

Except, for now they just get pwl'd in the export files. That's the
fallback, since it works for any file format. But that's the place
to add special cases for circles etc., or to export them exactly.
DXF supports the latter, but very painfully since I would need to
write a later-versioned file, which requires thousands of lines of
baggage. I'll probably stick with arcs.

[git-p4: depot-paths = "//depot/solvespace/": change = 1936]
2009-04-13 20:19:23 -08:00
Jonathan Westhues 71adc0bf54 Split ratpoly.cpp; now that contains only the mathematical stuff,
and curve.cpp and surface.cpp contain the rest.

Also get rid of the meshError stuff; will just use the nakedEdges
mechanism for that. And I won't run the interference test
continuously, have added a menu item for that.

[git-p4: depot-paths = "//depot/solvespace/": change = 1934]
2009-03-28 22:05:28 -08:00
Jonathan Westhues d4b842a242 Generate additional edges wherever a front- and back-facing
triangle join. And add controls to show and hide the solid model
edges (independently of the shaded mesh), and to suppress the
shaded triangles from SVG/EPS output.

[git-p4: depot-paths = "//depot/solvespace/": change = 1932]
2009-03-17 20:26:04 -08:00
Jonathan Westhues adc910185c Add plane-plane intersection as a special case (to generate the
trimmed line), and plane-line intersection. Terminate the Bezier
surface subdivision on a chord tolerance, and that seems okay now.
And print info about the graphics adapter in the text window, could
be useful.

Also have a cylinder-detection routine that works; should special
case those surfaces in closed form since they are common, but not
doing it yet.

[git-p4: depot-paths = "//depot/solvespace/": change = 1928]
2009-03-14 12:01:20 -08:00
Jonathan Westhues b8da4ed2b3 Split export DXF command into export section and export view, and
add framework for additional vector output formats (ps, pdf).

[git-p4: depot-paths = "//depot/solvespace/": change = 1893]
2009-01-13 21:10:42 -08:00
Jonathan Westhues 23a4ce3697 Auto-show the text window when stepping a dimension, in addition to
auto-showing when a solve fails. And accept expressions, not just
numbers, for that new dimension value.

[git-p4: depot-paths = "//depot/solvespace/": change = 1877]
2008-09-17 02:13:37 -08:00
Jonathan Westhues 92f55dd195 Speed up the inconsistent constraint detection; there's no reason
not to solve by substitution before rank testing. And report the
unsatisfied constraints when we don't converge.

[git-p4: depot-paths = "//depot/solvespace/": change = 1874]
2008-09-05 03:25:53 -08:00
Jonathan Westhues 25aa1826ee Change wording for not licensed message.
[git-p4: depot-paths = "//depot/solvespace/": change = 1871]
2008-08-21 01:47:03 -08:00
Jonathan Westhues 962cb1af4a Add cutter radius compensation. That's a bolt on thing at the end;
just applies an offset to the DXF before exporting. Useful enough
to be worth the ugliness, though.

This is the stupid routines from SketchFlat, slightly reworked.

[git-p4: depot-paths = "//depot/solvespace/": change = 1866]
2008-08-14 00:28:25 -08:00
Jonathan Westhues 96f5663d6e Add a configuration option to hide the back faces; that gets rid of
stray red pixels sometimes, if the mesh is leaky or the graphics
card isn't perfect.

[git-p4: depot-paths = "//depot/solvespace/": change = 1864]
2008-08-11 02:56:08 -08:00
Jonathan Westhues bd0e97bad0 Now I can suppress an imported part; so the entities still show up,
but the mesh doesn't get combined. That effectively hides it, good
for looking inside and such.

[git-p4: depot-paths = "//depot/solvespace/": change = 1860]
2008-02-15 03:35:15 -08:00
Jonathan Westhues dae5cdf9b8 Change name to SolveSpace everywhere.
[git-p4: depot-paths = "//depot/solvespace/": change = 1858]
2008-02-13 08:13:08 -08:00
Jonathan Westhues c42033d123 Add a configuration item to specify the maximum number of piecewise
linear segments to generate, irrespective of the chord tolerance.
That used to be hard-coded, and it needs to be small enough to
avoid lags while working interactively, but I also need to export
fine geometry.

[git-p4: depot-paths = "//depot/solvespace/": change = 1857]
2008-02-12 05:00:26 -08:00
Jonathan Westhues 0c10efdab6 Add a simple license key: I take the CRC of the license info, plus
some magic numbers. This would be trivial to break, but still more
difficult than patching the binary to skip the check...

