838 lines
24 KiB
C++
838 lines
24 KiB
C++
//-----------------------------------------------------------------------------
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// The parametric structure of our sketch, in multiple groups, that generate
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// geometric entities and surfaces.
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//
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// Copyright 2008-2013 Jonathan Westhues.
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//-----------------------------------------------------------------------------
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#ifndef __SKETCH_H
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#define __SKETCH_H
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class hGroup;
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class hRequest;
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class hEntity;
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class hParam;
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class hStyle;
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class hConstraint;
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class hEquation;
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class Entity;
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class Param;
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class Equation;
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// All of the hWhatever handles are a 32-bit ID, that is used to represent
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// some data structure in the sketch.
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class hGroup {
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public:
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// bits 15: 0 -- group index
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uint32_t v;
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inline hEntity entity(int i);
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inline hParam param(int i);
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inline hEquation equation(int i);
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};
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class hRequest {
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public:
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// bits 15: 0 -- request index
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uint32_t v;
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inline hEntity entity(int i);
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inline hParam param(int i);
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inline bool IsFromReferences(void);
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};
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class hEntity {
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public:
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// bits 15: 0 -- entity index
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// 31:16 -- request index
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uint32_t v;
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inline bool isFromRequest(void);
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inline hRequest request(void);
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inline hGroup group(void);
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inline hEquation equation(int i);
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};
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class hParam {
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public:
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// bits 15: 0 -- param index
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// 31:16 -- request index
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uint32_t v;
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inline hRequest request(void);
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};
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class hStyle {
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public:
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uint32_t v;
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};
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class EntityId {
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public:
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uint32_t v; // entity ID, starting from 0
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};
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class EntityMap {
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public:
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int tag;
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EntityId h;
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hEntity input;
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int copyNumber;
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// (input, copyNumber) gets mapped to ((Request)xxx).entity(h.v)
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void Clear(void) {}
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};
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// A set of requests. Every request must have an associated group.
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class Group {
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public:
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static const hGroup HGROUP_REFERENCES;
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int tag;
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hGroup h;
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enum {
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DRAWING_3D = 5000,
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DRAWING_WORKPLANE = 5001,
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EXTRUDE = 5100,
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LATHE = 5101,
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ROTATE = 5200,
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TRANSLATE = 5201,
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IMPORTED = 5300
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};
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int type;
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int order;
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hGroup opA;
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hGroup opB;
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bool visible;
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bool suppress;
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bool relaxConstraints;
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bool allDimsReference;
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double scale;
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bool clean;
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hEntity activeWorkplane;
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double valA;
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double valB;
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double valC;
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RgbaColor color;
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struct {
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int how;
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int dof;
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List<hConstraint> remove;
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} solved;
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enum {
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// For drawings in 2d
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WORKPLANE_BY_POINT_ORTHO = 6000,
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WORKPLANE_BY_LINE_SEGMENTS = 6001,
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// For extrudes, translates, and rotates
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ONE_SIDED = 7000,
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TWO_SIDED = 7001
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};
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int subtype;
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bool skipFirst; // for step and repeat ops
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struct {
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Quaternion q;
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hEntity origin;
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hEntity entityB;
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hEntity entityC;
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bool swapUV;
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bool negateU;
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bool negateV;
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} predef;
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SPolygon polyLoops;
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SBezierLoopSetSet bezierLoops;
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SBezierList bezierOpens;
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enum {
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POLY_GOOD = 0,
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POLY_NOT_CLOSED = 1,
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POLY_NOT_COPLANAR = 2,
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POLY_SELF_INTERSECTING = 3,
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POLY_ZERO_LEN_EDGE = 4
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};
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struct {
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int how;
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SEdge notClosedAt;
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Vector errorPointAt;
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} polyError;
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bool booleanFailed;
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SShell thisShell;
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SShell runningShell;
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SMesh thisMesh;
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SMesh runningMesh;
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bool displayDirty;
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SMesh displayMesh;
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SEdgeList displayEdges;
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enum {
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COMBINE_AS_UNION = 0,
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COMBINE_AS_DIFFERENCE = 1,
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COMBINE_AS_ASSEMBLE = 2
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};
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int meshCombine;
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bool forceToMesh;
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IdList<EntityMap,EntityId> remap;
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enum { REMAP_PRIME = 19477 };
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int remapCache[REMAP_PRIME];
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char impFile[MAX_PATH];
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char impFileRel[MAX_PATH];
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SMesh impMesh;
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SShell impShell;
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EntityList impEntity;
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NameStr name;
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void Activate(void);
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char *DescriptionString(void);
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void Clear(void);
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static void AddParam(ParamList *param, hParam hp, double v);
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void Generate(EntityList *entity, ParamList *param);
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void TransformImportedBy(Vector t, Quaternion q);
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// When a request generates entities from entities, and the source
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// entities may have come from multiple requests, it's necessary to
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// remap the entity ID so that it's still unique. We do this with a
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// mapping list.
