//----------------------------------------------------------------------------- // The file format-specific stuff for all of the 2d vector output formats. //----------------------------------------------------------------------------- #include "solvespace.h" //----------------------------------------------------------------------------- // Routines for DXF export //----------------------------------------------------------------------------- void DxfFileWriter::StartFile(void) { // Some software, like Adobe Illustrator, insists on a header. fprintf(f, " 999\r\n" "file created by SolveSpace\r\n" " 0\r\n" "SECTION\r\n" " 2\r\n" "HEADER\r\n" " 9\r\n" "$ACADVER\r\n" " 1\r\n" "AC1006\r\n" " 9\r\n" "$ANGDIR\r\n" " 70\r\n" "0\r\n" " 9\r\n" "$AUNITS\r\n" " 70\r\n" "0\r\n" " 9\r\n" "$AUPREC\r\n" " 70\r\n" "0\r\n" " 9\r\n" "$INSBASE\r\n" " 10\r\n" "0.0\r\n" " 20\r\n" "0.0\r\n" " 30\r\n" "0.0\r\n" " 9\r\n" "$EXTMIN\r\n" " 10\r\n" "0.0\r\n" " 20\r\n" "0.0\r\n" " 9\r\n" "$EXTMAX\r\n" " 10\r\n" "10000.0\r\n" " 20\r\n" "10000.0\r\n" " 0\r\n" "ENDSEC\r\n"); // Then start the entities. fprintf(f, " 0\r\n" "SECTION\r\n" " 2\r\n" "ENTITIES\r\n"); } void DxfFileWriter::LineSegment(double x0, double y0, double x1, double y1) { fprintf(f, " 0\r\n" "LINE\r\n" " 8\r\n" // Layer code "%d\r\n" " 10\r\n" // xA "%.6f\r\n" " 20\r\n" // yA "%.6f\r\n" " 30\r\n" // zA "%.6f\r\n" " 11\r\n" // xB "%.6f\r\n" " 21\r\n" // yB "%.6f\r\n" " 31\r\n" // zB "%.6f\r\n", 0, x0, y0, 0.0, x1, y1, 0.0); } void DxfFileWriter::Triangle(STriangle *tr) { } void DxfFileWriter::Bezier(SBezier *sb) { Vector c, n = Vector::From(0, 0, 1); double r; if(sb->IsCircle(n, &c, &r)) { double theta0 = atan2(sb->ctrl[0].y - c.y, sb->ctrl[0].x - c.x), theta1 = atan2(sb->ctrl[2].y - c.y, sb->ctrl[2].x - c.x), dtheta = WRAP_SYMMETRIC(theta1 - theta0, 2*PI); if(dtheta < 0) { SWAP(double, theta0, theta1); } fprintf(f, " 0\r\n" "ARC\r\n" " 8\r\n" // Layer code "%d\r\n" " 10\r\n" // x "%.6f\r\n" " 20\r\n" // y "%.6f\r\n" " 30\r\n" // z "%.6f\r\n" " 40\r\n" // radius "%.6f\r\n" " 50\r\n" // start angle "%.6f\r\n" " 51\r\n" // end angle "%.6f\r\n", 0, c.x, c.y, 0.0, r, theta0*180/PI, theta1*180/PI); } else { BezierAsPwl(sb); } } void DxfFileWriter::FinishAndCloseFile(void) { fprintf(f, " 0\r\n" "ENDSEC\r\n" " 0\r\n" "EOF\r\n" ); fclose(f); } //----------------------------------------------------------------------------- // Routines for EPS output //----------------------------------------------------------------------------- void EpsFileWriter::StartFile(void) { fprintf(f, "%%!PS-Adobe-2.0\r\n" "%%%%Creator: SolveSpace\r\n" "%%%%Title: title\r\n" "%%%%Pages: 