# SolveSpace may be built using Microsoft Visual Studio 2003 or newer. # (MSVC++ 6.0 is not supported.) DEFINES = /D_WIN32_WINNT=0x500 /DISOLATION_AWARE_ENABLED /D_WIN32_IE=0x500 /DWIN32_LEAN_AND_MEAN /DWIN32 # Use the multi-threaded static libc because libpng and zlib do; not sure if anything bad # happens if those mix, but don't want to risk it. CXXFLAGS = /W3 /nologo /MT /D_DEBUG /D_CRT_SECURE_NO_DEPRECATE /D_CRT_SECURE_NO_WARNINGS /I. /Iextlib /Zi /EHs # /O2 HEADERS = win32\freeze.h ui.h solvespace.h dsc.h sketch.h expr.h polygon.h srf\surface.h OBJDIR = obj W32OBJS = $(OBJDIR)\freeze.obj \ $(OBJDIR)\w32main.obj \ $(OBJDIR)\w32util.obj SSOBJS = \ $(OBJDIR)\bsp.obj \ $(OBJDIR)\clipboard.obj \ $(OBJDIR)\confscreen.obj \ $(OBJDIR)\constraint.obj \ $(OBJDIR)\constrainteq.obj \ $(OBJDIR)\describescreen.obj \ $(OBJDIR)\draw.obj \ $(OBJDIR)\drawconstraint.obj \ $(OBJDIR)\drawentity.obj \ $(OBJDIR)\entity.obj \ $(OBJDIR)\export.obj \ $(OBJDIR)\exportstep.obj \ $(OBJDIR)\exportvector.obj \ $(OBJDIR)\expr.obj \ $(OBJDIR)\file.obj \ $(OBJDIR)\generate.obj \ $(OBJDIR)\glhelper.obj \ $(OBJDIR)\graphicswin.obj \ $(OBJDIR)\group.obj \ $(OBJDIR)\groupmesh.obj \ $(OBJDIR)\mesh.obj \ $(OBJDIR)\modify.obj \ $(OBJDIR)\mouse.obj \ $(OBJDIR)\polygon.obj \ $(OBJDIR)\request.obj \ $(OBJDIR)\solvespace.obj \ $(OBJDIR)\style.obj \ $(OBJDIR)\system.obj \ $(OBJDIR)\textscreens.obj \ $(OBJDIR)\textwin.obj \ $(OBJDIR)\toolbar.obj \ $(OBJDIR)\ttf.obj \ $(OBJDIR)\undoredo.obj \ $(OBJDIR)\util.obj \ $(OBJDIR)\view.obj SRFOBJS = $(OBJDIR)\boolean.obj \ $(OBJDIR)\curve.obj \ $(OBJDIR)\merge.obj \ $(OBJDIR)\ratpoly.obj \ $(OBJDIR)\raycast.obj \ $(OBJDIR)\surface.obj \ $(OBJDIR)\surfinter.obj \ $(OBJDIR)\triangulate.obj RES = $(OBJDIR)\resource.res LIBS = user32.lib gdi32.lib comctl32.lib advapi32.lib shell32.lib opengl32.lib glu32.lib \ extlib\libpng.lib extlib\zlib.lib extlib\si\siapp.lib PERL = perl all: $(OBJDIR)\solvespace.exe @copy /y $(OBJDIR)\solvespace.exe . @echo solvespace.exe clean: del /q obj\* $(OBJDIR)\solvespace.exe: $(SSOBJS) $(SRFOBJS) $(W32OBJS) $(RES) $(CXX) $(DEFINES) $(CXXFLAGS) /Fe$(OBJDIR)\solvespace.exe $(SSOBJS) $(SRFOBJS) $(W32OBJS) $(RES) $(LIBS) editbin /nologo /STACK:8388608 $(OBJDIR)\solvespace.exe {.}.cpp{$(OBJDIR)}.obj:: $(CXX) $(CXXFLAGS) $(DEFINES) /c /Fo$(OBJDIR)\ $< {srf}.cpp{$(OBJDIR)}.obj:: $(CXX) $(CXXFLAGS) $(DEFINES) /c /Fo$(OBJDIR)\ $< {win32}.cpp{$(OBJDIR)}.obj:: $(CXX) $(CXXFLAGS) $(DEFINES) /c /Fo$(OBJDIR)\ $< $(RES): win32\$(@B).rc icon.ico $(RC) /fo$@ win32\$(@B).rc $(OBJDIR)\glhelper.obj: bitmapextra.table bitmapfont.table font.table $(OBJDIR)\textwin.obj: icons.h $(OBJDIR)\toolbar.obj: icons.h icons.h: icons\*.png png2c.pl $(PERL) png2c.pl $@ icons-proto.h bitmapextra.table: icons\*.png pngchar2c.pl $(PERL) pngchar2c.pl >tmp.$@ move /y tmp.$@ $@