713 lines
23 KiB
C++
713 lines
23 KiB
C++
#include "solvespace.h"
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//-----------------------------------------------------------------------------
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// Get the list of available font filenames, and load the name for each of
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// them. Only that, though, not the glyphs too.
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//-----------------------------------------------------------------------------
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void TtfFontList::LoadAll(void) {
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if(loaded) return;
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// Get the list of font files from the platform-specific code.
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LoadAllFontFiles();
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int i;
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for(i = 0; i < l.n; i++) {
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TtfFont *tf = &(l.elem[i]);
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tf->LoadFontFromFile(true);
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}
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loaded = true;
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}
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void TtfFontList::PlotString(char *font, char *str, double spacing,
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hEntity he, Vector origin, Vector u, Vector v)
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{
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LoadAll();
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int i;
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for(i = 0; i < l.n; i++) {
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TtfFont *tf = &(l.elem[i]);
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if(strcmp(tf->FontFileBaseName(), font)==0) {
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tf->LoadFontFromFile(false);
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tf->PlotString(str, spacing, he, origin, u, v);
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return;
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}
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}
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// Couldn't find the font; so draw a big X for an error marker.
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Entity *e = SS.GetEntity(he);
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e->LineDrawOrGetDistanceOrEdge(origin, origin.Plus(u).Plus(v));
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e->LineDrawOrGetDistanceOrEdge(origin.Plus(v), origin.Plus(u));
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}
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//=============================================================================
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//-----------------------------------------------------------------------------
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// Get a single character from the open .ttf file; EOF is an error, since
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// we can always see that coming.
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//-----------------------------------------------------------------------------
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int TtfFont::Getc(void) {
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int c = fgetc(fh);
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if(c < 0) {
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throw "EOF";
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}
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return c;
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}
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//-----------------------------------------------------------------------------
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// Helpers to get 1, 2, or 4 bytes from the .ttf file. Big endian.
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//-----------------------------------------------------------------------------
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int TtfFont::GetBYTE(void) {
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return Getc();
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}
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int TtfFont::GetWORD(void) {
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BYTE b0, b1;
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b1 = Getc();
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b0 = Getc();
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return (b1 << 8) | b0;
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}
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int TtfFont::GetDWORD(void) {
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BYTE b0, b1, b2, b3;
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b3 = Getc();
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b2 = Getc();
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b1 = Getc();
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b0 = Getc();
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return (b3 << 24) | (b2 << 16) | (b1 << 8) | b0;
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}
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//-----------------------------------------------------------------------------
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// Load a glyph from the .ttf file into memory. Assumes that the .ttf file
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// is already seeked to the correct location, and writes the result to
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// glyphs[index]
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//-----------------------------------------------------------------------------
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void TtfFont::LoadGlyph(int index) {
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if(index < 0 || index >= glyphs) return;
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int i;
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SWORD contours = GetWORD();
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SWORD xMin = GetWORD();
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SWORD yMin = GetWORD();
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SWORD xMax = GetWORD();
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SWORD yMax = GetWORD();
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if(useGlyph['A'] == index) {
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scale = (1024*1024) / yMax;
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}
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if(contours > 0) {
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WORD *endPointsOfContours =
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(WORD *)AllocTemporary(contours*sizeof(WORD));
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for(i = 0; i < contours; i++) {
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endPointsOfContours[i] = GetWORD();
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}
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WORD totalPts = endPointsOfContours[i-1] + 1;
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WORD instructionLength = GetWORD();
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for(i = 0; i < instructionLength; i++) {
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// We can ignore the instructions, since we're doing vector
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// output.