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enum {
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REMAP_LAST = 1000,
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REMAP_TOP = 1001,
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REMAP_BOTTOM = 1002,
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REMAP_PT_TO_LINE = 1003,
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REMAP_LINE_TO_FACE = 1004
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};
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hEntity Remap(hEntity in, int copyNumber);
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void MakeExtrusionLines(EntityList *el, hEntity in);
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void MakeExtrusionTopBottomFaces(EntityList *el, hEntity pt);
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void CopyEntity(EntityList *el,
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Entity *ep, int timesApplied, int remap,
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hParam dx, hParam dy, hParam dz,
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hParam qw, hParam qvx, hParam qvy, hParam qvz,
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bool asTrans, bool asAxisAngle);
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void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index);
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void GenerateEquations(IdList<Equation,hEquation> *l);
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bool IsVisible(void);
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// Assembling the curves into loops, and into a piecewise linear polygon
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// at the same time.
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void AssembleLoops(bool *allClosed, bool *allCoplanar, bool *allNonZeroLen);
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void GenerateLoops(void);
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// And the mesh stuff
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Group *PreviousGroup(void);
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Group *RunningMeshGroup(void);
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void GenerateShellAndMesh(void);
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template<class T> void GenerateForStepAndRepeat(T *steps, T *outs);
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template<class T> void GenerateForBoolean(T *a, T *b, T *o, int how);
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void GenerateDisplayItems(void);
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void DrawDisplayItems(int t);
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void Draw(void);
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RgbaColor GetLoopSetFillColor(SBezierLoopSet *sbls,
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bool *allSame, Vector *errorAt);
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void FillLoopSetAsPolygon(SBezierLoopSet *sbls);
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void DrawFilledPaths(void);
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SPolygon GetPolygon(void);
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static void MenuGroup(int id);
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};
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// A user request for some primitive or derived operation; for example a
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// line, or a step and repeat.
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class Request {
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public:
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// Some predefined requests, that are present in every sketch.
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static const hRequest HREQUEST_REFERENCE_XY;
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static const hRequest HREQUEST_REFERENCE_YZ;
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static const hRequest HREQUEST_REFERENCE_ZX;
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int tag;
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hRequest h;
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// Types of requests
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enum {
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WORKPLANE = 100,
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DATUM_POINT = 101,
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LINE_SEGMENT = 200,
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CUBIC = 300,
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CUBIC_PERIODIC = 301,
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CIRCLE = 400,
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ARC_OF_CIRCLE = 500,
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TTF_TEXT = 600
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};
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int type;
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int extraPoints;
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hEntity workplane; // or Entity::FREE_IN_3D
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hGroup group;
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hStyle style;
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bool construction;
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NameStr str;
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NameStr font;
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static hParam AddParam(ParamList *param, hParam hp);
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void Generate(EntityList *entity, ParamList *param);
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char *DescriptionString(void);
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void Clear(void) {}
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};
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#define MAX_POINTS_IN_ENTITY (12)
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class EntityBase {
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public:
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int tag;
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hEntity h;
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static const hEntity FREE_IN_3D;
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static const hEntity NO_ENTITY;
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enum {
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POINT_IN_3D = 2000,
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POINT_IN_2D = 2001,
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POINT_N_TRANS = 2010,
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POINT_N_ROT_TRANS = 2011,
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POINT_N_COPY = 2012,
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POINT_N_ROT_AA = 2013,
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NORMAL_IN_3D = 3000,
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NORMAL_IN_2D = 3001,
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NORMAL_N_COPY = 3010,
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NORMAL_N_ROT = 3011,
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NORMAL_N_ROT_AA = 3012,
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DISTANCE = 4000,
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DISTANCE_N_COPY = 4001,
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FACE_NORMAL_PT = 5000,
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FACE_XPROD = 5001,
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FACE_N_ROT_TRANS = 5002,
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FACE_N_TRANS = 5003,
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FACE_N_ROT_AA = 5004,
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WORKPLANE = 10000,
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LINE_SEGMENT = 11000,
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CUBIC = 12000,
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CUBIC_PERIODIC = 12001,
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CIRCLE = 13000,
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ARC_OF_CIRCLE = 14000,
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TTF_TEXT = 15000
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};
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int type;
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hGroup group;
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hEntity workplane; // or Entity::FREE_IN_3D
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// When it comes time to draw an entity, we look here to get the
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// defining variables.
