#include #include #include #include #include #include #include #include "solvespace.h" #define FREEZE_SUBKEY "SolveSpace" #include "freeze.h" #define TEXT_HEIGHT 18 #define TEXT_WIDTH 10 HINSTANCE Instance; HWND TextWnd; HWND TextWndScrollBar; int TextWndScrollPos; int TextWndRows; HWND GraphicsWnd; HMENU SubMenus[100]; struct { int x, y; } LastMousePos; int ClientIsSmallerBy; HFONT FixedFont, LinkFont; void dbp(char *str, ...) { va_list f; char buf[1024]; va_start(f, str); vsprintf(buf, str, f); OutputDebugString(buf); OutputDebugString("\n"); } static void PaintTextWnd(HDC hdc) { RECT rect; GetClientRect(TextWnd, &rect); // Set up the back-buffer HDC backDc = CreateCompatibleDC(hdc); int width = rect.right - rect.left; int height = rect.bottom - rect.top; HBITMAP backBitmap = CreateCompatibleBitmap(hdc, width, height); SelectObject(backDc, backBitmap); HBRUSH hbr = CreateSolidBrush(SS.TW.COLOR_BG_DEFAULT); FillRect(backDc, &rect, hbr); SelectObject(backDc, FixedFont); SetTextColor(backDc, SS.TW.COLOR_FG_DEFAULT); SetBkColor(backDc, SS.TW.COLOR_BG_DEFAULT); int rows = height / TEXT_HEIGHT; rows--; TextWndRows = rows; // Let's set up the scroll bar first SCROLLINFO si; memset(&si, 0, sizeof(si)); si.cbSize = sizeof(si); si.fMask = SIF_DISABLENOSCROLL | SIF_ALL; si.nMin = 0; si.nMax = SS.TW.rows - 1; si.nPos = TextWndScrollPos; si.nPage = rows; SetScrollInfo(TextWndScrollBar, SB_CTL, &si, TRUE); int r, c; for(r = TextWndScrollPos; r < (TextWndScrollPos+rows); r++) { if(r < 0) continue; if(r >= SS.TW.MAX_ROWS) continue; int rr = (r + SS.TW.row0); while(rr >= SS.TW.MAX_ROWS) rr -= SS.TW.MAX_ROWS; for(c = 0; c < SS.TW.MAX_COLS; c++) { char v = '0' + (c % 10); int color = SS.TW.meta[rr][c].color; SetTextColor(backDc, SS.TW.colors[color].fg); SetBkColor(backDc, SS.TW.colors[color].bg); if(SS.TW.meta[rr][c].link) { SelectObject(backDc, LinkFont); } else { SelectObject(backDc, FixedFont); } TextOut(backDc, 4 + c*TEXT_WIDTH, (r-TextWndScrollPos)*TEXT_HEIGHT, (char *)&(SS.TW.text[rr][c]), 1); } } SetTextColor(backDc, SS.TW.COLOR_FG_CMDLINE); SetBkColor(backDc, SS.TW.COLOR_BG_CMDLINE); TextOut(backDc, 4, rows*TEXT_HEIGHT, SS.TW.cmd, SS.TW.MAX_COLS); HPEN cpen = CreatePen(PS_SOLID, 3, RGB(255, 0, 0)); SelectObject(backDc, cpen); int y = (rows+1)*TEXT_HEIGHT - 3; MoveToEx(backDc, 4+(SS.TW.cmdInsert*TEXT_WIDTH), y, NULL); LineTo(backDc, 4+(SS.TW.cmdInsert*TEXT_WIDTH)+TEXT_WIDTH, y); // And commit the back buffer BitBlt(hdc, 0, 0, width, height, backDc, 0, 0, SRCCOPY); DeleteObject(backBitmap); DeleteObject(hbr); DeleteObject(cpen); DeleteDC(backDc); } void HandleTextWindowScrollBar(WPARAM wParam, LPARAM lParam) { int prevPos = TextWndScrollPos; switch(LOWORD(wParam)) { case SB_LINEUP: TextWndScrollPos--; break; case SB_PAGEUP: TextWndScrollPos -= 4; break; case SB_LINEDOWN: TextWndScrollPos++; break; case SB_PAGEDOWN: TextWndScrollPos += 4; break; case SB_TOP: TextWndScrollPos = 0; break; case SB_BOTTOM: TextWndScrollPos = SS.TW.rows; break; case SB_THUMBTRACK: case SB_THUMBPOSITION: TextWndScrollPos = HIWORD(wParam); break; } TextWndScrollPos = max(0, TextWndScrollPos); TextWndScrollPos = min(SS.TW.rows - TextWndRows, TextWndScrollPos); if(prevPos != TextWndScrollPos) { SCROLLINFO si; si.cbSize = sizeof(si); si.fMask = SIF_POS; si.nPos = TextWndScrollPos; SetScrollInfo(TextWndScrollBar, SB_CTL, &si, TRUE); InvalidateRect(TextWnd, NULL, FALSE); } } LRESULT CALLBACK TextWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_CLOSE: case WM_DESTROY: PostQuitMessage(0); break; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); PaintTextWnd(hdc); EndPaint(hwnd, &ps); break; } case WM_SIZING: { RECT *r = (RECT *)lParam; int hc = (r->bottom - r->top) - ClientIsSmallerBy; int extra = hc % TEXT_HEIGHT; switch(wParam) { case WMSZ_BOTTOM: case WMSZ_BOTTOMLEFT: case WMSZ_BOTTOMRIGHT: r->bottom -= extra; break; case WMSZ_TOP: case WMSZ_TOPLEFT: case WMSZ_TOPRIGHT: r->top += extra; break; } hc = (r->bottom - r->top) - ClientIsSmallerBy; extra = hc % TEXT_HEIGHT; break; } case WM_LBUTTONDOWN: case WM_MOUSEMOVE: { int x = LOWORD(lParam); int y = HIWORD(lParam); // Find the corresponding character in the text buffer int r = (y / TEXT_HEIGHT); int c = (x / TEXT_WIDTH); if(msg == WM_MOUSEMOVE && r >= TextWndRows) { SetCursor(LoadCursor(NULL, IDC_ARROW)); break; } r += TextWndScrollPos; if(msg == WM_MOUSEMOVE) { if(SS.TW.meta[r][c].link) { SetCursor(LoadCursor(NULL, IDC_HAND)); } else { SetCursor(LoadCursor(NULL, IDC_ARROW)); } } break; } case WM_CHAR: SS.TW.KeyPressed(wParam); InvalidateRect(TextWnd, NULL, FALSE); break; case WM_SIZE: { RECT r; GetWindowRect(TextWndScrollBar, &r); int sw = r.right - r.left; GetClientRect(hwnd, &r); MoveWindow(TextWndScrollBar, r.right - sw, r.top, sw, (r.bottom - r.top) - TEXT_HEIGHT, TRUE); InvalidateRect(TextWnd, NULL, FALSE); break; } case WM_VSCROLL: HandleTextWindowScrollBar(wParam, lParam); break; default: return DefWindowProc(hwnd, msg, wParam, lParam); } return 1; } static HGLRC CreateGlContext(HDC hdc) { PIXELFORMATDESCRIPTOR pfd; int pixelFormat; memset(&pfd, 0, sizeof(pfd)); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.dwLayerMask = PFD_MAIN_PLANE; pfd.iPixelType = PFD_TYPE_COLORINDEX; pfd.cColorBits = 8; pfd.cDepthBits = 16; pfd.cAccumBits = 0; pfd.cStencilBits = 0; pixelFormat = ChoosePixelFormat(hdc, &pfd); if(!pixelFormat) oops(); if(!SetPixelFormat(hdc, pixelFormat, &pfd)) oops(); HGLRC hgrc = wglCreateContext(hdc); wglMakeCurrent(hdc, hgrc); return hgrc; } void Invalidate(void) { InvalidateRect(GraphicsWnd, NULL, FALSE); } LRESULT CALLBACK GraphicsWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_CHAR: SS.TW.KeyPressed(wParam); SetForegroundWindow(TextWnd); InvalidateRect(TextWnd, NULL, FALSE); break; case WM_ERASEBKGND: break; case WM_SIZE: InvalidateRect(GraphicsWnd, NULL, FALSE); break; case WM_PAINT: { InvalidateRect(GraphicsWnd, NULL, FALSE); PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); HGLRC hgrc = CreateGlContext(hdc); RECT r; GetClientRect(GraphicsWnd, &r); int w = r.right - r.left; int h = r.bottom - r.top; SS.GW.Paint(w, h); SwapBuffers(hdc); wglMakeCurrent(NULL, NULL); wglDeleteContext(hgrc); EndPaint(hwnd, &ps); break; } case WM_MOUSEMOVE: case WM_LBUTTONDOWN: case WM_MBUTTONDOWN: { int x = LOWORD(lParam); int y = HIWORD(lParam); RECT r; GetClientRect(GraphicsWnd, &r); x = x - (r.right - r.left)/2; y = (r.bottom - r.top)/2 - y; LastMousePos.x = x; LastMousePos.y = y; if(msg == WM_LBUTTONDOWN) { SS.GW.MouseLeftDown(x, y); } else if(msg == WM_MBUTTONDOWN) { SS.GW.MouseMiddleDown(x, y); } else if(msg == WM_MOUSEMOVE) { SS.GW.MouseMoved(x, y, !!(wParam & MK_LBUTTON), !!(wParam & MK_MBUTTON), !!(wParam & MK_RBUTTON), !!(wParam & MK_SHIFT), !!