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(void)GetBYTE();
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}
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BYTE *flags = (BYTE *)AllocTemporary(totalPts*sizeof(BYTE));
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SWORD *x = (SWORD *)AllocTemporary(totalPts*sizeof(SWORD));
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SWORD *y = (SWORD *)AllocTemporary(totalPts*sizeof(SWORD));
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// Flags, that indicate format of the coordinates
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#define FLAG_ON_CURVE (1 << 0)
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#define FLAG_DX_IS_BYTE (1 << 1)
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#define FLAG_DY_IS_BYTE (1 << 2)
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#define FLAG_REPEAT (1 << 3)
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#define FLAG_X_IS_SAME (1 << 4)
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#define FLAG_X_IS_POSITIVE (1 << 4)
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#define FLAG_Y_IS_SAME (1 << 5)
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#define FLAG_Y_IS_POSITIVE (1 << 5)
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for(i = 0; i < totalPts; i++) {
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flags[i] = GetBYTE();
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if(flags[i] & FLAG_REPEAT) {
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int n = GetBYTE();
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BYTE f = flags[i];
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int j;
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for(j = 0; j < n; j++) {
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i++;
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if(i >= totalPts) {
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throw "too many points in glyph";
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}
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flags[i] = f;
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}
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}
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}
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// x coordinates
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SWORD xa = 0;
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for(i = 0; i < totalPts; i++) {
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if(flags[i] & FLAG_DX_IS_BYTE) {
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BYTE v = GetBYTE();
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if(flags[i] & FLAG_X_IS_POSITIVE) {
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xa += v;
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} else {
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xa -= v;
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}
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} else {
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if(flags[i] & FLAG_X_IS_SAME) {
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// no change
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} else {
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SWORD d = GetWORD();
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xa += d;
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}
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}
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x[i] = xa;
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}
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// y coordinates
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SWORD ya = 0;
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for(i = 0; i < totalPts; i++) {
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if(flags[i] & FLAG_DY_IS_BYTE) {
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BYTE v = GetBYTE();
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if(flags[i] & FLAG_Y_IS_POSITIVE) {
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ya += v;
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} else {
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ya -= v;
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}
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} else {
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if(flags[i] & FLAG_Y_IS_SAME) {
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// no change
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} else {
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SWORD d = GetWORD();
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ya += d;
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}
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}
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y[i] = ya;
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}
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Glyph *g = &(glyph[index]);
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g->pt = (FontPoint *)MemAlloc(totalPts*sizeof(FontPoint));
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int contour = 0;
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for(i = 0; i < totalPts; i++) {
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g->pt[i].x = x[i];
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g->pt[i].y = y[i];
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g->pt[i].onCurve = (BYTE)(flags[i] & FLAG_ON_CURVE);
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if(i == endPointsOfContours[contour]) {
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g->pt[i].lastInContour = true;
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contour++;
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} else {
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g->pt[i].lastInContour = false;
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}
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}
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g->pts = totalPts;
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g->xMax = xMax;
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g->xMin = xMin;
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} else {
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// This is a composite glyph, TODO.
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}
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}
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//-----------------------------------------------------------------------------
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// Return the basename of our font filename; that's how the requests and
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// entities that reference us will store it.
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//-----------------------------------------------------------------------------
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char *TtfFont::FontFileBaseName(void) {
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char *sb = strrchr(fontFile, '\\');
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char *sf = strrchr(fontFile, '/');
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char *s = sf ? sf : sb;
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if(!s) return "";
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return s + 1;
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}
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//-----------------------------------------------------------------------------
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// Load a TrueType font into memory. We care about the curves that define
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// the letter shapes, and about the mappings that determine which glyph goes
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// with which character.
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//-----------------------------------------------------------------------------
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bool TtfFont::LoadFontFromFile(bool nameOnly) {
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if(loaded) return true;
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int i;
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fh = fopen(fontFile, "rb");
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if(!fh) {
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return false;
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}
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try {
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// First, load the Offset Table
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DWORD version = GetDWORD();
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WORD numTables = GetWORD();
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WORD searchRange = GetWORD();
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WORD entrySelector = GetWORD();
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WORD rangeShift = GetWORD();
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// Now load the Table Directory; our goal in doing this will be to
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// find the addresses of the tables that we will need.