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hEntity point[MAX_POINTS_IN_ENTITY];
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int extraPoints;
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hEntity normal;
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hEntity distance;
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// The only types that have their own params are points, normals,
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// and directions.
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hParam param[7];
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// Transformed points/normals/distances have their numerical base
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Vector numPoint;
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Quaternion numNormal;
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double numDistance;
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NameStr str;
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NameStr font;
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// For entities that are derived by a transformation, the number of
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// times to apply the transformation.
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int timesApplied;
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Quaternion GetAxisAngleQuaternion(int param0);
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ExprQuaternion GetAxisAngleQuaternionExprs(int param0);
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bool IsCircle(void);
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Expr *CircleGetRadiusExpr(void);
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double CircleGetRadiusNum(void);
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void ArcGetAngles(double *thetaa, double *thetab, double *dtheta);
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bool HasVector(void);
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ExprVector VectorGetExprs(void);
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Vector VectorGetNum(void);
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Vector VectorGetRefPoint(void);
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// For distances
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bool IsDistance(void);
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double DistanceGetNum(void);
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Expr *DistanceGetExpr(void);
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void DistanceForceTo(double v);
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bool IsWorkplane(void);
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// The plane is points P such that P dot (xn, yn, zn) - d = 0
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void WorkplaneGetPlaneExprs(ExprVector *n, Expr **d);
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ExprVector WorkplaneGetOffsetExprs(void);
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Vector WorkplaneGetOffset(void);
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EntityBase *Normal(void);
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bool IsFace(void);
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ExprVector FaceGetNormalExprs(void);
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Vector FaceGetNormalNum(void);
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ExprVector FaceGetPointExprs(void);
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Vector FaceGetPointNum(void);
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bool IsPoint(void);
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// Applies for any of the point types
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Vector PointGetNum(void);
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ExprVector PointGetExprs(void);
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void PointGetExprsInWorkplane(hEntity wrkpl, Expr **u, Expr **v);
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void PointForceTo(Vector v);
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// These apply only the POINT_N_ROT_TRANS, which has an assoc rotation
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Quaternion PointGetQuaternion(void);
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void PointForceQuaternionTo(Quaternion q);
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bool IsNormal(void);
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// Applies for any of the normal types
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Quaternion NormalGetNum(void);
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ExprQuaternion NormalGetExprs(void);
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void NormalForceTo(Quaternion q);
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Vector NormalU(void);
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Vector NormalV(void);
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Vector NormalN(void);
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ExprVector NormalExprsU(void);
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ExprVector NormalExprsV(void);
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ExprVector NormalExprsN(void);
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Vector CubicGetStartNum(void);
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Vector CubicGetFinishNum(void);
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ExprVector CubicGetStartTangentExprs(void);
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ExprVector CubicGetFinishTangentExprs(void);
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Vector CubicGetStartTangentNum(void);
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Vector CubicGetFinishTangentNum(void);
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bool HasEndpoints(void);
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Vector EndpointStart();
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Vector EndpointFinish();
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void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index);
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void GenerateEquations(IdList<Equation,hEquation> *l);
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void Clear(void) {}
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};
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class Entity : public EntityBase {
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public:
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// An imported entity that was hidden in the source file ends up hidden
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// here too.
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bool forceHidden;
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// All points/normals/distances have their numerical value; this is
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// a convenience, to simplify the import/assembly code, so that the
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// part is entirely described by the entities.
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Vector actPoint;
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Quaternion actNormal;
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double actDistance;
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// and the shown state also gets saved here, for later import
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bool actVisible;
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hStyle style;
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bool construction;
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// Routines to draw and hit-test the representation of the entity
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// on-screen.