[git-p4: depot-paths = "//depot/solvespace/": change = 1853]
2008-02-09 05:52:01 -08:00
Jonathan Westhues 7b7d2f92e9 Add code to evaluate the volume of a mesh, thanks to the divergence
theorem; it's evaluated as a surface integral over each triangle.

And don't regenerate the emphasized edges unless we have to;
specifically, don't do it when the only dirty group is the
drawing group.

[git-p4: depot-paths = "//depot/solvespace/": change = 1849]
2008-02-07 01:53:52 -08:00
Jonathan Westhues 8fe910da4d Add feature to trace a point; so I can show the path that a
linkage traces out, and export the coordinates.

[git-p4: depot-paths = "//depot/solvespace/": change = 1846]
2008-07-20 03:27:22 -08:00
Jonathan Westhues 6269d702fb Report the number of degrees of freedom for each group.
[git-p4: depot-paths = "//depot/solvespace/": change = 1834]
2008-07-09 23:42:35 -08:00
Jonathan Westhues 44795175ee A suggestion when we fail to converge or go singular.
[git-p4: depot-paths = "//depot/solvespace/": change = 1832]
2008-07-09 23:17:35 -08:00
Jonathan Westhues 49b6e9a74d Remove the back button from the text window, since I never used it.
And fix a bug; wasn't asking the user whether to save before
abandoning file when a new file was opened recent.

[git-p4: depot-paths = "//depot/solvespace/": change = 1830]
2008-07-09 22:11:56 -08:00
Jonathan Westhues 7622534b2a Make the piecewise linear stuff for cubics and quadratics adaptive,
based on a chord tolerance. And rewrite the pwl circles to work
against a chord tolerance too (which they really were doing before,
but in funny units).

Also make "assemble" combine type do a union after interference
checking; was previously just copying, which meant that coplanar
faces could break subsequent operations.

And make right-clicking effectively toggle shift key, instead of
forcing it on; so you can pan or rotate with either right or middle
button.

[git-p4: depot-paths = "//depot/solvespace/": change = 1829]
2008-07-09 21:26:08 -08:00
Jonathan Westhues dd23aa11a2 Make rotations default to 360/n degrees (uniform about a circle)
if no constraints set the rotation.

[git-p4: depot-paths = "//depot/solvespace/": change = 1827]
2008-07-08 22:13:49 -08:00
Jonathan Westhues 72d188619d Add a scale factor when exporting; the user specifies a number, and
all coordinates are divided by that number as we export.

And add functions to store a float in the registry. I'm using those
for the scale factor, and also to replace the crazy scaled integers
that I was using for light positions etc. before.

[git-p4: depot-paths = "//depot/solvespace/": change = 1824]
2008-07-07 23:41:29 -08:00
Jonathan Westhues cad77c9c47 Add routines to remove T intersections from the mesh, which are
introduced by the bsp routines. It's usually, though not always,
possible to generate a watertight mesh. The occasions where it's
not look ugly, floating point issues, no quick fix.

And use those to generate a list of edges where two different faces
meet, which I can emphasize for cosmetic reasons (and some UI to
specify whether to do that, and with what color).

And make the right mouse button rotate the model, since that was
previously doing nothing.

[git-p4: depot-paths = "//depot/solvespace/": change = 1821]
2008-07-05 23:56:24 -08:00
Jonathan Westhues 48c5018613 Add symmetric about line constraint. This applies only when locked
in a workplane, since it would otherwise be ambiguous.

[git-p4: depot-paths = "//depot/solvespace/": change = 1817]
2008-07-01 22:59:49 -08:00
Jonathan Westhues 273339d5c4 Add TrueType font support to SolveSpace. This uses a modified
version of the code from SketchFlat, with all arbitrary limits
removed.

The TTF text is its own entity, and that entity includes the
font file basename and the text. That's an extra 128 bytes in the
entity, which is around a 50% increase, kind of a shame. It was
simple, though.

[git-p4: depot-paths = "//depot/solvespace/": change = 1814]
2008-06-30 01:09:17 -08:00
Jonathan Westhues 12942a74cf Add logic to remember imported files' relative filenames, and use
that to try to find them if we can't find them by absolute path.
This is intended to make everything still work if you copy an
entire directory tree of files that import each other.

Also add a mechanism to not paint the scene if we're not sure it's
consistent; otherwise got some crashes on startup. And disable both
text and graphic window when displaying a modal dialog, wasn't
doing that always.

[git-p4: depot-paths = "//depot/solvespace/": change = 1808]
2008-06-24 21:14:49 -08:00
Jonathan Westhues bc5b43de85 Split the BSP stuff off the mesh stuff, and the text screens
themselves of the text window utility functions.

[git-p4: depot-paths = "//depot/solvespace/": change = 1806]
2008-06-23 00:37:12 -08:00