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DWORD glyfAddr = -1, glyfLen;
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DWORD cmapAddr = -1, cmapLen;
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DWORD headAddr = -1, headLen;
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DWORD locaAddr = -1, locaLen;
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DWORD maxpAddr = -1, maxpLen;
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DWORD nameAddr = -1, nameLen;
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DWORD hmtxAddr = -1, hmtxLen;
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DWORD hheaAddr = -1, hheaLen;
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for(i = 0; i < numTables; i++) {
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char tag[5] = "xxxx";
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tag[0] = GetBYTE();
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tag[1] = GetBYTE();
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tag[2] = GetBYTE();
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tag[3] = GetBYTE();
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DWORD checksum = GetDWORD();
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DWORD offset = GetDWORD();
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DWORD length = GetDWORD();
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if(strcmp(tag, "glyf")==0) {
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glyfAddr = offset;
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glyfLen = length;
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} else if(strcmp(tag, "cmap")==0) {
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cmapAddr = offset;
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cmapLen = length;
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} else if(strcmp(tag, "head")==0) {
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headAddr = offset;
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headLen = length;
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} else if(strcmp(tag, "loca")==0) {
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locaAddr = offset;
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locaLen = length;
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} else if(strcmp(tag, "maxp")==0) {
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maxpAddr = offset;
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maxpLen = length;
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} else if(strcmp(tag, "name")==0) {
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nameAddr = offset;
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nameLen = length;
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} else if(strcmp(tag, "hhea")==0) {
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hheaAddr = offset;
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hheaLen = length;
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} else if(strcmp(tag, "hmtx")==0) {
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hmtxAddr = offset;
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hmtxLen = length;
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}
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}
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if(glyfAddr == -1 || cmapAddr == -1 || headAddr == -1 ||
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locaAddr == -1 || maxpAddr == -1 || hmtxAddr == -1 ||
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nameAddr == -1 || hheaAddr == -1)
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{
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throw "missing table addr";
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}
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// Load the name table. This gives us display names for the font, which
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// we need when we're giving the user a list to choose from.
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fseek(fh, nameAddr, SEEK_SET);
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WORD nameFormat = GetWORD();
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WORD nameCount = GetWORD();
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WORD nameStringOffset = GetWORD();
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// And now we're at the name records. Go through those till we find
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// one that we want.
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int displayNameOffset, displayNameLength;
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for(i = 0; i < nameCount; i++) {
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WORD platformID = GetWORD();
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WORD encodingID = GetWORD();
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WORD languageID = GetWORD();
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WORD nameId = GetWORD();
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WORD length = GetWORD();
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WORD offset = GetWORD();
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if(nameId == 4) {
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displayNameOffset = offset;
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displayNameLength = length;
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break;
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}
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}
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if(nameOnly && i >= nameCount) {
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throw "no name";
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}
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if(nameOnly) {
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// Find the display name, and store it in the provided buffer.
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fseek(fh, nameAddr+nameStringOffset+displayNameOffset, SEEK_SET);
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int c = 0;
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for(i = 0; i < displayNameLength; i++) {
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BYTE b = GetBYTE();
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if(b && c < (sizeof(name.str) - 2)) {
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name.str[c++] = b;
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}
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}
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name.str[c++] = '\0';
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fclose(fh);
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return true;
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}
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// Load the head table; we need this to determine the format of the
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// loca table, 16- or 32-bit entries
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fseek(fh, headAddr, SEEK_SET);
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DWORD headVersion = GetDWORD();
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DWORD headFontRevision = GetDWORD();
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DWORD headCheckSumAdj = GetDWORD();
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DWORD headMagicNumber = GetDWORD();
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WORD headFlags = GetWORD();
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WORD headUnitsPerEm = GetWORD();
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(void)GetDWORD(); // created time
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(void)GetDWORD();
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(void)GetDWORD(); // modified time
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(void)GetDWORD();
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WORD headXmin = GetWORD();
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WORD headYmin = GetWORD();
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WORD headXmax = GetWORD();
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WORD headYmax = GetWORD();
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WORD headMacStyle = GetWORD();
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WORD headLowestRecPPEM = GetWORD();
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WORD headFontDirectionHint = GetWORD();
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WORD headIndexToLocFormat = GetWORD();
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WORD headGlyphDataFormat = GetWORD();
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if(headMagicNumber != 0x5F0F3CF5) {
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throw "bad magic number";
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}
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// Load the hhea table, which contains the number of entries in the
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// horizontal metrics (hmtx) table.