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struct {
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bool drawing;
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Point2d mp;
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double dmin;
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Vector refp;
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double lineWidth;
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} dogd; // state for drawing or getting distance (for hit testing)
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void LineDrawOrGetDistance(Vector a, Vector b, bool maybeFat=false);
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void DrawOrGetDistance(void);
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bool IsVisible(void);
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bool PointIsFromReferences(void);
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void ComputeInterpolatingSpline(SBezierList *sbl, bool periodic);
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void GenerateBezierCurves(SBezierList *sbl);
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void GenerateEdges(SEdgeList *el, bool includingConstruction=false);
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static void DrawAll(void);
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void Draw(void);
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double GetDistance(Point2d mp);
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Vector GetReferencePos(void);
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void CalculateNumerical(bool forExport);
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char *DescriptionString(void);
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};
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class EntReqTable {
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public:
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typedef struct {
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int reqType;
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int entType;
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int points;
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bool useExtraPoints;
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bool hasNormal;
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bool hasDistance;
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const char *description;
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} TableEntry;
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static const TableEntry Table[];
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static const char *DescriptionForRequest(int req);
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static void CopyEntityInfo(const TableEntry *te, int extraPoints,
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int *ent, int *req, int *pts, bool *hasNormal, bool *hasDistance);
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static bool GetRequestInfo(int req, int extraPoints,
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int *ent, int *pts, bool *hasNormal, bool *hasDistance);
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static bool GetEntityInfo(int ent, int extraPoints,
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int *req, int *pts, bool *hasNormal, bool *hasDistance);
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static int GetRequestForEntity(int ent);
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};
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class Param {
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public:
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int tag;
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hParam h;
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double val;
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bool known;
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bool free;
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// Used only in the solver
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hParam substd;
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static const hParam NO_PARAM;
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void Clear(void) {}
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};
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class hConstraint {
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public:
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uint32_t v;
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inline hEquation equation(int i);
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};
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class ConstraintBase {
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public:
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int tag;
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hConstraint h;
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static const hConstraint NO_CONSTRAINT;
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enum {
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POINTS_COINCIDENT = 20,
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PT_PT_DISTANCE = 30,
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PT_PLANE_DISTANCE = 31,
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PT_LINE_DISTANCE = 32,
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PT_FACE_DISTANCE = 33,
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PROJ_PT_DISTANCE = 34,
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PT_IN_PLANE = 41,
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PT_ON_LINE = 42,
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PT_ON_FACE = 43,
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EQUAL_LENGTH_LINES = 50,
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LENGTH_RATIO = 51,
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EQ_LEN_PT_LINE_D = 52,
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EQ_PT_LN_DISTANCES = 53,
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EQUAL_ANGLE = 54,
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EQUAL_LINE_ARC_LEN = 55,
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LENGTH_DIFFERENCE = 56,
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SYMMETRIC = 60,
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SYMMETRIC_HORIZ = 61,
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SYMMETRIC_VERT = 62,
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SYMMETRIC_LINE = 63,
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AT_MIDPOINT = 70,
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HORIZONTAL = 80,
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VERTICAL = 81,
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DIAMETER = 90,
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PT_ON_CIRCLE = 100,
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SAME_ORIENTATION = 110,
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ANGLE = 120,
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PARALLEL = 121,
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PERPENDICULAR = 122,
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ARC_LINE_TANGENT = 123,
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CUBIC_LINE_TANGENT = 124,
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CURVE_CURVE_TANGENT = 125,
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EQUAL_RADIUS = 130,
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WHERE_DRAGGED = 200,
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COMMENT = 1000
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};
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int type;
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hGroup group;
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hEntity workplane;
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// These are the parameters for the constraint.
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double valA;
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hEntity ptA;
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hEntity ptB;
|
|
hEntity entityA;
|
|
hEntity entityB;
|
|
hEntity entityC;
|
|
hEntity entityD;
|
|
bool other;
|
|
bool other2;
|
|
|
|
bool reference; // a ref dimension, that generates no eqs
|
|
NameStr comment; // since comments are represented as constraints
|
|
|
|
bool HasLabel(void);
|
|
|
|
void Generate(IdList<Equation,hEquation> *l);
|
|
void GenerateReal(IdList<Equation,hEquation> *l);
|
|
// Some helpers when generating symbolic constraint equations
|
|
void ModifyToSatisfy(void);
|
|
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index);
|
|
static Expr *DirectionCosine(hEntity wrkpl, ExprVector ae, ExprVector be);
|
|
static Expr *Distance(hEntity workplane, hEntity pa, hEntity pb);
|
|
static Expr *PointLineDistance(hEntity workplane, hEntity pt, hEntity ln);
|
|
static Expr *PointPlaneDistance(ExprVector p, hEntity plane);
|
|
static Expr *VectorsParallel(int eq, ExprVector a, ExprVector b);
|
|
static ExprVector PointInThreeSpace(hEntity workplane, Expr *u, Expr *v);
|
|
|
|
void Clear(void) {}
|
|
};
|
|
|
|
class Constraint : public ConstraintBase {
|
|
public:
|
|
// These define how the constraint is drawn on-screen.