0\r\n" "%%%%PageOrder: Ascend\r\n" "%%%%BoundingBox: 0 0 %d %d\r\n" "%%%%HiResBoundingBox: 0 0 %.3f %.3f\r\n" "%%%%EndComments\r\n" "\r\n" "gsave\r\n" "\r\n", (int)ceil(MmToPts(ptMax.x - ptMin.x)), (int)ceil(MmToPts(ptMax.y - ptMin.y)), MmToPts(ptMax.x - ptMin.x), MmToPts(ptMax.y - ptMin.y)); } void EpsFileWriter::LineSegment(double x0, double y0, double x1, double y1) { fprintf(f, "newpath\r\n" " %.3f %.3f moveto\r\n" " %.3f %.3f lineto\r\n" " 1 setlinewidth\r\n" " 0 setgray\r\n" "stroke\r\n", MmToPts(x0 - ptMin.x), MmToPts(y0 - ptMin.y), MmToPts(x1 - ptMin.x), MmToPts(y1 - ptMin.y)); } void EpsFileWriter::Triangle(STriangle *tr) { fprintf(f, "%.3f %.3f %.3f setrgbcolor\r\n" "newpath\r\n" " %.3f %.3f moveto\r\n" " %.3f %.3f lineto\r\n" " %.3f %.3f lineto\r\n" " closepath\r\n" "fill\r\n", REDf(tr->meta.color), GREENf(tr->meta.color), BLUEf(tr->meta.color), MmToPts(tr->a.x - ptMin.x), MmToPts(tr->a.y - ptMin.y), MmToPts(tr->b.x - ptMin.x), MmToPts(tr->b.y - ptMin.y), MmToPts(tr->c.x - ptMin.x), MmToPts(tr->c.y - ptMin.y)); // same issue with cracks, stroke it to avoid them double sw = max(ptMax.x - ptMin.x, ptMax.y - ptMin.y) / 1000; fprintf(f, "%.3f %.3f %.3f setrgbcolor\r\n" "%.3f setlinewidth\r\n" "newpath\r\n" " %.3f %.3f moveto\r\n" " %.3f %.3f lineto\r\n" " %.3f %.3f lineto\r\n" " closepath\r\n" "stroke\r\n", REDf(tr->meta.color), GREENf(tr->meta.color), BLUEf(tr->meta.color), MmToPts(sw), MmToPts(tr->a.x - ptMin.x), MmToPts(tr->a.y - ptMin.y), MmToPts(tr->b.x - ptMin.x), MmToPts(tr->b.y - ptMin.y), MmToPts(tr->c.x - ptMin.x), MmToPts(tr->c.y - ptMin.y)); } void EpsFileWriter::Bezier(SBezier *sb) { Vector c, n = Vector::From(0, 0, 1); double r; if(sb->IsCircle(n, &c, &r)) { Vector p0 = sb->ctrl[0], p1 = sb->ctrl[2]; double theta0 = atan2(p0.y - c.y, p0.x - c.x), theta1 = atan2(p1.y - c.y, p1.x - c.x), dtheta = WRAP_SYMMETRIC(theta1 - theta0, 2*PI); if(dtheta < 0) { SWAP(double, theta0, theta1); SWAP(Vector, p0, p1); } fprintf(f, "newpath\r\n" " %.3f %.3f moveto\r\n" " %.3f %.3f %.3f %.3f %.3f arc\r\n" " 1 setlinewidth\r\n" " 0 setgray\r\n" "stroke\r\n", MmToPts(p0.x - ptMin.x), MmToPts(p0.y - ptMin.y), MmToPts(c.x - ptMin.x), MmToPts(c.y - ptMin.y), MmToPts(r), theta0*180/PI, theta1*180/PI); } else if(sb->deg == 3 && !sb->IsRational()) { fprintf(f, "newpath\r\n" " %.3f %.3f moveto\r\n" " %.3f %.3f %.3f %.3f %.3f %.3f curveto\r\n" " 1 setlinewidth\r\n" " 0 setgray\r\n" "stroke\r\n", MmToPts(sb->ctrl[0].x - ptMin.x), MmToPts(sb->ctrl[0].y - ptMin.y), MmToPts(sb->ctrl[1].x - ptMin.x), MmToPts(sb->ctrl[1].y - ptMin.y), MmToPts(sb->ctrl[2].x - ptMin.x), MmToPts(sb->ctrl[2].y - ptMin.y), MmToPts(sb->ctrl[3].x - ptMin.x), MmToPts(sb->ctrl[3].y - ptMin.y)); } else { BezierAsNonrationalCubic(sb); } } void EpsFileWriter::FinishAndCloseFile(void) { fprintf(f, "\r\n" "grestore\r\n" "\r\n"); fclose(f); } //----------------------------------------------------------------------------- // Routines for PDF output, some extra complexity because we have to generate // a correct xref table. //----------------------------------------------------------------------------- void PdfFileWriter::StartFile(void) { fprintf(f, "%%PDF-1.1\r\n" "%%%c%c%c%c\r\n", 0xe2, 0xe3, 0xcf, 0xd3); xref[1] = ftell(f); fprintf(f, "1 0 obj\r\n" " << /Type /Catalog\r\n" " /Outlines 2 0 R\r\n" " /Pages 3 0 R\r\n" " >>\r\n" "endobj\r\n"); xref[2] = ftell(f); fprintf(f, "2 0 obj\r\n" " << /Type /Outlines\r\n" " /Count 0\r\n" " >>\r\n" "endobj\r\n"); xref[3] = ftell(f); fprintf(f, "3 0 obj\r\n" " << /Type /Pages\r\n" " /Kids [4 0 R]\r\n" " /Count 1\r\n" " >>\r\n" "endobj\r\n"); xref[4] = ftell(f); fprintf(f, "4 0 obj\r\n" " << /Type /Page\r\n" " /Parent 3 0 R\r\n" " /MediaBox [0 0 %.3f %.3f]\r\n" " /Contents 5 0 R\r\n" " /Resources << /ProcSet 7 0 R\r\n" " /Font << /F1 8 0 R >>\r\n" " >>\r\n" " >>\r\n" "endobj\r\n", MmToPts(ptMax.x - ptMin.x), MmToPts(ptMax.y - ptMin.y)); xref[5] = ftell(f); fprintf(f, "5 0 obj\r\n" " << /Length 6 0 R >>\r\n" "stream\r\n"); bodyStart = ftell(f); } void PdfFileWriter::FinishAndCloseFile(void) { DWORD bodyEnd = ftell(f); fprintf(f, "endstream\r\n" "endobj\r\n"); xref[6] = ftell(f); fprintf(f, "6 0 obj\r\n" " %d\r\n" "endobj\r\n", bodyEnd - bodyStart); xref[7] = ftell(f); fprintf(f, "7 0 obj\r\n" " [/PDF /Text]\r\n" "endobj\r\n"); xref[8] = ftell(f); fprintf(f, "8 0 obj\r\n" " << /Type /Font\r\n" " /Subtype /Type1\r\n" " /Name /F1\r\n" " /BaseFont /Helvetica\r\n" " /Encoding /WinAnsiEncoding\r\n" " >>\r\n" "endobj\r\n"); xref[9] = ftell(f); fprintf(f, "9 0 obj\r\n" " << /Creator (SolveSpace)\r\n" " >>\r\n"); DWORD xrefStart = ftell(f); fprintf(f, "xref\r\n" "0 10\r\n" "0000000000 65535 f\r\n"); int i; for(i = 1; i <= 9; i++) { fprintf(f, "%010d %05d n\r\n", xref[i], 0); } fprintf(f, "\r\n" "trailer\r\n" " << /Size 10\r\n" " /Root 1 0 R\r\n" " /Info 9 0 R\r\n" " >>\r\n" "startxref\r\n" "%d\r\n" "%%%%EOF\r\n", xrefStart); fclose(f); } void PdfFileWriter::LineSegment(double x0, double y0, double x1, double y1) { fprintf(f, "1 w 0 0 0 RG\r\n" "%.3f %.3f m\r\n" "%.3f %.3f l\r\n" "S\r\n", MmToPts(x0 - ptMin.x), MmToPts(y0 - ptMin.y), MmToPts(x1 - ptMin.x), MmToPts(y1 - ptMin.y)); } void PdfFileWriter::Triangle(STriangle *tr) { double sw = max(ptMax.x - ptMin.x, ptMax.y - ptMin.y) / 1000; fprintf(f, "%.3f %.3f %.3f RG\r\n" "%.3f %.3f %.3f rg\r\n" "%.3f w\r\n" "%.3f %.3f m\r\n" "%.3f %.3f l\r\n" "%.3f %.3f l\r\n" "b\r\n", REDf(tr->meta.color), GREENf(tr->meta.color), BLUEf(tr->meta.color), REDf(tr->meta.color), GREENf(tr->meta.color), BLUEf(tr->meta.color), MmToPts(sw), MmToPts(tr->a.x - ptMin.x), MmToPts(tr->a.y - ptMin.y), MmToPts(tr->b.x - ptMin.x), MmToPts(tr->b.y - ptMin.y), MmToPts(tr->c.x - ptMin.x), MmToPts(tr->c.y - ptMin.y)); } void PdfFileWriter::Bezier(SBezier *sb) { if(sb->deg == 3 && !sb->IsRational()) { fprintf(f, "1 w 0 0 0 RG\r\n" "%.3f %.3f m\r\n" "%.3f %.3f %.3f %.3f %.3f %.3f c\r\n" "S\r\n", MmToPts(sb->ctrl[0].x - ptMin.x), MmToPts(sb->ctrl[0].y - ptMin.y), MmToPts(sb->ctrl[1].x - ptMin.x), MmToPts(sb->ctrl[1].y - ptMin.y), MmToPts(sb->ctrl[2].x - ptMin.x), MmToPts(sb->ctrl[2].y - ptMin.y), MmToPts(sb->ctrl[3].x - ptMin.x), MmToPts(sb->ctrl[3].y - ptMin.y)); } else { BezierAsNonrationalCubic(sb); } } //----------------------------------------------------------------------------- // Routines for SVG output //----------------------------------------------------------------------------- const char *SvgFileWriter::SVG_STYLE = "stroke-width='0.1' stroke='black' style='fill: none;'"; void SvgFileWriter::StartFile(void) { fprintf(f, "\r\n" "\r\n" "\r\n" "Exported SVG\r\n" "\r\n", (ptMax.x - ptMin.x) + 1, (ptMax.y - ptMin.y) + 1, (ptMax.x - ptMin.x) + 1, (ptMax.y - ptMin.y) + 1); // A little bit of extra space for the stroke width. } void SvgFileWriter::LineSegment(double x0, double y0, double x1, double y1) { // SVG uses a coordinate system with the origin at top left, +y down fprintf(f, "\r\n", (x0 - ptMin.x), (ptMax.y - y0), (x1 - ptMin.x), (ptMax.y - y1), SVG_STYLE); } void SvgFileWriter::Triangle(STriangle *tr) { // crispEdges turns of anti-aliasing, which tends to cause hairline // cracks between triangles; but there still is some cracking, so // specify a stroke width too, hope for around a pixel double sw = max(ptMax.x - ptMin.x, ptMax.y - ptMin.y) / 1000; fprintf(f, "\r\n", (tr->a.x - ptMin.x), (ptMax.y - tr->a.y), (tr->b.x - ptMin.x), (ptMax.y - tr->b.y), (tr->c.x - ptMin.x), (ptMax.y - tr->c.y), RED(tr->meta.color), GREEN(tr->meta.color), BLUE(tr->meta.color), sw, RED(tr->meta.color), GREEN(tr->meta.color), BLUE(tr->meta.color)); } void SvgFileWriter::Bezier(SBezier *sb) { Vector c, n = Vector::From(0, 0, 1); double r; if(sb->IsCircle(n, &c, &r)) { Vector p0 = sb->ctrl[0], p1 = sb->ctrl[2]; double theta0 = atan2(p0.y - c.y, p0.x - c.x), theta1 = atan2(p1.y - c.y, p1.x - c.x), dtheta = WRAP_SYMMETRIC(theta1 - theta0, 2*PI); // The