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fseek(fh, hheaAddr, SEEK_SET);
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DWORD hheaVersion = GetDWORD();
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WORD hheaAscender = GetWORD();
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WORD hheaDescender = GetWORD();
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WORD hheaLineGap = GetWORD();
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WORD hheaAdvanceWidthMax = GetWORD();
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WORD hheaMinLsb = GetWORD();
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WORD hheaMinRsb = GetWORD();
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WORD hheaXMaxExtent = GetWORD();
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WORD hheaCaretSlopeRise = GetWORD();
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WORD hheaCaretSlopeRun = GetWORD();
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WORD hheaCaretOffset = GetWORD();
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(void)GetWORD();
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(void)GetWORD();
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(void)GetWORD();
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(void)GetWORD();
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WORD hheaMetricDataFormat = GetWORD();
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WORD hheaNumberOfMetrics = GetWORD();
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// Load the maxp table, which determines (among other things) the number
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// of glyphs in the font
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fseek(fh, maxpAddr, SEEK_SET);
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DWORD maxpVersion = GetDWORD();
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WORD maxpNumGlyphs = GetWORD();
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WORD maxpMaxPoints = GetWORD();
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WORD maxpMaxContours = GetWORD();
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WORD maxpMaxComponentPoints = GetWORD();
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WORD maxpMaxComponentContours = GetWORD();
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WORD maxpMaxZones = GetWORD();
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WORD maxpMaxTwilightPoints = GetWORD();
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WORD maxpMaxStorage = GetWORD();
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WORD maxpMaxFunctionDefs = GetWORD();
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WORD maxpMaxInstructionDefs = GetWORD();
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WORD maxpMaxStackElements = GetWORD();
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WORD maxpMaxSizeOfInstructions = GetWORD();
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WORD maxpMaxComponentElements = GetWORD();
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WORD maxpMaxComponentDepth = GetWORD();
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glyphs = maxpNumGlyphs;
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glyph = (Glyph *)MemAlloc(glyphs*sizeof(glyph[0]));
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// Load the hmtx table, which gives the horizontal metrics (spacing
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// and advance width) of the font.
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fseek(fh, hmtxAddr, SEEK_SET);
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WORD hmtxAdvanceWidth;
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SWORD hmtxLsb;
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for(i = 0; i < min(glyphs, hheaNumberOfMetrics); i++) {
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hmtxAdvanceWidth = GetWORD();
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hmtxLsb = (SWORD)GetWORD();
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glyph[i].leftSideBearing = hmtxLsb;
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glyph[i].advanceWidth = hmtxAdvanceWidth;
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}
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// The last entry in the table applies to all subsequent glyphs also.
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for(; i < glyphs; i++) {
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glyph[i].leftSideBearing = hmtxLsb;
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glyph[i].advanceWidth = hmtxAdvanceWidth;
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}
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// Load the cmap table, which determines the mapping of characters to
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// glyphs.
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fseek(fh, cmapAddr, SEEK_SET);
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DWORD usedTableAddr = -1;
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WORD cmapVersion = GetWORD();
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WORD cmapTableCount = GetWORD();
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for(i = 0; i < cmapTableCount; i++) {
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WORD platformId = GetWORD();
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WORD encodingId = GetWORD();
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DWORD offset = GetDWORD();
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if(platformId == 3 && encodingId == 1) {
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// The Windows Unicode mapping is our preference
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usedTableAddr = cmapAddr + offset;
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}
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}
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if(usedTableAddr == -1) {
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throw "no used table addr";
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}
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// So we can load the desired subtable; in this case, Windows Unicode,
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// which is us.
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fseek(fh, usedTableAddr, SEEK_SET);
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WORD mapFormat = GetWORD();
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WORD mapLength = GetWORD();
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WORD mapVersion = GetWORD();
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WORD mapSegCountX2 = GetWORD();
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WORD mapSearchRange = GetWORD();
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WORD mapEntrySelector = GetWORD();
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WORD mapRangeShift = GetWORD();
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if(mapFormat != 4) {
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// Required to use format 4 per spec
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throw "not format 4";
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}
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int segCount = mapSegCountX2 / 2;
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WORD *endChar = (WORD *)AllocTemporary(segCount*sizeof(WORD));
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WORD *startChar = (WORD *)AllocTemporary(segCount*sizeof(WORD));
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WORD *idDelta = (WORD *)AllocTemporary(segCount*sizeof(WORD));
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WORD *idRangeOffset = (WORD *)AllocTemporary(segCount*sizeof(WORD));
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DWORD *filePos = (DWORD *)AllocTemporary(segCount*sizeof(DWORD));
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for(i = 0; i < segCount; i++) {
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endChar[i] = GetWORD();
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}
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WORD mapReservedPad = GetWORD();
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for(i = 0; i < segCount; i++) {
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startChar[i] = GetWORD();
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}
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for(i = 0; i < segCount; i++) {
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idDelta[i] = GetWORD();
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}
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for(i = 0; i < segCount; i++) {
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filePos[i] = ftell(fh);
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idRangeOffset[i] = GetWORD();
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}
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// So first, null out the glyph table in our in-memory representation
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// of the font; any character for which cmap does not provide a glyph
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// corresponds to -1
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for(i = 0; i < arraylen(useGlyph); i++) {
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useGlyph[i] = 0;
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}
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for(i = 0; i < segCount; i++) {
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WORD v = idDelta[i];
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if(idRangeOffset[i] == 0) {
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int j;
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for(j = startChar[i]; j <= endChar[i]; j++) {
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if(j > 0 && j < arraylen(useGlyph)) {
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// Don't create a reference to a glyph that we won't
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// store because it's bigger than the table.
