stupidity where stuff gets double-added to entity list replace linear search through IdLists with faster (binary search?) point face distance constraint STL check for meshes, and T intersection removal STL export better triangle combining (Simplify()) for meshes solids of revolution investigate slowdown with large number of entities DXF export compress file format (binary?) partitioned subsystems in the solver arbitrary color specification TTF font text display with proper formatting/units more measurements reference dimensions (just to look at, no equations)