|
|
struct {
|
|
Vector offset;
|
|
hStyle style;
|
|
} disp;
|
|
|
|
// State for drawing or getting distance (for hit testing).
|
|
struct {
|
|
bool drawing;
|
|
Point2d mp;
|
|
double dmin;
|
|
Vector refp;
|
|
SEdgeList *sel;
|
|
} dogd;
|
|
|
|
double GetDistance(Point2d mp);
|
|
Vector GetLabelPos(void);
|
|
Vector GetReferencePos(void);
|
|
void Draw(void);
|
|
void GetEdges(SEdgeList *sel);
|
|
|
|
void LineDrawOrGetDistance(Vector a, Vector b);
|
|
void DrawOrGetDistance(Vector *labelPos);
|
|
double EllipticalInterpolation(double rx, double ry, double theta);
|
|
char *Label(void);
|
|
void DoArcForAngle(Vector a0, Vector da, Vector b0, Vector db,
|
|
Vector offset, Vector *ref);
|
|
void DoLineWithArrows(Vector ref, Vector a, Vector b, bool onlyOneExt);
|
|
int DoLineTrimmedAgainstBox(Vector ref, Vector a, Vector b);
|
|
void DoLabel(Vector ref, Vector *labelPos, Vector gr, Vector gu);
|
|
void StippledLine(Vector a, Vector b);
|
|
void DoProjectedPoint(Vector *p);
|
|
void DoEqualLenTicks(Vector a, Vector b, Vector gn);
|
|
void DoEqualRadiusTicks(hEntity he);
|
|
|
|
char *DescriptionString(void);
|
|
|
|
static void AddConstraint(Constraint *c, bool rememberForUndo);
|
|
static void AddConstraint(Constraint *c);
|
|
static void MenuConstrain(int id);
|
|
static void DeleteAllConstraintsFor(int type, hEntity entityA, hEntity ptA);
|
|
|
|
static void ConstrainCoincident(hEntity ptA, hEntity ptB);
|
|
static void Constrain(int type, hEntity ptA, hEntity ptB, hEntity entityA);
|
|
static void Constrain(int type, hEntity ptA, hEntity ptB,
|
|
hEntity entityA, hEntity entityB,
|
|
bool other, bool other2);
|
|
};
|
|
|
|
class hEquation {
|
|
public:
|
|
uint32_t v;
|
|
|
|
inline bool isFromConstraint(void);
|
|
inline hConstraint constraint(void);
|
|
};
|
|
|
|
class Equation {
|
|
public:
|
|
int tag;
|
|
hEquation h;
|
|
|
|
Expr *e;
|
|
|
|
void Clear(void) {}
|
|
};
|
|
|
|
|
|
class Style {
|
|
public:
|
|
int tag;
|
|
hStyle h;
|
|
|
|
enum {
|
|
// If an entity has no style, then it will be colored according to
|
|
// whether the group that it's in is active or not, whether it's
|
|
// construction or not, and so on.
|
|
NO_STYLE = 0,
|
|
|
|
ACTIVE_GRP = 1,
|
|
CONSTRUCTION = 2,
|
|
INACTIVE_GRP = 3,
|
|
DATUM = 4,
|
|
SOLID_EDGE = 5,
|
|
CONSTRAINT = 6,
|
|
SELECTED = 7,
|
|
HOVERED = 8,
|
|
CONTOUR_FILL = 9,
|
|
NORMALS = 10,
|
|
ANALYZE = 11,
|
|
DRAW_ERROR = 12,
|
|
DIM_SOLID = 13,
|
|
|
|
FIRST_CUSTOM = 0x100
|
|
};
|
|
|
|
NameStr name;
|
|
|
|
enum {
|
|
UNITS_AS_PIXELS = 0,
|
|
UNITS_AS_MM = 1
|
|
};
|
|
double width;
|
|
int widthAs;
|
|
double textHeight;
|
|
int textHeightAs;
|
|
enum {
|
|
ORIGIN_LEFT = 0x01,
|
|
ORIGIN_RIGHT = 0x02,
|
|
ORIGIN_BOT = 0x04,
|
|
ORIGIN_TOP = 0x08
|
|
};
|
|
int textOrigin;
|
|
double textAngle;
|
|
RgbaColor color;
|
|
bool filled;
|
|
RgbaColor fillColor;
|
|
bool visible;
|
|
bool exportable;
|
|
|
|
// The default styles, for entities that don't have a style assigned yet,
|
|
// and for datums and such.