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if((WORD)(j + v) < glyphs) {
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// Arithmetic is modulo 2^16
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useGlyph[j] = (WORD)(j + v);
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}
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}
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}
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} else {
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int j;
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for(j = startChar[i]; j <= endChar[i]; j++) {
|
|
if(j > 0 && j < arraylen(useGlyph)) {
|
|
int fp = filePos[i];
|
|
fp += (j - startChar[i])*sizeof(WORD);
|
|
fp += idRangeOffset[i];
|
|
fseek(fh, fp, SEEK_SET);
|
|
|
|
useGlyph[j] = GetWORD();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Load the loca table. This contains the offsets of each glyph,
|
|
// relative to the beginning of the glyf table.
|
|
fseek(fh, locaAddr, SEEK_SET);
|
|
|
|
DWORD *glyphOffsets = (DWORD *)AllocTemporary(glyphs*sizeof(DWORD));
|
|
|
|
for(i = 0; i < glyphs; i++) {
|
|
if(headIndexToLocFormat == 1) {
|
|
// long offsets, 32 bits
|
|
glyphOffsets[i] = GetDWORD();
|
|
} else if(headIndexToLocFormat == 0) {
|
|
// short offsets, 16 bits but divided by 2
|
|
glyphOffsets[i] = GetWORD()*2;
|
|
} else {
|
|
throw "bad headIndexToLocFormat";
|
|
}
|
|
}
|
|
|
|
scale = 1024;
|
|
// Load the glyf table. This contains the actual representations of the
|
|
// letter forms, as piecewise linear or quadratic outlines.
|
|
for(i = 0; i < glyphs; i++) {
|
|
fseek(fh, glyfAddr + glyphOffsets[i], SEEK_SET);
|
|
LoadGlyph(i);
|
|
}
|
|
} catch (char *s) {
|
|
dbp("failed: '%s'", s);
|
|
fclose(fh);
|
|
return false;
|
|
}
|
|
|
|
fclose(fh);
|
|
loaded = true;
|
|
return true;
|
|
}
|
|
|
|
void TtfFont::Flush(void) {
|
|
lastWas = NOTHING;
|
|
}
|
|
|
|
void TtfFont::Handle(int *dx, int x, int y, bool onCurve) {
|
|
x = ((x + *dx)*scale + 512) >> 10;
|
|
y = (y*scale + 512) >> 10;
|
|
|
|
if(lastWas == ON_CURVE && onCurve) {
|
|
// This is a line segment.
|
|
LineSegment(lastOnCurve.x, lastOnCurve.y, x, y);
|
|
} else if(lastWas == ON_CURVE && !onCurve) {
|
|
// We can't do the Bezier until we get the next on-curve point,
|
|
// but we must store the off-curve point.
|
|
} else if(lastWas == OFF_CURVE && onCurve) {
|
|
// We are ready to do a Bezier.
|
|
Bezier(lastOnCurve.x, lastOnCurve.y,
|
|
lastOffCurve.x, lastOffCurve.y,
|
|
x, y);
|
|
} else if(lastWas == OFF_CURVE && !onCurve) {
|
|
// Two consecutive off-curve points implicitly have an on-point
|
|
// curve between them, and that should trigger us to generate a
|
|
// Bezier.
