1692382d5a
a method that works on the piecewise linear segments, and then refines any intersections that it finds by Newton's method. So now I support cubics too, and circle-circle intersections, and the code is much simpler. [git-p4: depot-paths = "//depot/solvespace/": change = 2012] |
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boolean.cpp | ||
curve.cpp | ||
merge.cpp | ||
ratpoly.cpp | ||
raycast.cpp | ||
surface.cpp | ||
surface.h | ||
surfinter.cpp | ||
triangulate.cpp |