arc must be less than 180 degrees, or else it couldn't have // been represented as a single rational Bezier. And arrange it // to run counter-clockwise, which corresponds to clockwise in // SVG's mirrored coordinate system. if(dtheta < 0) { SWAP(Vector, p0, p1); } fprintf(f, "\r\n", p0.x - ptMin.x, ptMax.y - p0.y, r, r, p1.x - ptMin.x, ptMax.y - p1.y, SVG_STYLE); } else if(!sb->IsRational()) { if(sb->deg == 1) { LineSegment(sb->ctrl[0].x, sb->ctrl[0].y, sb->ctrl[1].x, sb->ctrl[1].y); } else if(sb->deg == 2) { fprintf(f, "\r\n", sb->ctrl[0].x - ptMin.x, ptMax.y - sb->ctrl[0].y, sb->ctrl[1].x - ptMin.x, ptMax.y - sb->ctrl[1].y, sb->ctrl[2].x - ptMin.x, ptMax.y - sb->ctrl[2].y, SVG_STYLE); } else if(sb->deg == 3) { fprintf(f, "\r\n", sb->ctrl[0].x - ptMin.x, ptMax.y - sb->ctrl[0].y, sb->ctrl[1].x - ptMin.x, ptMax.y - sb->ctrl[1].y, sb->ctrl[2].x - ptMin.x, ptMax.y - sb->ctrl[2].y, sb->ctrl[3].x - ptMin.x, ptMax.y - sb->ctrl[3].y, SVG_STYLE); } } else { BezierAsNonrationalCubic(sb); } } void SvgFileWriter::FinishAndCloseFile(void) { fprintf(f, "\r\n\r\n"); fclose(f); } //----------------------------------------------------------------------------- // Routines for HPGL output //----------------------------------------------------------------------------- double HpglFileWriter::MmToHpglUnits(double mm) { return mm*40; } void HpglFileWriter::StartFile(void) { fprintf(f, "IN;\r\n"); fprintf(f, "SP1;\r\n"); } void HpglFileWriter::LineSegment(double x0, double y0, double x1, double y1) { fprintf(f, "PU%d,%d;\r\n", (int)MmToHpglUnits(x0), (int)MmToHpglUnits(y0)); fprintf(f, "PD%d,%d;\r\n", (int)MmToHpglUnits(x1), (int)MmToHpglUnits(y1)); } void HpglFileWriter::Triangle(STriangle *tr) { } void HpglFileWriter::Bezier(SBezier *sb) { BezierAsPwl(sb); } void HpglFileWriter::FinishAndCloseFile(void) { fclose(f); } //----------------------------------------------------------------------------- // Routine for STEP output; just a wrapper around the general STEP stuff that // can also be used for surfaces or 3d curves. //----------------------------------------------------------------------------- void Step2dFileWriter::StartFile(void) { ZERO(&sfw); sfw.f = f; sfw.WriteHeader(); } void Step2dFileWriter::Triangle(STriangle *tr) { } void Step2dFileWriter::LineSegment(double x0, double y0, double x1, double y1) { SBezier sb = SBezier::From(Vector::From(x0, y0, 0), Vector::From(x1, y1, 0)); Bezier(&sb); } void Step2dFileWriter::Bezier(SBezier *sb) { int c = sfw.ExportCurve(sb); sfw.curves.Add(&c); } void Step2dFileWriter::FinishAndCloseFile(void) { sfw.WriteWireframe(); sfw.WriteFooter(); fclose(f); }