|
|
IntPoint fake;
|
|
fake.x = (x + lastOffCurve.x) / 2;
|
|
fake.y = (y + lastOffCurve.y) / 2;
|
|
Bezier(lastOnCurve.x, lastOnCurve.y,
|
|
lastOffCurve.x, lastOffCurve.y,
|
|
fake.x, fake.y);
|
|
|
|
lastOnCurve.x = fake.x;
|
|
lastOnCurve.y = fake.y;
|
|
}
|
|
|
|
if(onCurve) {
|
|
lastOnCurve.x = x;
|
|
lastOnCurve.y = y;
|
|
lastWas = ON_CURVE;
|
|
} else {
|
|
lastOffCurve.x = x;
|
|
lastOffCurve.y = y;
|
|
lastWas = OFF_CURVE;
|
|
}
|
|
}
|
|
|
|
void TtfFont::PlotCharacter(int *dx, int c, double spacing) {
|
|
int gli = useGlyph[c];
|
|
|
|
if(gli < 0 || gli >= glyphs) return;
|
|
Glyph *g = &(glyph[gli]);
|
|
if(!g->pt) return;
|
|
|
|
if(c == ' ') {
|
|
*dx += g->advanceWidth;
|
|
return;
|
|
}
|
|
|
|
int dx0 = *dx;
|
|
|
|
// A point that has x = xMin should be plotted at (dx0 + lsb); fix up
|
|
// our x-position so that the curve-generating code will put stuff
|
|
// at the right place.
|
|
*dx = dx0 - g->xMin;
|
|
*dx += g->leftSideBearing;
|
|
|
|
int i;
|
|
int firstInContour = 0;
|
|
for(i = 0; i < g->pts; i++) {
|
|
Handle(dx, g->pt[i].x, g->pt[i].y, g->pt[i].onCurve);
|
|
|
|
if(g->pt[i].lastInContour) {
|
|
int f = firstInContour;
|
|
Handle(dx, g->pt[f].x, g->pt[f].y, g->pt[f].onCurve);
|
|
firstInContour = i + 1;
|
|
Flush();
|
|
}
|
|
}
|
|
|
|
// And we're done, so advance our position by the requested advance
|
|
// width, plus the user-requested extra advance.
|
|
*dx = dx0 + g->advanceWidth + (int)(spacing + 0.5);
|
|
}
|
|
|
|
void TtfFont::PlotString(char *str, double spacing,
|
|
hEntity he, Vector porigin, Vector pu, Vector pv)
|
|
{
|
|
entity = he;
|
|
u = pu;
|
|
v = pv;
|
|
origin = porigin;
|
|
|
|
if(!loaded || !str || *str == '\0') {
|
|
LineSegment(0, 0, 1024, 0);
|
|
LineSegment(1024, 0, 1024, 1024);
|
|
LineSegment(1024, 1024, 0, 1024);
|
|
LineSegment(0, 1024, 0, 0);
|
|
return;
|
|
}
|
|
|
|
int dx = 0;
|
|
|
|
while(*str) {
|
|
PlotCharacter(&dx, *str, spacing);
|
|
str++;
|
|
}
|
|
}
|
|
|
|
Vector TtfFont::TransformIntPoint(int x, int y) {
|
|
Vector r = origin;
|
|
r = r.Plus(u.ScaledBy(x / 1024.0));
|
|
r = r.Plus(v.ScaledBy(y / 1024.0));
|
|
return r;
|
|
}
|
|
|
|
void TtfFont::LineSegment(int x0, int y0, int x1, int y1) {
|
|
Entity *e = SS.GetEntity(entity);
|
|
e->LineDrawOrGetDistanceOrEdge(TransformIntPoint(x0, y0),
|
|
TransformIntPoint(x1, y1));
|
|
}
|
|
|
|
void TtfFont::Bezier(int x0, int y0, int x1, int y1, int x2, int y2) {
|
|
Entity *e = SS.GetEntity(entity);
|
|
|
|
Vector p0 = TransformIntPoint(x0, y0),
|
|
p1 = TransformIntPoint(x1, y1),
|
|
p2 = TransformIntPoint(x2, y2);
|
|
|
|
int i, n = max(2, (int)(4/sqrt(SS.meshTol)));
|
|
Vector prev = p0;
|
|
for(i = 1; i <= n; i++) {
|
|
double t = ((double)i)/n;
|
|
Vector p =
|
|
(p0.ScaledBy((1 - t)*(1 - t))).Plus(
|
|
(p1.ScaledBy(2*t*(1 - t))).Plus(
|
|
(p2.ScaledBy(t*t))));
|
|
e->LineDrawOrGetDistanceOrEdge(prev, p);
|
|
prev = p;
|
|
}
|
|
}
|
|
|