|
|
typedef struct {
|
|
hStyle h;
|
|
const char *cnfPrefix;
|
|
RgbaColor color;
|
|
double width;
|
|
} Default;
|
|
static const Default Defaults[];
|
|
|
|
static char *CnfColor(const char *prefix);
|
|
static char *CnfWidth(const char *prefix);
|
|
static char *CnfPrefixToName(const char *prefix);
|
|
|
|
static void CreateAllDefaultStyles(void);
|
|
static void CreateDefaultStyle(hStyle h);
|
|
static void FreezeDefaultStyles(void);
|
|
static void LoadFactoryDefaults(void);
|
|
|
|
static void AssignSelectionToStyle(uint32_t v);
|
|
static uint32_t CreateCustomStyle(void);
|
|
|
|
static RgbaColor RewriteColor(RgbaColor rgb);
|
|
|
|
static Style *Get(hStyle hs);
|
|
static RgbaColor Color(hStyle hs, bool forExport=false);
|
|
static RgbaColor FillColor(hStyle hs, bool forExport=false);
|
|
static float Width(hStyle hs);
|
|
static RgbaColor Color(int hs, bool forExport=false);
|
|
static float Width(int hs);
|
|
static double WidthMm(int hs);
|
|
static double TextHeight(hStyle hs);
|
|
static bool Exportable(int hs);
|
|
static hStyle ForEntity(hEntity he);
|
|
|
|
char *DescriptionString(void);
|
|
|
|
void Clear(void) {}
|
|
};
|
|
|
|
|
|
inline hEntity hGroup::entity(int i)
|
|
{ hEntity r; r.v = 0x80000000 | (v << 16) | (uint32_t)i; return r; }
|
|
inline hParam hGroup::param(int i)
|
|
{ hParam r; r.v = 0x80000000 | (v << 16) | (uint32_t)i; return r; }
|
|
inline hEquation hGroup::equation(int i)
|
|
{ hEquation r; r.v = (v << 16) | 0x80000000 | (uint32_t)i; return r; }
|
|
|
|
inline bool hRequest::IsFromReferences(void) {
|
|
if(v == Request::HREQUEST_REFERENCE_XY.v) return true;
|
|
if(v == Request::HREQUEST_REFERENCE_YZ.v) return true;
|
|
if(v == Request::HREQUEST_REFERENCE_ZX.v) return true;
|
|
return false;
|
|
}
|
|
inline hEntity hRequest::entity(int i)
|
|
{ hEntity r; r.v = (v << 16) | (uint32_t)i; return r; }
|
|
inline hParam hRequest::param(int i)
|
|
{ hParam r; r.v = (v << 16) | (uint32_t)i; return r; }
|
|
|
|
inline bool hEntity::isFromRequest(void)
|
|
{ if(v & 0x80000000) return false; else return true; }
|
|
inline hRequest hEntity::request(void)
|
|
{ hRequest r; r.v = (v >> 16); return r; }
|
|
inline hGroup hEntity::group(void)
|
|
{ hGroup r; r.v = (v >> 16) & 0x3fff; return r; }
|
|
inline hEquation hEntity::equation(int i)
|
|
{ if(i != 0) oops(); hEquation r; r.v = v | 0x40000000; return r; }
|
|
|
|
inline hRequest hParam::request(void)
|
|
{ hRequest r; r.v = (v >> 16); return r; }
|
|
|
|
|
|
inline hEquation hConstraint::equation(int i)
|
|
{ hEquation r; r.v = (v << 16) | (uint32_t)i; return r; }
|
|
|
|
inline bool hEquation::isFromConstraint(void)
|
|
{ if(v & 0xc0000000) return false; else return true; }
|
|
inline hConstraint hEquation::constraint(void)
|
|
{ hConstraint r; r.v = (v >> 16); return r; }
|
|
|
|
// The format for entities stored on the clipboard.
|
|
class ClipboardRequest {
|
|
public:
|
|
int type;
|
|
int extraPoints;
|
|
hStyle style;
|
|
NameStr str;
|
|
NameStr font;
|
|
bool construction;
|
|
|
|
Vector point[MAX_POINTS_IN_ENTITY];
|
|
double distance;
|
|
|
|
hEntity oldEnt;
|
|
hEntity oldPointEnt[MAX_POINTS_IN_ENTITY];
|
|
hRequest newReq;
|
|
};
|
|
|
|
#endif
|