(wParam & MK_CONTROL)); } else { oops(); } break; } case WM_MOUSEWHEEL: { int delta = GET_WHEEL_DELTA_WPARAM(wParam); SS.GW.MouseScroll(LastMousePos.x, LastMousePos.y, delta); break; } case WM_CLOSE: case WM_DESTROY: PostQuitMessage(0); return 1; default: return DefWindowProc(hwnd, msg, wParam, lParam); } return 1; } HMENU CreateGraphicsWindowMenus(void) { HMENU top = CreateMenu(); HMENU m; int i; int subMenu = 0; for(i = 0; SS.GW.menu[i].level >= 0; i++) { if(SS.GW.menu[i].level == 0) { m = CreateMenu(); AppendMenu(top, MF_STRING | MF_POPUP, (UINT_PTR)m, SS.GW.menu[i].label); if(subMenu >= arraylen(SubMenus)) oops(); SubMenus[subMenu] = m; subMenu++; } else { if(SS.GW.menu[i].label) { AppendMenu(m, MF_STRING, SS.GW.menu[i].id, SS.GW.menu[i].label); } else { AppendMenu(m, MF_SEPARATOR, SS.GW.menu[i].id, ""); } } } return top; } static void CreateMainWindows(void) { WNDCLASSEX wc; memset(&wc, 0, sizeof(wc)); wc.cbSize = sizeof(wc); // The graphics window, where the sketch is drawn and shown. wc.style = CS_BYTEALIGNCLIENT | CS_BYTEALIGNWINDOW | CS_OWNDC | CS_DBLCLKS; wc.lpfnWndProc = (WNDPROC)GraphicsWndProc; wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wc.lpszClassName = "GraphicsWnd"; wc.lpszMenuName = NULL; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hIcon = NULL; wc.hIconSm = NULL; if(!RegisterClassEx(&wc)) oops(); HMENU top = CreateGraphicsWindowMenus(); GraphicsWnd = CreateWindowEx(0, "GraphicsWnd", "SolveSpace (View Sketch)", WS_OVERLAPPED | WS_THICKFRAME | WS_CLIPCHILDREN | WS_MAXIMIZEBOX | WS_MINIMIZEBOX | WS_SYSMENU | WS_SIZEBOX | WS_CLIPSIBLINGS, 600, 300, 200, 200, NULL, top, Instance, NULL); if(!GraphicsWnd) oops(); // The text window, with a comand line and some textual information // about the sketch. wc.lpfnWndProc = (WNDPROC)TextWndProc; wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wc.lpszClassName = "TextWnd"; wc.hCursor = NULL; if(!RegisterClassEx(&wc)) oops(); // We get the desired Alt+Tab behaviour by specifying that the text // window is a child of the graphics window. TextWnd = CreateWindowEx(0, "TextWnd", "SolveSpace (Command Line)", WS_THICKFRAME | WS_CLIPCHILDREN, 10, 10, 600, 300, GraphicsWnd, (HMENU)NULL, Instance, NULL); if(!TextWnd) oops(); TextWndScrollBar = CreateWindowEx(0, WC_SCROLLBAR, "", WS_CHILD | SBS_VERT | SBS_LEFTALIGN | WS_VISIBLE | WS_CLIPSIBLINGS, 200, 100, 100, 100, TextWnd, NULL, Instance, NULL); // Force the scrollbar to get resized to the window, TextWndProc(TextWnd, WM_SIZE, 0, 0); RECT r, rc; GetWindowRect(TextWnd, &r); GetClientRect(TextWnd, &rc); ClientIsSmallerBy = (r.bottom - r.top) - (rc.bottom - rc.top); } //----------------------------------------------------------------------------- // Entry point into the program. //----------------------------------------------------------------------------- int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, INT nCmdShow) { Instance = hInstance; // Create the root windows: one for control, with text, and one for // the graphics CreateMainWindows(); ThawWindowPos(TextWnd); ThawWindowPos(GraphicsWnd); // A monospaced font FixedFont = CreateFont(TEXT_HEIGHT-1, TEXT_WIDTH, 0, 0, FW_REGULAR, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, FF_DONTCARE, "Lucida Console"); LinkFont = CreateFont(TEXT_HEIGHT-1, TEXT_WIDTH, 0, 0, FW_REGULAR, TRUE, TRUE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, FF_DONTCARE, "Lucida Console"); if(!FixedFont) FixedFont = (HFONT)GetStockObject(SYSTEM_FONT); if(!LinkFont) LinkFont = (HFONT)GetStockObject(SYSTEM_FONT); // Call in to the platform-independent code, and let them do their init SS.Init(); ShowWindow(TextWnd, SW_SHOWNOACTIVATE); ShowWindow(GraphicsWnd, SW_SHOW); // And now it's the message loop. All calls in to the rest of the code // will be from the wndprocs. MSG msg; DWORD ret; while(ret = GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } FreezeWindowPos(TextWnd); FreezeWindowPos(GraphicsWnd); return 0; }